AoB Master List (Updated)
(Can't fit everything in one post, this post contains AoB's A-M, N-R, S, T-Z)
Master List A-M:
Spoiler
#
200m Peanut Dash
Power doesn't decrease (Credit to Derek)
60 9a 01 2f 03 a2 ->
60 9a 01 24 01 a2
Can't hit obstacles (Credit to Derek)
24 07 af 2a 12 05 00 00 ->
24 00 ad 2a 12 05 00 00
Get 280 points when you catch the peanut (Credit to Derek)
60 bb 01 d1 d2 a0 4f b8 05 01 ->
60 bb 01 25 98 02 4f b8 05 01
A
Advert Attack
Go button stays in the top left (Credit to Derek)
07 ?? ?? 00 00 06 00 00 00 00 00 00 00 00 07 02 00 00 00 04 01 08 15 52 96 04 00 04 01 08 0f 4e 96 02 00 08 12 4e 0c 4f ->
07 01 00 00 00 4f 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
No Adverts (Credit to Derek)
9d 02 00 66 01 ->
99 02 00 66 01
Altador Shootout Showdown
Remove the Goalie: (Credits to Coilvect)
60 d7 03 25 ?? ?? ==>
60 d7 03 02 24 00
(Keil - Just a Reminder to those who will use this code during the Altador Cup: Don't SPAM the spacebar and the swiftly send your score. Wait 5 seconds before sending score. I was playing legit and I won really fast and I was reviewed A LOT for this game last year during the practice rounds. I never got frozen, but it was annoying to get 15+ neomails about approved shootout scores.)
Altador Slushie Slinger
Never lose a life: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 26 ==>
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 26
Altador YooyuBall
Stupid AI: (Credits to Coilvect)
d0 30 60 a5 07 66 cf 04 60 9b 07 =>47 30 60 a5 07 66 cf 04 60 9b 07
d0 30 28 d5 28 d6 20 80 09 =>47 30 28 d5 28 d6 20 80 09
Attack of the Gummy Dice
Always score 900 points (Credit to Derek)
96 04 00 04 01 08 2b 4e 96 05 00 07 01 00 00 00 4e 96 04 00 04 01 08 2b 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 0d ->
96 05 00 07 84 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Attack of the Marblemen
Unlimited Lives (Credit to Derek)
96 0c 00 07 ff ff ff ff 07 01 00 00 00 08 01 1c 96 02 00 08 2d ->
96 0c 00 07 00 00 00 00 07 01 00 00 00 08 01 1c 96 02 00 08 2d
Attack of the Revenge
Unlimited Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 61 ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 61
B
Barf Boat
Max Multiplier/Can't lose (Credit to Derek)
d3 62 04 61 f3 0a ->
d3 24 04 61 f3 0a
Berry Bash
Heart Meters Never Decrease (Credit to Derek)
60 c9 05 12 f9 00 00 ->
60 c9 05 11 f9 00 00
More Points per Customer (Credit to Derek)
d3 66 cb 05 66 fa 07 75 d6 ->
24 64 02 02 02 02 02 75 d6
Biscuit Brigade
Infinite Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 3c 4e 96 02 00 08 3d ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08 3c 4e 96 02 00 08 3d
Buying adds Money Pt. 1(Credit to Derek)
96 0b 00 06 00 00 00 00 00 00 00 00 04 04 0b 96 09 00 07 01 00 00 00 04 02 08 18 ->
96 0b 00 06 00 00 00 00 00 00 00 00 04 04 02 96 09 00 07 01 00 00 00 04 02 08 18
Buying adds Money Pt. 2(Credit to Derek)
96 0b 00 06 00 00 00 00 00 00 00 00 04 05 0b 96 09 00 07 01 00 00 00 04 02 08 15 ->
96 0b 00 06 00 00 00 00 00 00 00 00 04 05 02 96 09 00 07 01 00 00 00 04 02 08 15
Bouncy Supreme
Trajectory Always Visible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 50 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Coins Visible
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 12 ->
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 02
Brunos Backyard Breakaway
Invincible (Credit to Derek)
96 0e 00 06 00 00 00 00 00 00 00 00 04 01 09 34 01 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
C
Carnival of Terror
Infinite Ammo (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 2a ->
96 0e 00 07 00 00 00 00 07 64 00 00 00 04 01 08 2a
Infinite Health (Credit to Coilvect)
96 0e 00 07 f6 ff ff ff 07 01 00 00 00 04 01 08 0a ->
96 0e 00 07 00 00 00 00 07 7f 7f 7f 7f 04 01 08 0a
Infinite Time (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 40 ->
96 0e 00 07 00 00 00 00 07 7f 7f 7f 7f 04 01 08 40
Caves and Corridors of Mystery Island
Unlimited Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 2b ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 2b
Invincible (Credit to Derek)
96 04 00 04 01 08 1d 4e 12 12 9d 02 00 29 01 ->
96 04 00 04 01 08 1d 4e 12 02 9d 02 00 29 01
Chariot Chase
Invincible (Credit to Derek)
5e e2 05 27 68 e2 05 ->
5e e2 05 26 68 e2 05
(For all interested, the scoring is (Seconds X 10) + (Laps X 100) EG: 4:00 minutes and 40 laps = (240 seconds X10) + (40 X100) = 2400 + 4000 = 6400 points )
Chemistry for Beginners
Easy Combos (Credit to Derek)
9d 02 00 4e 00 96 04 00 04 01 08 86 ->
9d 02 00 00 00 96 04 00 04 01 08 86
Chia Bomber 2
Enemies don't move(credit to Derek & Coilvect)
96 09 00 04 01 08 05 07 06 00 00 00 ->
96 09 00 04 01 08 05 07 00 00 00 00
Clockwork Codebreaker
Any guess is correct
60 90 07 d3 66 f8 11 66 8b 12 60 a2 07 d3 66 f8 11 ->
60 a2 07 d3 66 f8 11 02 02 02 60 a2 07 d3 66 f8 11
Cloud Raiders
Invincible (Credit to Derek)
90 4f e9 04 01 ->
02 4f e9 04 01
Cooty Wars
Never Miss (Credit to Derek)
9d 02 00 ea 01 96 04 00 04 01 08 07 ->
9d 02 00 00 00 96 04 00 04 01 08 07
Crisis Courier
Never Die (Credit to Coilvect)
96 06 00 04 01 08 0f 05 01 ->
96 06 00 04 01 08 0f 05 00
Click to be a Mutant (Credit to Coilvect)
4e 96 02 00 08 2c 4e 4f ->
4e 96 02 00 08 58 4e 4f
D
Dar-BLAT!!
