Magma Time Finder
#1
Posted 09 December 2011 - 03:24 AM
Obviously, the success would be a one time thing...but maybe you could set it running and it would check the Magma pool every 10 minutes (I think it's a 10 minute slot isn't it?), you wouldn't want it to do the whole 24 hours all at once, but it could keep a record of the times that had been checked and failed, and you could just run at different times every so often until you find the right time, then the program would keep a record of the successful time when it finally found it (and not send a pet to get painted magma). Although, it could ruin the value of Magma pets? Are they valuable?
Just realised this is in the wrong Forum....sorry. >.>
#2
Posted 09 December 2011 - 03:51 AM
Edited by iomega, 09 December 2011 - 03:52 AM.
#3
Posted 09 December 2011 - 01:15 PM

My Buying (Shells) Thread.
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#4
Posted 09 December 2011 - 02:28 PM
Goose, on 09 December 2011 - 03:24 AM, said:
Obviously, the success would be a one time thing...but maybe you could set it running and it would check the Magma pool every 10 minutes (I think it's a 10 minute slot isn't it?), you wouldn't want it to do the whole 24 hours all at once, but it could keep a record of the times that had been checked and failed, and you could just run at different times every so often until you find the right time, then the program would keep a record of the successful time when it finally found it (and not send a pet to get painted magma). Although, it could ruin the value of Magma pets? Are they valuable?
Just realised this is in the wrong Forum....sorry. >.>
You cant pound magma pets... they will turn red.. I'm not very sure on the transfer option though...
#5
Posted 09 December 2011 - 02:31 PM
Goose, on 09 December 2011 - 03:24 AM, said:
Not really
b3lldandy, on 09 December 2011 - 02:28 PM, said:
Magma pets will stay Magma when transferred ^__^
So just shut up and be mine~
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#6
#7
Posted 10 December 2011 - 10:02 AM
Nvm.. it works now. Can i have the script active while I ab too?
Edited by BEEEEWRRYY, 10 December 2011 - 11:23 AM.
#8
#9
Posted 10 December 2011 - 06:10 PM
"Twas brillig, and the slithy toves
Did gyre and gimble in the wabe:
All mimsy were the borogoves,
And the mome raths outgrabe."



^ Seeking these.


#10
Posted 10 December 2011 - 07:14 PM
#11
Posted 10 December 2011 - 09:19 PM
BEEEEWRRYY, on 10 December 2011 - 07:14 PM, said:
Open the browser to the magma pool page then the script will refresh there every few minutes (for as long as you have it open) until the guard falls asleep.
#12
Posted 10 December 2011 - 11:16 PM
iomega, on 10 December 2011 - 09:19 PM, said:
Ooo thanks. I just thought nothing was happening because I was at the magma pool but the page doesnt refresh or anything...
#13
Posted 21 February 2012 - 05:49 AM
iomega, on 10 December 2011 - 09:19 PM, said:
I was wondering, since the guard is only asleep for 10 mins each day, what happens if you DO find it, but you didn't check during that time and you missed the time frame? Does the script record and tell you when it discovered the guard asleep?
#14
Posted 21 February 2012 - 06:14 AM
Rift, on 21 February 2012 - 05:49 AM, said:
The script would alert you, and also indicate the time (the same as your computer's clock) that the guard is asleep.
You will have to acknowledge the script by pressing "Ok" so you won't miss it.

#15
Posted 15 March 2012 - 10:23 AM
How do I know this? I was actually checking all the times manually and found only 5 minutes when the guard was asleep. The slots before and after were both not valid. (Unless it's a very strange time slot, like from 5:07-5:17, in which case I could have missed part of the time)
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