Quantcast

Jump to content


Photo
- - - - -

Habitarium


  • Please log in to reply
59 replies to this topic

#1 GATX

GATX
  • 195 posts

Posted 18 March 2013 - 01:55 AM

*
POPULAR POST!

AkpHlYf.png
Auto Collect Gems (Enable at loadscreen)
F1 11 F0 FB 01 D0 30 EF 01 BB 01 00
->
D0 66 0F D1 66 55 46 9B 01 01 29 47

 

Up to 3,000 NP Per Gem

(Note the gems will not disappear until you refresh but they will be disabled after the server registered the click)
F1 11 F0 90 02 D0 30 EF 01 59 00 90 02 EF 01 D3 01 01 91 02 F0 91 02 D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 F0 92 02 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 F0 93 02 5D 3C 5D 07 66 07 D2 46 3C 02 29 F0 94 02 D0 66 19 D2 46 9C 01 01 29 F0 95 02 5D 3C 5D 49 66 49 66 4A 5D 4F 66 4F 66 07 46 3C
->
D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 47

 

Freeze Pests / Pests Do Nothing
12 01 00 00 47 f0 8f 02
->
12 00 00 00 47 f0 8f 02

 

1 Hit Kill Pest
24 5A 75 61 73 F0 E1 04
->
24 00 75 61 73 F0 E1 04

Place Structures On Any Tile (must activate during load screen)
12 61 00 00 f0 fe 04 d2
->
12 00 00 00 f0 fe 04 d2

Remove Harvesting Animations / Reduce Lag (must activate during load screen)
14 01 00 00 47 f0 f4 02 d0
->
14 00 00 00 47 f0 f4 02 d0

Allow incubating eggs to be discarded

(may be useful for lockouts)
14 34 01 00 f0 4b d0 66 06 66 07 66 31 24 00 14 43
->
14 00 00 00 f0 4b d0 66 06 66 07 66 31 24 00 14 00

 

Allow Tired Nesters To Nest

5d 49 5d 4d 5d 01

->
10 15 00 00 5d 01

 

Note: If the AoB does not work, then you must activate it before the game finishes loading.

 

 

Play the game here.


Edited by GATX, 01 November 2013 - 03:15 PM.


#2 Nalah

Nalah
  • Can't hug every cat

  • 555 posts


Users Awards

Posted 18 March 2013 - 02:23 AM

Oh my goodness thankyou! RepRepRep! :D



#3 Strategist

Strategist
  • Sadmin

  • 10012 posts


Users Awards

Posted 18 March 2013 - 02:42 AM

I thought you couldn't use AoB for Habitarium?



#4 GATX

GATX
  • 195 posts

Posted 18 March 2013 - 02:49 AM

I thought you couldn't use AoB for Habitarium?

AoB's can be used in any game. You're simply doing memory edits in assembly code.



#5 Vibe

Vibe
  • 469 posts


Users Awards

Posted 18 March 2013 - 02:58 AM

Holy crap! I thought AoBs can't be used in Habitarium. Thanks! This is making me want to play Habitarium again, and Neopets in general xD

EDIT: Nothing's appearing in C.E.. x:

Edited by Harmony, 18 March 2013 - 03:17 AM.


#6 GATX

GATX
  • 195 posts

Posted 18 March 2013 - 03:27 AM

Make sure you are attaching to the correct process in ce.

 

Firefox guide: http://www.neocodex....f-bytes-how-to/

Chrome: http://www.neocodex....-use-chrome-ce/



#7 Vibe

Vibe
  • 469 posts


Users Awards

Posted 18 March 2013 - 03:30 AM

Mhm, I did. x:

 

Just changed from FF to Chrome, works now xD


Edited by Harmony, 18 March 2013 - 03:37 AM.


#8 Kauvara

Kauvara
  • 302 posts

Posted 18 March 2013 - 05:06 AM

Is it a bad idea to use this all day every day? Or at least most days? :p



#9 GATX

GATX
  • 195 posts

Posted 18 March 2013 - 10:48 AM

Is it a bad idea to use this all day every day? Or at least most days? :p

Depends on what you use.

 

Freezing Pests = Safe

Remove Harvesting Animations = Safe

Place Structures On Any Tile = This can already be done legitly by habitarium 'merging' but requires a side account. Generally it is used for fixing locked habitariums, though I would use caution.

Allow incubating eggs to be discarded = Shouldn't be a problem since there is a glitch that allows you to drag incubating eggs to your bag and you can delete from there. Sometimes these eggs can cause lockouts. Should mainly be used for fixing locked habitariums.



#10 Teru

Teru
  • 239 posts

Posted 05 July 2013 - 12:25 AM

Awesome.. Works great ^_^ +rep



#11 GATX

GATX
  • 195 posts

Posted 22 September 2013 - 10:16 AM

Added Up to 3,000 NP Per Click aob to the original post.

 

Inspired by this thread: http://www.neocodex....tarium-more-np/

 

Basically any gems you click will be multiplied up to 6 times. This includes the gems that grants XP. The gems will not disappear until you refresh the game but you will not be able to click on them more than once.


Edited by GATX, 22 September 2013 - 10:24 AM.