Always get Best Score (Credit to Derek)
9d 02 00 0d 00 96 05 00 07 58 02 00 00 ->
9d 02 00 00 00 96 05 00 07 58 02 00 00
Darigan Dodgeball
Invincible (Credit to Derek)
4f c9 07 02 62 0a 48 ->
4f c9 07 02 02 20 48
Deckball
All Goals are Yours (Credit to Derek)
96 02 00 08 1c 4e 96 02 00 08 ea ->
96 02 00 08 1b 4e 96 02 00 08 ea
Defender Trainer
Always Correct (Credit to Derek)
9d 02 00 b7 02 96 04 00 08 53 08 53 ->
9d 02 00 00 00 96 04 00 08 53 08 53
Destructo-O-Match III
Always Score 2500 Points (Credit to Derek)
60 c6 01 60 c7 01 60 d1 01 66 e3 07 46 a0 08 00 4f a1 08 01 ->
60 c6 01 25 c4 13 4f a1 08 01 02 02 02 02 02 02 02 02 02 02
(WARNING: Elindoril - Guess I'll put a warning in here, don't do double trouble at all, you'll get a nice big score of 5,000, and looking at the High Score table, it'll just get you in a bit of trouble.)
Destroy single tiles:
60 cb 02 66 8a 07 24 01 ->
60 cb 02 66 8a 07 24 00
Dice of Destiny
Numbers Always Clickable Pt. 1(Credit to Derek)
60 a0 04 d2 27 61 8f 0b ->
60 a0 04 d2 26 61 8f 0b
Numbers Always Clickable Pt. 2(Credit to Derek)
60 b2 04 14 ae 00 00 ->
60 b2 04 14 00 00 00
Numbers Always Clickable Pt. 3(Credit to Derek)
27 68 c1 04 ->
26 68 c1 04
Dubloon Disaster
Remove Mines (Credit to KH)
96 0D 00 06 00 00 00 00 00 00 00 00 04 01 08 7E 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Teleport coins to you (Recommended that both are used together. (Credit to HakHappy)
96 05 00 07 02 00 00 00 0d 3e 4f ->
96 05 00 07 ff 00 00 00 0c 3e 4f
Dueling Decks
All Stats Are 16 (Credit to Derek)
d0 30 5d 0c d0 66 ac 02 12 09 00 00 d0 66 ad 02 82 10 08 00 00 60 93 01 46 c6 02 00 82 46 0c 01 d1 46 44 01 48 ->
d0 30 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 24 10 48
100 Points Per Card in Easy Mode
60 fc 06 ->
60 f9 06
Dungeon Dash
Invincible (Credit to Derek)
d1 4f f8 09 00 ->
02 02 02 02 02
d1 4f f6 0a 00 ->
02 02 02 02 02
d1 4f 82 0b 00 ->
02 02 02 02 02
d1 4f b0 09 00 ->
02 02 02 02 02
d1 4f 93 09 00 ->
02 02 02 02 02
60 9a 02 4f a2 09 00 47 ->
02 02 02 02 02 02 02 47
E
Escape from Meridell
Infinite Flight Bar: (Credit to Sweeney)
96 05 00 07 02 00 00 00 0B 4F 96 08 00 04 01 08 2D 04 01 08 2D
96 05 00 07 00 00 00 00 0B 4F 96 08 00 04 01 08 2D 04 01 08 2D
Mystery Box Score Always 255: (Credit to Sweeney)
96 07 00 04 01 07 32 00 00 00 67 12 9D 02 00 12 00 96 05 00 07 01 00 00 00
96 07 00 04 01 07 00 00 00 00 67 12 9D 02 00 12 00 96 05 00 07 FF 00 00 00
Star Score 50: (Credit to Sweeney)
96 0E 00 07 01 00 00 00 07 01 00 00 00 04 02 08 74
96 0E 00 07 32 00 00 00 07 01 00 00 00 04 02 08 74
Infinite Lives: (Credit to Coilvect)
96 0c 00 07 ff ff ff ff 07 01 00 00 00 08 00
96 0C 00 07 00 00 00 00 07 00 00 00 00 08 00
Escape from Kreludor
Infinite Lives: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 23 ->
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 02 08 23
Evil Fuzzles from Beyond the Stars
Buying adds Virtua-Credits: (Credits to Coilvect)
96 02 00 08 ?? 4e 0b =>
96 02 00 08 ?? 4e 47
(Note: If you buy the bombs on the bottom itll add more so you can purchase the higher stuff.)
Extreme Herder
Balthazar does...Nothing: (Credits to Coilvect)
96 02 00 08 07 4e 96 02 00 08 08 ==>
02 02 02 02 02 02 02 02 02 02 02
Extreme Herder 2
Balthazar is ALWAYS frozen: (Credits to Coilvect)
27 61 91 08 ==>
26 61 91 08
Frozen Orb shows up more often (Credits to Coilvect)
2c da 0f 4a 3d 01 80 3d d5 d1 2c db 0f ==>
2C DC 0F 4A 3D 01 80 3D D5 D1 2C DD 0F
(Note: Use these codes together. The only time balthazar will be frozen is when you freeze him with the power up. After the first time you freeze him he'll always be frozen.)
Extreme Potato Counter
Enter any Answer: (Credits to Coilvect)
5d fb 0a 4f fb 0a 00 ->
5d 83 0b 4f 83 0b 00
(WARNING: The score will be sent to review if you're going for the Avatar)
Eye of the Storm
Time doesn't decrease: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 0b
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 0b
Bonus Stays Barely Changes: (Credits to Coilvect)
96 0e 00 07 fb ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 05 00 00 00 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 fd ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 03 00 00 00 07 01 00 00 00 ?? ?? ?? ??
(Note: You'll pretty much get a high bonus even though you click your ass off. Its not perfect but it does its job. Change both values.)
F
Faerie Bubbles
Every bubble is a nova: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 00 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Every bubble is a rainbow: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 01 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Bubbles never move down: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 02 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Every time you push a button, all the level bubbles change to the same colour: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 03 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
(Note: Use these codes ONE at a time.)
Faerie Caves 2
Walk Thru Walls: (Credits to Coilvect)
96 02 00 04 02 4e 96 02 00 08 d2 =>
96 02 00 04 02 4E 96 02 00 08 25
Never Die: (Credits to Coilvect)
9d 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94 =>
99 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94
Faerie Cloud Racers
Go through obstacles:
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 08 ->
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 07
Feed Florg
Infinite Lives: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 26
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08 26
Freaky Factory
Remove the Thief: (Credits to Coilvect)
96 02 00 08 2B 52 17 96 0d 00 04 01 08 28 06 00 00 00 00 00 00 00 00
02 02 02 02 02 52 17 96 0D 00 04 01 08 28 06 00 00 00 00 00 00 00 00
Waste Meter Never Goes up: (Credits to Coilvect)
96 02 00 08 14 1c 47
96 02 00 08 14 1c 0b
Any blob fills any container: (Credits to Coilvect)
96 02 00 08 21 1c 0b
96 02 00 08 21 1c 47
Bonus does not reset (Credits to Qweable, so rep them!)
