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Program Manager Released


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#51 Waser Lave

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Posted 13 February 2011 - 12:05 PM

View PostShadowLink64, on 13 February 2011 - 11:51 AM, said:

Probably some minimum time that you will be able to refresh, and a limit on the profitability of the items.

We should probably try to decide on the restrictions fairly soonish. :p

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    #52 ShadowLink64

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    Posted 13 February 2011 - 12:06 PM

    View PostWaser Lave, on 13 February 2011 - 12:05 PM, said:

    We should probably try to decide on the restrictions fairly soonish. :p
    I know, eh? Will you be on IRC?
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    #53 beach3boy

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    Posted 13 February 2011 - 12:12 PM

    Wow thanks, you guys are awesome!

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    #54 Waser Lave

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    Posted 13 February 2011 - 12:12 PM

    View PostShadowLink64, on 13 February 2011 - 12:06 PM, said:

    I know, eh? Will you be on IRC?

    I can do.

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    #55 bakedpotato

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    Posted 13 February 2011 - 12:19 PM

    Who do I send errors to?

    Mine just popped up an error and said to send it to a staff member. According to the status bar it's still running fine though..

    Ah, just noticed it wasnt the Abrosia, it was the actual program manager.

    Edited by bakedpotato, 13 February 2011 - 12:22 PM.


    #56 beach3boy

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    Posted 13 February 2011 - 12:20 PM

    I am a Mac user and I can't seem to get it to run when i try I get this:

    I clicked open console and I have the code if one of the programmers want me to send it to them but I don't think I should post it here in case it has personal info. about me.

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    #57 Waser Lave

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    Posted 13 February 2011 - 12:20 PM

    View Postbakedpotato, on 13 February 2011 - 12:19 PM, said:

    Who do I send errors to?

    Mine just popped up an error and said to send it to a staff member. According to the status bar it's still running fine though..

    Bug tracker.

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    #58 Boggart

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    Posted 13 February 2011 - 12:20 PM

    Send Here
    "The chillest fag ever" - Noitidart

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    #59 ShadowLink64

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    Posted 13 February 2011 - 12:21 PM

    STOP POSTING BUGS IN HERE. Put it in the tracker. We are going to keep them this way instead of forget about them!
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    #60 bakedpotato

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    Posted 13 February 2011 - 12:22 PM

    View PostBoggart, on 13 February 2011 - 12:20 PM, said:

    Send Here

    Done, thanks.

    #61 beach3boy

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    Posted 13 February 2011 - 12:26 PM

    View PostShadowLink64, on 13 February 2011 - 12:21 PM, said:

    STOP POSTING BUGS IN HERE. Put it in the tracker. We are going to keep them this way instead of forget about them!

    Sorry!! You can delete my previous post I made a bug report.

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    #62 Unseen

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    Posted 13 February 2011 - 12:29 PM

    Oh... Whoops I just pm'd mine >_< sorry SL
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    #63 bakedpotato

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    Posted 13 February 2011 - 12:54 PM

    Also, not sure if this is a 'bug', but I've noticed the 'play sound when it buys something' option isn't working any more for me.. Not that it matters that much, but yeah, just wanted to put that out there

    #64 ShadowLink64

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    Posted 13 February 2011 - 12:56 PM

    View Postbakedpotato, on 13 February 2011 - 12:54 PM, said:

    Also, not sure if this is a 'bug', but I've noticed the 'play sound when it buys something' option isn't working any more for me.. Not that it matters that much, but yeah, just wanted to put that out there
    Yup, it's a bug. Report! :p
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    #65 bakedpotato

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    Posted 13 February 2011 - 12:57 PM

    View PostShadowLink64, on 13 February 2011 - 12:56 PM, said:

    Yup, it's a bug. Report! :p



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    #66 Pyro699

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    Posted 13 February 2011 - 12:57 PM

    Thats one thing we really want to do; if you look at the abrosia thread... its FULL of bugs... in fact there are 220 pages of crap... and its rather hard to filter through that to find valid bugs... use the bug tracker! You will not be punished for posting a duplicate bug, or adding something that is in fact not a bug... we appreciate all efforts to try and make the program as smooth running as possible :)

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    #67 iargue

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    Posted 13 February 2011 - 01:00 PM

    View PostShadowLink64, on 13 February 2011 - 12:56 PM, said:

    Yup, it's a bug. Report! :p


    No. Its not a bug, it was removed because you guys complained that it didn't work on mac and you said you would find a replacement for the winsound module. :|


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    #68 Waser Lave

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    Posted 13 February 2011 - 01:04 PM

    View PostPyro699, on 13 February 2011 - 12:57 PM, said:

    Thats one thing we really want to do; if you look at the abrosia thread... its FULL of bugs... in fact there are 220 pages of crap... and its rather hard to filter through that to find valid bugs... use the bug tracker! You will not be punished for posting a duplicate bug, or adding something that is in fact not a bug... we appreciate all efforts to try and make the program as smooth running as possible :)

    I still think we should have a section for Abrosia discussion rather than a single thread.

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    #69 bakedpotato

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    Posted 13 February 2011 - 01:08 PM

    View Postiargue, on 13 February 2011 - 01:00 PM, said:

    No. Its not a bug, it was removed because you guys complained that it didn't work on mac and you said you would find a replacement for the winsound module. :|

    Ah, so I just have to find a different sound to set it to play, then?


    nevermind, i thought it had that option. God, im dumb today.. Didn't get enough sleep maybe..

    Edited by bakedpotato, 13 February 2011 - 01:09 PM.


    #70 moosejuice

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    Posted 13 February 2011 - 01:09 PM

    This looks awesome. cannot wait to try it out. Congrats on the upgrade pyro

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    Learn some damn programming that would be useful

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    #71 ShadowLink64

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    Posted 13 February 2011 - 01:10 PM

    View Postiargue, on 13 February 2011 - 01:00 PM, said:

    No. Its not a bug, it was removed because you guys complained that it didn't work on mac and you said you would find a replacement for the winsound module. :|
    I wanted him to report it so that it would remind us to fix it. :p
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    #72 iargue

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    Posted 13 February 2011 - 01:22 PM

    View PostShadowLink64, on 13 February 2011 - 01:10 PM, said:

    I wanted him to report it so that it would remind us to fix it. :p


    So you just say, "Report it anyways"

    Bugs make it seem like we dont do our job :(


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    #73 zevrom

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    Posted 13 February 2011 - 01:56 PM

    View PostWaser Lave, on 13 February 2011 - 12:05 PM, said:

    We should probably try to decide on the restrictions fairly soonish. :p

    I hope there not too harsh :/
    will that take months?

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    #74 Waser Lave

    Waser Lave

    Posted 13 February 2011 - 02:03 PM

    View Postzevrom, on 13 February 2011 - 01:56 PM, said:

    I hope there not too harsh :/
    will that take months?

    I'll make sure it's extremely harsh just to annoy you. It should take approximately 17 months to complete.

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    #75 iargue

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    Posted 13 February 2011 - 02:05 PM

    View Postzevrom, on 13 February 2011 - 01:56 PM, said:

    I hope there not too harsh :/
    will that take months?


    Yes.

    First we have to elect a committee. Then that committee will decide who the member will be of the committee that makes the restrictions. After that is done, we have to put it up for vote a minimal of 120 times, and then once that is done, given that it managed to survive all of that time, have to elect another committee to consider the environmental aspects of it.

    Of course, that or we have already decided on the restrictions. :p


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