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Make your own SoSd score list

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#1 Sunak0

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Posted 03 June 2013 - 01:22 AM

Use at your own risk! You are responsible for your own actions and all the consequences that follow.

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After reading some guides and legitimately playing SoSd for an hour, I've figured out and confirmed the formula for SoSd's scores.

Spoiler

 

Important note: Max score is 1200, so if you get scores greater than that, it needs to be replaced by 1200. See below.

Spoiler

 

 

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Now that you know the formula, you can make your own list and randomly select the scores you'll send. Don't forget to take into consideration the remaining time and the fact that the game lasts ~60 seconds.

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Here's how I created my random score list:

Spoiler

 

Thanks to TDN's guide about this game and all your comments.
This is my first guide/contribution to Codex so please be kind to me, if you don't understand something please let me know so I can find a way to better explain it. I am not very good at expressing my thoughts.

 

Edits: June 3, 2013 - Updated the Attached file.

          June 5, 2013 - Corrected some typo errors.

Attached Files


Edited by Sunak0, 04 June 2013 - 10:05 PM.


#2 Voyage200

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Posted 03 June 2013 - 01:39 AM

I'm not sure, if I understood you right, cause i'm not a native speaker, but you generate even the scores random? There a few scores that are possible to reach.

Also you can randomize the time more easy in the ScoreSender, if it includes a random-between function like the one from Slaughter.



#3 mintpro

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Posted 03 June 2013 - 01:39 AM

Thanks for this! Very throughout and handy. :)



#4 Sunak0

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Posted 03 June 2013 - 01:54 AM

I'm not sure, if I understood you right, cause i'm not a native speaker, but you generate even the scores random? There a few scores that are possible to reach.

Also you can randomize the time more easy in the ScoreSender, if it includes a random-between function like the one from Slaughter.

The scores came from the formula. I generate a random number, N, then get the Nth possible score and its corresponding time.

Randomization of time using SS is great but this is a timed game so I thought doing this would make it more "believable".

 

Example:

2uiulqg.jpg

let's say you got the possible score of 1035, then your range of time on the SS is 10-15 seconds, so you got 15 seconds.

Based on the list of possible scores, a score of 1035 at 15 seconds is impossible, because the game lasts 60 seconds.

 

My list can, on the other hand, adjust to that and maybe give you a time between 22-28 seconds.

 

I hope that helps explain it!


Thanks for this! Very throughout and handy. :)

Thank you too!


Edited by Sunak0, 03 June 2013 - 01:54 AM.


#5 Futurama

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Posted 03 June 2013 - 01:58 AM

 

My list can, on the other hand, adjust to that and maybe give you a time between 22-28 seconds.

 

 

If someone takes that long to score 5 goals in this game, they shouldn't be playing it. It should take a max of 15 seconds.



#6 Sunak0

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Posted 03 June 2013 - 02:47 AM

If someone takes that long to score 5 goals in this game, they shouldn't be playing it. It should take a max of 15 seconds.

 

Not to start an argument or anything, but that's not really the point I was trying to make..

I thought I'd post this to minimize the impossible scores that we send. But like I said...

 

So, it's really up to you to tweak these variables and formulas to kind of simulate your skill for the game.


#7 Futurama

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Posted 03 June 2013 - 02:51 AM

Not to start an argument or anything, but that's not really the point I was trying to make..

I thought I'd post this to minimize the impossible scores that we send. But like I said...

 

 

 

 

Which impossible scores are you talking about, or are you talking in general?


Edited by Futurama, 03 June 2013 - 02:53 AM.


#8 Voyage200

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Posted 03 June 2013 - 03:07 AM

Thank you Sunak, now I understand what you mean.

But I must say, that non of my SoSd games leasted longer than 25 seconds. For my own score list I stopped time at 50 games...



#9 Trey

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Posted 03 June 2013 - 03:14 AM

If someone takes that long to score 5 goals in this game, they shouldn't be playing it. It should take a max of 15 seconds.

 

To generate scores compatible with lower timings, just adjust the r# range to something low, like (1,12). Would that work, Sunak0?


Edited by Trey, 03 June 2013 - 03:17 AM.


#10 Sunak0

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Posted 03 June 2013 - 05:09 AM

Which impossible scores are you talking about, or are you talking in general?

In general. Like sending scores that does not meet the formula for the game, or the impossible score & time combination, stuff like that. XD

 

 

Thank you Sunak, now I understand what you mean.

But I must say, that non of my SoSd games leasted longer than 25 seconds. For my own score list I stopped time at 50 games...

That's great, you can adjust the rt and change the random #'s range accordingly.

 

 

To generate scores compatible with lower timings, just adjust the r# range to something low, like (1,12). Would that work, Sunak0?

Hmmm yeah.. This could work. Thanks for pointing it out. Let me just change something.

 

 

 

I updated the excel file.

If you've downloaded the file before the time this was posted, please download it again as I've changed one of the formulas.


Edited by Sunak0, 03 June 2013 - 05:10 AM.


#11 Hummingway

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Posted 03 June 2013 - 08:27 PM

sending scores that does not meet the formula for the game, or the impossible score & time combination

I think was the main point for this. :) Thank you Sunak0, this is really appreciated.



#12 Sunak0

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Posted 04 June 2013 - 10:01 PM

I think was the main point for this. :) Thank you Sunak0, this is really appreciated.

 

You're welcome!

 

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I think I've posted this guide in the wrong section XD Should be in game guides.. Sorry guys





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