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 33 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
G
Gadgadsgame
Only one fruit 1:
17 96 0f 00 04 01 08 ?? 06 00 00 00 00 00 00 00 00 08 09 1c 96 02 00 08 0a 52 96 0d 00 06 00 00 00 00 ->
17 96 09 00 04 01 08 ?? 07 01 00 00 00 4f 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Only one fruit 2:
00 00 00 00 04 03 08 0b 4e 96 02 00 08 0c 52 0c 96 07 00 07 01 00 00 00 08 09 1c 96 02 00 08 0d 52 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Only one fruit 3:
96 02 00 08 0e 52 17 96 09 00 04 01 08 08 07 ?? 00 00 00 ->
96 02 00 08 0e 52 17 96 09 00 04 01 08 08 07 01 00 00 00
Only one fruit 4:
96 12 00 07 03 00 00 00 06 00 00 00 00 00 00 00 00 04 01 08 10 4e 96 02 00 08 02 52 47 96 09 00 07 01 00 00 00 04 01 08 1b 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(*Note: You will occasionally see a potion/fruit bomb. They have been disabled and will become a regular fruit once it reaches the bottom*)
Level doesn't change
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 01 08 10 4e 96 02 00 08 01 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(*Note: Not sure why but game seems to freeze at ~700 points after level 4. Try using this code as well)
Ghost Bopper
Spam them Keys!: (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08
All mobs have 1 HP: (Credits to Coilvect)
96 09 00 04 01 08 0b 07 02 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
96 09 00 04 01 08 0b 07 03 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
96 09 00 04 01 08 0b 07 04 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
Goparokko
Only spawn 3 Colors on hard mode: (Credits to Coilvect)
96 07 00 08 00 07 0a 00 00 00
96 07 00 08 00 07 00 00 00 00
96 07 00 08 01 07 06 00 00 00
96 07 00 08 01 07 03 00 00 00
Timer goes slower Hard Mode: (Credits to Coilvect)
96 0b 00 08 03 06 33 33 c3 3f 33 33 33 33
96 0b 00 08 03 06 99 99 a9 3f 9a 99 99 99
96 0b 00 08 04 06 51 b8 9e 3f b8 1e 85 eb
96 0b 00 08 04 06 e1 7a 84 3f 7b 14 ae 47
Grand Theft Ummagine
Invincible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 dc 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Prevent Player From 'Falling' (Use with Invincible AoB)
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 da 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Player Speed
96 09 00 04 01 08 10 07 06 00 00 00 ->
96 09 00 04 01 08 10 07 09 00 00 00
The Guardian Doesn't Follow You (Credit to Sockoo)
96 06 00 04 01 08 1d 05 01 ->
96 06 00 04 01 08 1d 05 00
(***IMPORTANT!!! Must turn off AoB in order to enter secret area. Unless you dont want the avatar/trophy ***)
Invincible:
96 06 00 04 01 08 40 05 00 ->
96 06 00 04 01 08 40 05 01
Go through obstacles Pt 1:
00 00 00 04 01 08 84 52 17 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 6a ->
00 00 00 04 01 08 84 52 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Go through obstacles Pt2:
96 07 00 04 02 07 80 00 00 00 0d 96 07 00 07 01 00 00 00 08 5f 1c 96 02 00 08 70 52 87 01 00 06 17 ->
96 05 00 07 02 00 00 00 87 01 00 06 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(This code makes Gwyl go through the statue, reverse the second part to end the level)
H
Hannah and the Kreludor Caves
Infinite Fuel: (Credit to Coilvect)
66 d1 14 a1 68 8d 09 ->
66 d1 14 a0 68 8d 09
Infinite Oxygen: (Credit to Coilvect)
60 ce 14 a1 61 99 09 ->
60 ce 14 a0 61 99 09
Invincible: (Credit to Coilvect)
d0 30 d1 66 98 01 60 5f ->
47 30 d1 66 98 01 60 5f
Infinite lives (Credit to KH)
96 04 00 08 B6 08 B6 1C 96 05 00 07 01 00 00 00 0B ->
96 04 00 08 B6 08 B6 1C 96 05 00 07 00 00 00 00 0B
Hubrid's Hero Heist
Invinicible: (Credits to Coilvect)
9d 02 00 05 00 99 02 00 f2 00
99 02 00 F2 00 00 00 00 00 00
Hungry Skeith
All Jelly Items worth 100: (Credits to Sweeney)
96 0C 00 07 ?? 00 00 00 07 01 00 00 00 08 00 1C 96 02 00 08 7B 52
96 0C 00 07 64 00 00 00 07 01 00 00 00 08 00 1C 96 02 00 08 7B 52
I
Ice Cream Machine
Bad Scoops dont hit (Credit to Saruchan2)
96 08 00 04 01 08 11 04 01 08 0a ->
02 02 02 02 02 02 02 02 02 02 02
Imperial Exam
Answers are always correct:
9d 02 00 20 00 96 02 00 05 00 ==>
9d 02 00 20 00 96 02 00 05 01
Invasion: Blastoids
Aim always on
12 18 00 00 60 DA 0F 60
12 18 00 00 10 14 00 00|
All comets are purple
80 29 46 D8 0A 01 46 02 01 5D 02 60 5B 66 A0 1C 2C
82 29 46 D8 0A 01 46 02 01 56 01 80 17 10 40 00 00 |
Always shoot purple blastoids
60 9E 04 24 00 60 A2 21
60 9E 04 24 04 60 A2 21
|
All comets are 9 segments long
5D 10 60 5B 66 A0 1C 2C D6 28 D3
5D 10 24 0B 46 10 01 10 08 00 00
Blue value can be changed to desired number of segments + 2 |
More effective super blastoids (headshot will kill comet with one hit)
60 5B 66 A0 1C 2C A5 29 46 D8 0A 01 46 10 01 A1 73 2A 63 0C 24 00 0D 04 00 00 24 01 63 0C 10 4D 00 00 09 60 CB 11 62 0C 66 ED 29 60 CB 11 60 CB 11 66 AB 03 93 66 ED 29 13 2D 00 00 62 0C 24 00 AB 96 2A 12 0C 00 00 29 62 0C 60 CB 11 66 AB 03 93 AB 96 12 0E 00 00 62 04 60 CB 11 62 0C 66 ED 29 4F 9D 23 01 10 04 00 00
24 01 46 10 01 A1 73 2A 63 0C 24 00 0D 04 00 00 24 01 63 0C 10 00 00 00 09 60 CB 11 62 0C 66 ED 29 60 CB 11 60 CB 11 66 AB 03 93 66 ED 29 13 2D 00 00 62 0C 24 00 AB 96 2A 12 0C 00 00 29 62 0C 60 CB 11 66 AB 03 93 AB 96 12 0E 00 00 62 04 60 CB 11 62 0C 66 ED 29 4F 9D 23 01 10 04 00 00 10 06 00 00 C2 0C 10 AF FF FF
(Completely rewritten method) |
Don't go over: 150,000
Itchy Invasion
Itch-O-Meter doesn't Increase: (Credit to ppalgang)
96 0b 00 04 03 06 99 99 27 40 9a 99 99 99 0c 47 4f ==>
96 0b 00 04 03 06 99 99 27 40 9a 99 99 99 0c 0b 4f
96 05 00 07 0f 00 00 00 48 ==>
96 05 00 07 0f e8 03 00 48
Get more Bonus: (Credit to ppalgang)
96 09 00 07 0f 00 00 00 04 01 08 0b 4e 0b ==>
96 09 00 07 0f 00 00 00 04 01 08 0b 4e 0a
Unlimited Pest-B-Gone: (Credit to ppalgang)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 28
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 28
You should use them all together
J
Jelly Blobs of Doom
Go through bigger jellies
99 02 00 f2 00 96 04 00 04 02 08 09 4e 96 02 00 08 31 4e 12 ->
99 02 00 f2 00 96 04 00 04 02 08 09 4e 96 02 00 08 31 4e 02
K
Kass Basher
Always use tree:
10 27 00 00 1D->
01 00 00 00 1D
Strength %: (Credits to Coilvect)
96 07 00 08 42 07 01 00 00 00
96 07 00 08 42 07 03 00 00 00
(Note: anything further will make the game take forever.)
