Enemies worth whatever you want points:
96 0e 00 07 0a 00 00 00 07 01 00 00 00 04 01 08 0c ->
96 0e 00 07 0a 00 00 00 07 01 00 00 00 04 01 08 0c
Items worth whatever you want points:
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 0c ->
96 0e 00 07 05 00 00 00 07 01 00 00 00 04 01 08 0c
Able to enter next level without collecting all items (can't collect any items tho)
96 02 00 08 87 ->
02 02 02 02 02
Modify the bold part in Hex.
Here's an hexadecimal converter:
Play the game here.
Edited by Monerk, 22 February 2013 - 06:20 PM.