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Hubrid's Hero Heist


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6 replies to this topic

#1 Coilvect

Coilvect
  • 300 posts

Posted 09 May 2011 - 11:59 PM

Posted Image

Array of Bytes:

Invinicible: (Credits to Coilvect)

9d 02 00 05 00 99 02 00 f2 00

99 02 00 F2 00 00 00 00 00 00


Play the game here.



#2 Viniboo

Viniboo
  • 12 posts

Posted 14 August 2011 - 10:54 AM

always wanted an AoB code for this game *-* thank you !

#3 Neoquest

Neoquest
  • 1,745 posts


Users Awards

Posted 14 August 2011 - 02:11 PM

Wow, I love this game, thanks!

#4 Ael

Ael
  • 13 posts

Posted 07 September 2011 - 06:17 AM

o3o I forgot this game existed :p

#5 LadyHomestar

LadyHomestar
  • 8 posts

Posted 01 August 2012 - 12:31 PM

I'm getting a glitch on level 25. When I'm done, it doesn't go to the next level..

#6 Thii

Thii
  • 206 posts

Posted 03 February 2013 - 11:55 AM

Turnips worth whatever you want amount of points:
64 00 00 00 08 39 08 3a 08 3a 07 04 00 00 00 08 3b
 
Potato worth whatever you want amount of points:
96 00 00 00 08 39 08 3d 08 3d 07 04 00 00 00 08 3b
 
Juppie worth whatever you want amount of points:
c8 00 00 00 08 39 08 3e 08 3e 07 04 00 00 00 08 3b
 
Pinanna worth whatever you want amount of points:
fa 00 00 00 08 39 08 3f 08 3f 07 04 00 00 00 08 3b
 
Scabu worth whatever you want amount of points:
2c 01 00 00 08 39 08 40 08 40 07 04 00 00 00 08 3b
 
Search for these and change the bold part to what you want, in hex.
 
Here's an hexadecimal converter:

Edited by Monerk, 03 February 2013 - 11:55 AM.


#7 Cheyenne

Cheyenne
  • 90 posts


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Posted 17 August 2018 - 09:33 PM

Thii's codes don't seem to work anymore. I'm trying to use the code to change the value of potatoes. I want them to be worth 1000 points, so I convert 1000 to hexadecimal and get 3e8. I change the searched value's bolded part, 96 00, to 3e8. In game when I get a potato, I then get 2110 points. Does anybody know what's going on with this? Am I doing something wrong?

 

Furthermore, I then tried different hex values for the bolded part. The potatoes were then worth ridiculously higher values. It looks like the game is using a multiplier of 2.11? I could be totally wrong, but that's what I'm finding.




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