Kiko Match II
All tiles are one color: (Credit to Coilvect)
96 1d 00 08 09 08 0a 08 0b 08 0c 08 0d 08 0e 08 0f 08 10 08 11 08 12 08 13 08 14 07 0b 00 00 00=>
96 1d 00 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 07 0b 00 00 00
(Note: It seems to screw up at the last 4 tiles although it makes the game 100% easier.)
Kookia
Able to always slow time (Credit to Derek)
60 86 06 24 0f 0f 2e 00 00 ->
60 86 06 24 0f 0f 00 00 00
Slow time never runs out (Credit to Derek)
66 97 06 c1 ->
66 97 06 02
Multiplier never decreases (Credit to Derek)
66 db 05 c1 ->
66 db 05 02
Korbats Lab
Boundaries have no Effect: (Credit to Coilvect)
9d 02 00 96 00 96 0b 00 04 02 07 01 00 00 00 04 01 08 b7 =>
99 02 00 96 00 96 0b 00 04 02 07 01 00 00 00 04 01 08 b7
(Note: For the ball to come back just hit the left or right arrows.)
Kou-Jong
96 ?? 00 04 01 08 ?? 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 09 00 00 00 ==>
96 18 00 04 01 08 85 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 03 00 00 00
96 ?? 00 04 01 08 ?? 07 01 00 00 00 07 01 00 00 00 07 01 00 00 00 07 01 00 00 00 07 04 00 00 00 ==>
96 18 00 04 01 08 85 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 03 00 00 00
L
Let it Slide
Every level is the first level (really easy):
96 09 00 08 21 07 ?? 00 00 00 08 03
96 09 00 08 21 07 01 00 00 00 08 03
(This game keeps going (even past 3 levels), so when you reach your desired score, end game and send score.The review score is 3500, but i wouldn't really submit a score over 3400 unless you really want a trophy.)
M
MAGAX: Destroyer II
Infinite Life: (Credits to Coilvect)
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 01 08 1a
96 0E 00 07 00 00 00 00 07 01 00 00 00 04 01 08 1A
Magma Blaster
Shapes Don't Matter: (Credits to Coilvect)
9d 02 00 15 00 96 0b 00 08 26 07 01 00 00 00 04 01 08 20 52
02 02 02 02 02 96 0B 00 08 26 07 01 00 00 00 04 01 08 20 52
Maths Nightmare
25 Points Instead of 5 (Add): (Credits to Coilvect)
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 69
96 0e 00 07 19 00 00 00 07 01 00 00 00 04 01 08 69
120Points Instead of 5 (Add): (Credits to Coilvect)
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 69
96 0e 00 07 78 00 00 00 07 01 00 00 00 04 01 08 69
Brain Tree Addition is now Easy Peasy: (Credits to Coilvect)
99 02 00 17 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1d
99 02 00 17 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1b
Meepit Juice Break
More time to feed meepits:?? 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00 →
FF 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00
Always get colour bonus:96 04 00 04 01 08 29 4e 96 02 00 04 06 4e 96 02 00 08 9c 4e 96 02 00 04 07 49 12 9d 02 00 0b 00 →
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Meepit Vs Feepit
AI Doesn't Block: (Credits to Coilvect)
96 06 00 04 01 08 12 05 01
96 06 00 04 01 08 12 05 00
AI Kick/Punch: (Credits to Coilvect)
96 06 00 04 01 08 10 05 01
96 06 00 04 01 08 10 05 00
96 06 00 04 01 08 11 05 01
96 06 00 04 01 08 11 05 00
Meerca Chase II
Maze Walls/Red Neggs/Tail DO NOT effect you: (Credits to Coilvect)
9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08 ==>
99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
Red eggs / tail / maze walls DO NOT affect you (any mode INCLUDING gravity mode)
9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 ?? →
99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 ??
Hint: In gravity mode, if you hit an outer wall, you will die,but going through the middle hole will not kill you, so just click 'END GAME'
Mop 'n' Bop
Dirt Meter Never Increases (Credits to Tanuki)
96 09 00 06 00 00 00 00 00 00 00 00 48 12 9D ==>
96 09 00 06 00 00 00 00 00 00 00 00 01 12 9D
Mutant Graveyard of Doom
Candle never goes out
2c ?? 08 4f ff 05 01 5d e9 01 24 ff 4f e9 01 01 →
2c 93 08 4f ff 05 01 5d e9 01 24 01 4f e9 01 01
Mynci Beach Volleyball
Score when the ball lands on your side: (Credits to Coilvect)
96 05 00 07 40 01 00 00 67 12
96 05 00 07 40 01 00 00 48 12
(NOTE: When the ball lands on the opponent's side it counts as a score for them.)