#12 Katya

Katya
  • cougar slut

  • 6850 posts


Users Awards

Posted 22 September 2013 - 12:08 PM

For the 3,000 NP per click it says "The number of bytes you typed is not the same as the previous ammount. Continue?" :/



#13 GATX

GATX
  • 195 posts

Posted 22 September 2013 - 12:34 PM

For the 3,000 NP per click it says "The number of bytes you typed is not the same as the previous ammount. Continue?" :/

Multiline aob tends to break apart when trying to copy. Check to make sure they are all on one line.



#14 Katya

Katya
  • cougar slut

  • 6850 posts


Users Awards

Posted 22 September 2013 - 12:53 PM

I tried do it manually but when I'm writing the second code doesn't let me put the last 30 pairs of numbers



#15 GATX

GATX
  • 195 posts

Posted 22 September 2013 - 02:31 PM

I tried do it manually but when I'm writing the second code doesn't let me put the last 30 pairs of numbers

You can try copying the aob from pastebin and see it works.

http://pastebin.com/ZS20Dbjx



#16 Katya

Katya
  • cougar slut

  • 6850 posts


Users Awards

Posted 22 September 2013 - 03:16 PM

I still can't do it, manually or copy/pasting it.

 

 

D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29

 

^ that's all I can write, it doesn't let me write anymore numbers.

And I see now it's now the last 30 pairs, but only the last one "47" is out.



#17 GATX

GATX
  • 195 posts

Posted 22 September 2013 - 03:51 PM

I still can't do it, manually or copy/pasting it.

 

 

^ that's all I can write, it doesn't let me write anymore numbers.

And I see now it's now the last 30 pairs, but only the last one "47" is out.

Where are you writing it to?



#18 Katya

Katya
  • cougar slut

  • 6850 posts


Users Awards

Posted 23 September 2013 - 05:14 AM

Where are you writing it to?

 

Manually, directly on the CE.

The first code for the first scan and the second code to change the value (I'm used to use CE). 



#19 GATX

GATX
  • 195 posts

Posted 23 September 2013 - 09:27 AM

Manually, directly on the CE.

The first code for the first scan and the second code to change the value (I'm used to use CE). 

 

Here's a auto assembler script for cheat engine that will allow you to simply enable the aob by checking the box. Copy the script, then open memory view on CE and press Ctrl+A. Paste in the script and then click File > Assign to current cheat table. Enable the cheat when the habitarium is loaded.

[enable]
label(hab3kpcAddr)
registersymbol(hab3kpcAddr)
aobscan(hab3kpcAoB, F1 11 F0 90 02 D0 30 EF 01 59 00 90 02 EF 01 D3 01 01 91 02 F0 91 02 D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 F0 92 02 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 F0 93 02 5D 3C 5D 07 66 07 D2 46 3C 02 29 F0 94 02 D0 66 19 D2 46 9C 01 01 29 F0 95 02 5D 3C 5D 49 66 49 66 4A 5D 4F 66 4F 66 07 46 3C)

hab3kpcAoB:
hab3kpcAddr:
db D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 47

[disable]
hab3kpcAddr:
db F1 11 F0 90 02 D0 30 EF 01 59 00 90 02 EF 01 D3 01 01 91 02 F0 91 02 D1 66 99 01 5D 88 01 66 88 01 87 80 88 01 D6 F0 92 02 D0 66 0F D2 66 9A 01 66 55 46 9B 01 01 29 F0 93 02 5D 3C 5D 07 66 07 D2 46 3C 02 29 F0 94 02 D0 66 19 D2 46 9C 01 01 29 F0 95 02 5D 3C 5D 49 66 49 66 4A 5D 4F 66 4F 66 07 46 3C

unregistersymbol(hab3kpcAddr)


#20 Vis

Vis
  • 76 posts

Posted 23 September 2013 - 02:18 PM

Excellent addition, thank you! Will try it out some time.

I'm assuming the freeze rate for this is about the same as the other (manual) method you were inspired by?



#21 Musician

Musician
  • 669 posts


Users Awards

Posted 23 September 2013 - 03:06 PM

 

Here's a auto assembler script for cheat engine that will allow you to simply enable the aob by checking the box. Copy the script, then open memory view on CE and press Ctrl+A. Paste in the script and then click File > Assign to current cheat table. Enable the cheat when the habitarium is loaded.

 

GATX you're the best thing that's ever happened to this site - well, one of the best things.  :wub:

Thank you! ^_^



#22 GATX

GATX
  • 195 posts

Posted 28 September 2013 - 07:31 PM

Added 1 Hit Kill Pest to the list.



#23 Fikri

Fikri
  • submissive


  • 4433 posts


Users Awards

Posted 02 October 2013 - 01:20 AM

questions:

1) what is "place structures on any tile" code for? simply to reduce wasting time placing structures??

2) i'm new to AoB. if i refresh the game page, do i have to copy paste the code in cheat engine all over again? :o



#24 Amie

Amie
  • 226 posts

Posted 02 October 2013 - 02:56 AM

2) i'm new to AoB. if i refresh the game page, do i have to copy paste the code in cheat engine all over again? :o

 

As far as I know, yep. But http://www.neocodex....ts-aob-scanner/ helps you get past that :)



#25 Fikri

Fikri
  • submissive


  • 4433 posts


Users Awards

Posted 02 October 2013 - 03:40 AM

As far as I know, yep. But http://www.neocodex....ts-aob-scanner/ helps you get past that :)

 

oh, right. thanks!




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users