#
200m Peanut Dash
Power doesn't decrease (Credit to Derek)
60 9a 01 2f 03 a2 ->
60 9a 01 24 01 a2
Can't hit obstacles (Credit to Derek)
24 07 af 2a 12 05 00 00 ->
24 00 ad 2a 12 05 00 00
Get 280 points when you catch the peanut (Credit to Derek)
60 bb 01 d1 d2 a0 4f b8 05 01 ->
60 bb 01 25 98 02 4f b8 05 01
A
Advert Attack
Go button stays in the top left (Credit to Derek)
07 ?? ?? 00 00 06 00 00 00 00 00 00 00 00 07 02 00 00 00 04 01 08 15 52 96 04 00 04 01 08 0f 4e 96 02 00 08 12 4e 0c 4f ->
07 01 00 00 00 4f 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
No Adverts (Credit to Derek)
9d 02 00 66 01 ->
99 02 00 66 01
Altador Shootout Showdown
Remove the Goalie: (Credits to Coilvect)
60 d7 03 25 ?? ?? ==>
60 d7 03 02 24 00
(Keil - Just a Reminder to those who will use this code during the Altador Cup: Don't SPAM the spacebar and the swiftly send your score. Wait 5 seconds before sending score. I was playing legit and I won really fast and I was reviewed A LOT for this game last year during the practice rounds. I never got frozen, but it was annoying to get 15+ neomails about approved shootout scores.)
Altador Slushie Slinger
Never lose a life: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 26 ==>
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 26
Altador YooyuBall
Stupid AI: (Credits to Coilvect)
d0 30 60 a5 07 66 cf 04 60 9b 07 =>47 30 60 a5 07 66 cf 04 60 9b 07
d0 30 28 d5 28 d6 20 80 09 =>47 30 28 d5 28 d6 20 80 09
Attack of the Gummy Dice
Always score 900 points (Credit to Derek)
96 04 00 04 01 08 2b 4e 96 05 00 07 01 00 00 00 4e 96 04 00 04 01 08 2b 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 0d ->
96 05 00 07 84 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Attack of the Marblemen
Unlimited Lives (Credit to Derek)
96 0c 00 07 ff ff ff ff 07 01 00 00 00 08 01 1c 96 02 00 08 2d ->
96 0c 00 07 00 00 00 00 07 01 00 00 00 08 01 1c 96 02 00 08 2d
Attack of the Revenge
Unlimited Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 61 ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 61
B
Barf Boat
Max Multiplier/Can't lose (Credit to Derek)
d3 62 04 61 f3 0a ->
d3 24 04 61 f3 0a
Berry Bash
Heart Meters Never Decrease (Credit to Derek)
60 c9 05 12 f9 00 00 ->
60 c9 05 11 f9 00 00
More Points per Customer (Credit to Derek)
d3 66 cb 05 66 fa 07 75 d6 ->
24 64 02 02 02 02 02 75 d6
Biscuit Brigade
Infinite Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 3c 4e 96 02 00 08 3d ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08 3c 4e 96 02 00 08 3d
Buying adds Money Pt. 1(Credit to Derek)
96 0b 00 06 00 00 00 00 00 00 00 00 04 04 0b 96 09 00 07 01 00 00 00 04 02 08 18 ->
96 0b 00 06 00 00 00 00 00 00 00 00 04 04 02 96 09 00 07 01 00 00 00 04 02 08 18
Buying adds Money Pt. 2(Credit to Derek)
96 0b 00 06 00 00 00 00 00 00 00 00 04 05 0b 96 09 00 07 01 00 00 00 04 02 08 15 ->
96 0b 00 06 00 00 00 00 00 00 00 00 04 05 02 96 09 00 07 01 00 00 00 04 02 08 15
Bouncy Supreme
Trajectory Always Visible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 50 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Coins Visible
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 12 ->
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 02
Brunos Backyard Breakaway
Invincible (Credit to Derek)
96 0e 00 06 00 00 00 00 00 00 00 00 04 01 09 34 01 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
C
Carnival of Terror
Infinite Ammo (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 2a ->
96 0e 00 07 00 00 00 00 07 64 00 00 00 04 01 08 2a
Infinite Health (Credit to Coilvect)
96 0e 00 07 f6 ff ff ff 07 01 00 00 00 04 01 08 0a ->
96 0e 00 07 00 00 00 00 07 7f 7f 7f 7f 04 01 08 0a
Infinite Time (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 40 ->
96 0e 00 07 00 00 00 00 07 7f 7f 7f 7f 04 01 08 40
Caves and Corridors of Mystery Island
Unlimited Lives (Credit to Derek)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 2b ->
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 2b
Invincible (Credit to Derek)
96 04 00 04 01 08 1d 4e 12 12 9d 02 00 29 01 ->
96 04 00 04 01 08 1d 4e 12 02 9d 02 00 29 01
Chariot Chase
Invincible (Credit to Derek)
5e e2 05 27 68 e2 05 ->
5e e2 05 26 68 e2 05
(For all interested, the scoring is (Seconds X 10) + (Laps X 100) EG: 4:00 minutes and 40 laps = (240 seconds X10) + (40 X100) = 2400 + 4000 = 6400 points )
Chemistry for Beginners
Easy Combos (Credit to Derek)
9d 02 00 4e 00 96 04 00 04 01 08 86 ->
9d 02 00 00 00 96 04 00 04 01 08 86
Chia Bomber 2
Enemies don't move(credit to Derek & Coilvect)
96 09 00 04 01 08 05 07 06 00 00 00 ->
96 09 00 04 01 08 05 07 00 00 00 00
Clockwork Codebreaker
Any guess is correct
60 90 07 d3 66 f8 11 66 8b 12 60 a2 07 d3 66 f8 11 ->
60 a2 07 d3 66 f8 11 02 02 02 60 a2 07 d3 66 f8 11
Cloud Raiders
Invincible (Credit to Derek)
90 4f e9 04 01 ->
02 4f e9 04 01
Cooty Wars
Never Miss (Credit to Derek)
9d 02 00 ea 01 96 04 00 04 01 08 07 ->
9d 02 00 00 00 96 04 00 04 01 08 07
Crisis Courier
Never Die (Credit to Coilvect)
96 06 00 04 01 08 0f 05 01 ->
96 06 00 04 01 08 0f 05 00
Click to be a Mutant (Credit to Coilvect)
4e 96 02 00 08 2c 4e 4f ->
4e 96 02 00 08 58 4e 4f
D
Dar-BLAT!!
Always get Best Score (Credit to Derek)
9d 02 00 0d 00 96 05 00 07 58 02 00 00 ->
9d 02 00 00 00 96 05 00 07 58 02 00 00
Darigan Dodgeball
Invincible (Credit to Derek)
4f c9 07 02 62 0a 48 ->
4f c9 07 02 02 20 48
Deckball
All Goals are Yours (Credit to Derek)
96 02 00 08 1c 4e 96 02 00 08 ea ->
96 02 00 08 1b 4e 96 02 00 08 ea
Defender Trainer
Always Correct (Credit to Derek)
9d 02 00 b7 02 96 04 00 08 53 08 53 ->
9d 02 00 00 00 96 04 00 08 53 08 53
Destructo-O-Match III
Always Score 2500 Points (Credit to Derek)
60 c6 01 60 c7 01 60 d1 01 66 e3 07 46 a0 08 00 4f a1 08 01 ->
60 c6 01 25 c4 13 4f a1 08 01 02 02 02 02 02 02 02 02 02 02
(WARNING: Elindoril - Guess I'll put a warning in here, don't do double trouble at all, you'll get a nice big score of 5,000, and looking at the High Score table, it'll just get you in a bit of trouble.)
Destroy single tiles:
60 cb 02 66 8a 07 24 01 ->
60 cb 02 66 8a 07 24 00
Dice of Destiny
Numbers Always Clickable Pt. 1(Credit to Derek)
60 a0 04 d2 27 61 8f 0b ->
60 a0 04 d2 26 61 8f 0b
Numbers Always Clickable Pt. 2(Credit to Derek)
60 b2 04 14 ae 00 00 ->
60 b2 04 14 00 00 00
Numbers Always Clickable Pt. 3(Credit to Derek)
27 68 c1 04 ->
26 68 c1 04
Dubloon Disaster
Remove Mines (Credit to KH)
96 0D 00 06 00 00 00 00 00 00 00 00 04 01 08 7E 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Teleport coins to you (Recommended that both are used together. (Credit to HakHappy)
96 05 00 07 02 00 00 00 0d 3e 4f ->
96 05 00 07 ff 00 00 00 0c 3e 4f
Dueling Decks
All Stats Are 16 (Credit to Derek)
d0 30 5d 0c d0 66 ac 02 12 09 00 00 d0 66 ad 02 82 10 08 00 00 60 93 01 46 c6 02 00 82 46 0c 01 d1 46 44 01 48 ->
d0 30 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 24 10 48
100 Points Per Card in Easy Mode
60 fc 06 ->
60 f9 06
Dungeon Dash
Invincible (Credit to Derek)
d1 4f f8 09 00 ->
02 02 02 02 02
d1 4f f6 0a 00 ->
02 02 02 02 02
d1 4f 82 0b 00 ->
02 02 02 02 02
d1 4f b0 09 00 ->
02 02 02 02 02
d1 4f 93 09 00 ->
02 02 02 02 02
60 9a 02 4f a2 09 00 47 ->
02 02 02 02 02 02 02 47
E
Escape from Meridell
Infinite Flight Bar: (Credit to Sweeney)
96 05 00 07 02 00 00 00 0B 4F 96 08 00 04 01 08 2D 04 01 08 2D
96 05 00 07 00 00 00 00 0B 4F 96 08 00 04 01 08 2D 04 01 08 2D
Mystery Box Score Always 255: (Credit to Sweeney)
96 07 00 04 01 07 32 00 00 00 67 12 9D 02 00 12 00 96 05 00 07 01 00 00 00
96 07 00 04 01 07 00 00 00 00 67 12 9D 02 00 12 00 96 05 00 07 FF 00 00 00
Star Score 50: (Credit to Sweeney)
96 0E 00 07 01 00 00 00 07 01 00 00 00 04 02 08 74
96 0E 00 07 32 00 00 00 07 01 00 00 00 04 02 08 74
Infinite Lives: (Credit to Coilvect)
96 0c 00 07 ff ff ff ff 07 01 00 00 00 08 00
96 0C 00 07 00 00 00 00 07 00 00 00 00 08 00
Escape from Kreludor
Infinite Lives: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 23 ->
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 02 08 23
Evil Fuzzles from Beyond the Stars
Buying adds Virtua-Credits: (Credits to Coilvect)
96 02 00 08 ?? 4e 0b =>
96 02 00 08 ?? 4e 47
(Note: If you buy the bombs on the bottom itll add more so you can purchase the higher stuff.)
Extreme Herder
Balthazar does...Nothing: (Credits to Coilvect)
96 02 00 08 07 4e 96 02 00 08 08 ==>
02 02 02 02 02 02 02 02 02 02 02
Extreme Herder 2
Balthazar is ALWAYS frozen: (Credits to Coilvect)
27 61 91 08 ==>
26 61 91 08
Frozen Orb shows up more often (Credits to Coilvect)
2c da 0f 4a 3d 01 80 3d d5 d1 2c db 0f ==>
2C DC 0F 4A 3D 01 80 3D D5 D1 2C DD 0F
(Note: Use these codes together. The only time balthazar will be frozen is when you freeze him with the power up. After the first time you freeze him he'll always be frozen.)
Extreme Potato Counter
Enter any Answer: (Credits to Coilvect)
5d fb 0a 4f fb 0a 00 ->
5d 83 0b 4f 83 0b 00
(WARNING: The score will be sent to review if you're going for the Avatar)
Eye of the Storm
Time doesn't decrease: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 0b
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 0b
Bonus Stays Barely Changes: (Credits to Coilvect)
96 0e 00 07 fb ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 05 00 00 00 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 fd ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 03 00 00 00 07 01 00 00 00 ?? ?? ?? ??
(Note: You'll pretty much get a high bonus even though you click your ass off. Its not perfect but it does its job. Change both values.)
F
Faerie Bubbles
Every bubble is a nova: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 00 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Every bubble is a rainbow: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 01 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Bubbles never move down: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 02 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
Every time you push a button, all the level bubbles change to the same colour: (Credit to Sweeney)
96 05 00 07 ff ff ff ff 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
96 05 00 07 03 00 00 00 87 01 00 05 17 96 09 00 06 00 00 00 00 00 00 00 00 87 01 00 03
(Note: Use these codes ONE at a time.)
Faerie Caves 2
Walk Thru Walls: (Credits to Coilvect)
96 02 00 04 02 4e 96 02 00 08 d2 =>
96 02 00 04 02 4E 96 02 00 08 25
Never Die: (Credits to Coilvect)
9d 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94 =>
99 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94
Faerie Cloud Racers
Go through obstacles:
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 08 ->
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 07
Feed Florg
Infinite Lives: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 26
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08 26
Freaky Factory
Remove the Thief: (Credits to Coilvect)
96 02 00 08 2B 52 17 96 0d 00 04 01 08 28 06 00 00 00 00 00 00 00 00
02 02 02 02 02 52 17 96 0D 00 04 01 08 28 06 00 00 00 00 00 00 00 00
Waste Meter Never Goes up: (Credits to Coilvect)
96 02 00 08 14 1c 47
96 02 00 08 14 1c 0b
Any blob fills any container: (Credits to Coilvect)
96 02 00 08 21 1c 0b
96 02 00 08 21 1c 47
Bonus does not reset (Credits to Qweable, so rep them!)
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 33 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
G
Gadgadsgame
Only one fruit 1:
17 96 0f 00 04 01 08 ?? 06 00 00 00 00 00 00 00 00 08 09 1c 96 02 00 08 0a 52 96 0d 00 06 00 00 00 00 ->
17 96 09 00 04 01 08 ?? 07 01 00 00 00 4f 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Only one fruit 2:
00 00 00 00 04 03 08 0b 4e 96 02 00 08 0c 52 0c 96 07 00 07 01 00 00 00 08 09 1c 96 02 00 08 0d 52 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Only one fruit 3:
96 02 00 08 0e 52 17 96 09 00 04 01 08 08 07 ?? 00 00 00 ->
96 02 00 08 0e 52 17 96 09 00 04 01 08 08 07 01 00 00 00
Only one fruit 4:
96 12 00 07 03 00 00 00 06 00 00 00 00 00 00 00 00 04 01 08 10 4e 96 02 00 08 02 52 47 96 09 00 07 01 00 00 00 04 01 08 1b 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(*Note: You will occasionally see a potion/fruit bomb. They have been disabled and will become a regular fruit once it reaches the bottom*)
Level doesn't change
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 01 08 10 4e 96 02 00 08 01 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(*Note: Not sure why but game seems to freeze at ~700 points after level 4. Try using this code as well)
Ghost Bopper
Spam them Keys!: (Credit to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08
All mobs have 1 HP: (Credits to Coilvect)
96 09 00 04 01 08 0b 07 02 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
96 09 00 04 01 08 0b 07 03 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
96 09 00 04 01 08 0b 07 04 00 00 00
96 09 00 04 01 08 0b 07 01 00 00 00
Goparokko
Only spawn 3 Colors on hard mode: (Credits to Coilvect)
96 07 00 08 00 07 0a 00 00 00
96 07 00 08 00 07 00 00 00 00
96 07 00 08 01 07 06 00 00 00
96 07 00 08 01 07 03 00 00 00
Timer goes slower Hard Mode: (Credits to Coilvect)
96 0b 00 08 03 06 33 33 c3 3f 33 33 33 33
96 0b 00 08 03 06 99 99 a9 3f 9a 99 99 99
96 0b 00 08 04 06 51 b8 9e 3f b8 1e 85 eb
96 0b 00 08 04 06 e1 7a 84 3f 7b 14 ae 47
Grand Theft Ummagine
Invincible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 dc 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Prevent Player From 'Falling' (Use with Invincible AoB)
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 da 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Player Speed
96 09 00 04 01 08 10 07 06 00 00 00 ->
96 09 00 04 01 08 10 07 09 00 00 00
The Guardian Doesn't Follow You (Credit to Sockoo)
96 06 00 04 01 08 1d 05 01 ->
96 06 00 04 01 08 1d 05 00
(***IMPORTANT!!! Must turn off AoB in order to enter secret area. Unless you dont want the avatar/trophy ***)
Invincible:
96 06 00 04 01 08 40 05 00 ->
96 06 00 04 01 08 40 05 01
Go through obstacles Pt 1:
00 00 00 04 01 08 84 52 17 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 6a ->
00 00 00 04 01 08 84 52 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Go through obstacles Pt2:
96 07 00 04 02 07 80 00 00 00 0d 96 07 00 07 01 00 00 00 08 5f 1c 96 02 00 08 70 52 87 01 00 06 17 ->
96 05 00 07 02 00 00 00 87 01 00 06 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(This code makes Gwyl go through the statue, reverse the second part to end the level)
H
Hannah and the Kreludor Caves
Infinite Fuel: (Credit to Coilvect)
66 d1 14 a1 68 8d 09 ->
66 d1 14 a0 68 8d 09
Infinite Oxygen: (Credit to Coilvect)
60 ce 14 a1 61 99 09 ->
60 ce 14 a0 61 99 09
Invincible: (Credit to Coilvect)
d0 30 d1 66 98 01 60 5f ->
47 30 d1 66 98 01 60 5f
Infinite lives (Credit to KH)
96 04 00 08 B6 08 B6 1C 96 05 00 07 01 00 00 00 0B ->
96 04 00 08 B6 08 B6 1C 96 05 00 07 00 00 00 00 0B
Hubrid's Hero Heist
Invinicible: (Credits to Coilvect)
9d 02 00 05 00 99 02 00 f2 00
99 02 00 F2 00 00 00 00 00 00
Hungry Skeith
All Jelly Items worth 100: (Credits to Sweeney)
96 0C 00 07 ?? 00 00 00 07 01 00 00 00 08 00 1C 96 02 00 08 7B 52
96 0C 00 07 64 00 00 00 07 01 00 00 00 08 00 1C 96 02 00 08 7B 52
I
Ice Cream Machine
Bad Scoops dont hit (Credit to Saruchan2)
96 08 00 04 01 08 11 04 01 08 0a ->
02 02 02 02 02 02 02 02 02 02 02
Imperial Exam
Answers are always correct:
9d 02 00 20 00 96 02 00 05 00 ==>
9d 02 00 20 00 96 02 00 05 01
Invasion: Blastoids
Aim always on
12 18 00 00 60 DA 0F 60
12 18 00 00 10 14 00 00|
All comets are purple
80 29 46 D8 0A 01 46 02 01 5D 02 60 5B 66 A0 1C 2C
82 29 46 D8 0A 01 46 02 01 56 01 80 17 10 40 00 00 |
Always shoot purple blastoids
60 9E 04 24 00 60 A2 21
60 9E 04 24 04 60 A2 21
|
All comets are 9 segments long
5D 10 60 5B 66 A0 1C 2C D6 28 D3
5D 10 24 0B 46 10 01 10 08 00 00
Blue value can be changed to desired number of segments + 2 |
More effective super blastoids (headshot will kill comet with one hit)
60 5B 66 A0 1C 2C A5 29 46 D8 0A 01 46 10 01 A1 73 2A 63 0C 24 00 0D 04 00 00 24 01 63 0C 10 4D 00 00 09 60 CB 11 62 0C 66 ED 29 60 CB 11 60 CB 11 66 AB 03 93 66 ED 29 13 2D 00 00 62 0C 24 00 AB 96 2A 12 0C 00 00 29 62 0C 60 CB 11 66 AB 03 93 AB 96 12 0E 00 00 62 04 60 CB 11 62 0C 66 ED 29 4F 9D 23 01 10 04 00 00
24 01 46 10 01 A1 73 2A 63 0C 24 00 0D 04 00 00 24 01 63 0C 10 00 00 00 09 60 CB 11 62 0C 66 ED 29 60 CB 11 60 CB 11 66 AB 03 93 66 ED 29 13 2D 00 00 62 0C 24 00 AB 96 2A 12 0C 00 00 29 62 0C 60 CB 11 66 AB 03 93 AB 96 12 0E 00 00 62 04 60 CB 11 62 0C 66 ED 29 4F 9D 23 01 10 04 00 00 10 06 00 00 C2 0C 10 AF FF FF
(Completely rewritten method) |
Don't go over: 150,000
Itchy Invasion
Itch-O-Meter doesn't Increase: (Credit to ppalgang)
96 0b 00 04 03 06 99 99 27 40 9a 99 99 99 0c 47 4f ==>
96 0b 00 04 03 06 99 99 27 40 9a 99 99 99 0c 0b 4f
96 05 00 07 0f 00 00 00 48 ==>
96 05 00 07 0f e8 03 00 48
Get more Bonus: (Credit to ppalgang)
96 09 00 07 0f 00 00 00 04 01 08 0b 4e 0b ==>
96 09 00 07 0f 00 00 00 04 01 08 0b 4e 0a
Unlimited Pest-B-Gone: (Credit to ppalgang)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 28
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 28
You should use them all together
J
Jelly Blobs of Doom
Go through bigger jellies
99 02 00 f2 00 96 04 00 04 02 08 09 4e 96 02 00 08 31 4e 12 ->
99 02 00 f2 00 96 04 00 04 02 08 09 4e 96 02 00 08 31 4e 02
K
Kass Basher
Always use tree:
10 27 00 00 1D->
01 00 00 00 1D
Strength %: (Credits to Coilvect)
96 07 00 08 42 07 01 00 00 00
96 07 00 08 42 07 03 00 00 00
(Note: anything further will make the game take forever.)
Kiko Match II
All tiles are one color: (Credit to Coilvect)
96 1d 00 08 09 08 0a 08 0b 08 0c 08 0d 08 0e 08 0f 08 10 08 11 08 12 08 13 08 14 07 0b 00 00 00=>
96 1d 00 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 08 14 07 0b 00 00 00
(Note: It seems to screw up at the last 4 tiles although it makes the game 100% easier.)
Kookia
Able to always slow time (Credit to Derek)
60 86 06 24 0f 0f 2e 00 00 ->
60 86 06 24 0f 0f 00 00 00
Slow time never runs out (Credit to Derek)
66 97 06 c1 ->
66 97 06 02
Multiplier never decreases (Credit to Derek)
66 db 05 c1 ->
66 db 05 02
Korbats Lab
Boundaries have no Effect: (Credit to Coilvect)
9d 02 00 96 00 96 0b 00 04 02 07 01 00 00 00 04 01 08 b7 =>
99 02 00 96 00 96 0b 00 04 02 07 01 00 00 00 04 01 08 b7
(Note: For the ball to come back just hit the left or right arrows.)
Kou-Jong
96 ?? 00 04 01 08 ?? 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 09 00 00 00 ==>
96 18 00 04 01 08 85 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 03 00 00 00
96 ?? 00 04 01 08 ?? 07 01 00 00 00 07 01 00 00 00 07 01 00 00 00 07 01 00 00 00 07 04 00 00 00 ==>
96 18 00 04 01 08 85 07 04 00 00 00 07 04 00 00 00 07 04 00 00 00 07 03 00 00 00
L
Let it Slide
Every level is the first level (really easy):
96 09 00 08 21 07 ?? 00 00 00 08 03
96 09 00 08 21 07 01 00 00 00 08 03
(This game keeps going (even past 3 levels), so when you reach your desired score, end game and send score.The review score is 3500, but i wouldn't really submit a score over 3400 unless you really want a trophy.)
M
MAGAX: Destroyer II
Infinite Life: (Credits to Coilvect)
96 0e 00 07 01 00 00 00 07 01 00 00 00 04 01 08 1a
96 0E 00 07 00 00 00 00 07 01 00 00 00 04 01 08 1A
Magma Blaster
Shapes Don't Matter: (Credits to Coilvect)
9d 02 00 15 00 96 0b 00 08 26 07 01 00 00 00 04 01 08 20 52
02 02 02 02 02 96 0B 00 08 26 07 01 00 00 00 04 01 08 20 52
Maths Nightmare
25 Points Instead of 5 (Add): (Credits to Coilvect)
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 69
96 0e 00 07 19 00 00 00 07 01 00 00 00 04 01 08 69
120Points Instead of 5 (Add): (Credits to Coilvect)
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 69
96 0e 00 07 78 00 00 00 07 01 00 00 00 04 01 08 69
Brain Tree Addition is now Easy Peasy: (Credits to Coilvect)
99 02 00 17 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1d
99 02 00 17 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1b
Meepit Juice Break
More time to feed meepits:?? 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00 →
FF 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00
Always get colour bonus:96 04 00 04 01 08 29 4e 96 02 00 04 06 4e 96 02 00 08 9c 4e 96 02 00 04 07 49 12 9d 02 00 0b 00 →
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Meepit Vs Feepit
AI Doesn't Block: (Credits to Coilvect)
96 06 00 04 01 08 12 05 01
96 06 00 04 01 08 12 05 00
AI Kick/Punch: (Credits to Coilvect)
96 06 00 04 01 08 10 05 01
96 06 00 04 01 08 10 05 00
96 06 00 04 01 08 11 05 01
96 06 00 04 01 08 11 05 00
Meerca Chase II
Maze Walls/Red Neggs/Tail DO NOT effect you: (Credits to Coilvect)
9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08 ==>
99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
Red eggs / tail / maze walls DO NOT affect you (any mode INCLUDING gravity mode)
9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 ?? →
99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 ??
Hint: In gravity mode, if you hit an outer wall, you will die,but going through the middle hole will not kill you, so just click 'END GAME'
Mop 'n' Bop
Dirt Meter Never Increases (Credits to Tanuki)
96 09 00 06 00 00 00 00 00 00 00 00 48 12 9D ==>
96 09 00 06 00 00 00 00 00 00 00 00 01 12 9D
Mutant Graveyard of Doom
Candle never goes out
2c ?? 08 4f ff 05 01 5d e9 01 24 ff 4f e9 01 01 →
2c 93 08 4f ff 05 01 5d e9 01 24 01 4f e9 01 01
Mynci Beach Volleyball
Score when the ball lands on your side: (Credits to Coilvect)
96 05 00 07 40 01 00 00 67 12
96 05 00 07 40 01 00 00 48 12
(NOTE: When the ball lands on the opponent's side it counts as a score for them.)
Edited by Yung, 30 April 2012 - 04:00 PM.