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#76 Eefi

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Posted 13 March 2014 - 01:35 PM

Light testing is fine, as long as you tell me about any problems you find (and maybe how to fix them xD).
Nothing like load testing, or automating sign-ups, or other mean things :p
 

No botting? :(



#77 Sweeney

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Posted 13 March 2014 - 01:36 PM

No botting? :(


It's kind of pointless, seeing as its just an alpha :p

#78 Rocket

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Posted 13 March 2014 - 01:51 PM

What is a catcher box? and what is its function. 

 

(sorry if this is a n00b question)


Edited by Rocket, 13 March 2014 - 01:51 PM.


#79 Kate

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Posted 13 March 2014 - 01:51 PM

What is a catcher box?

Once the monsters are weak enough, you can capture them and get a token for your token page (found on your profile.)
You add the box to your Battle Pack.



#80 Rocket

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Posted 13 March 2014 - 01:54 PM

Once the monsters are weak enough, you can capture them and get a token for your token page (found on your profile.)
You add the box to your Battle Pack.

 

ahh ok *goes to try and capture a monster*



#81 Sweeney

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Posted 13 March 2014 - 01:55 PM

Once the monsters are weak enough, you can capture them and get a token for your token page (found on your profile.)
You add the box to your Battle Pack.


Actually, there's no need to weaken them first :p You can use a box whenever.

#82 Drakonid

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Posted 13 March 2014 - 02:03 PM

Interesting. What did you do? :p

Iunno, try to craft some shit.

#83 Sweeney

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Posted 13 March 2014 - 02:05 PM

Iunno, try to craft some shit.


Well, I need more detail if I'm going to fix it. What were you crafting with? Were you doing anything else on the game in another tab?

#84 Rocket

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Posted 13 March 2014 - 02:06 PM

Actually, there's no need to weaken them first :p You can use a box whenever.

 

what a waste of my monies, i couldn't capture one D:



#85 Sweeney

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Posted 13 March 2014 - 02:07 PM

what a waste of my monies, i couldn't capture one D:


50% success rate ;)

#86 Trichomes

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Posted 13 March 2014 - 02:10 PM

Are you planning on adding more detailed item descriptions? I think it would be helpful, especially if the descriptions were visible while hovering over items in your inventory.



#87 Rocket

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Posted 13 March 2014 - 02:13 PM

How many dungeons can we find so far? Just the two?



#88 Sweeney

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Posted 13 March 2014 - 02:14 PM

Are you planning on adding more detailed item descriptions? I think it would be helpful, especially if the descriptions were visible while hovering over items in your inventory.


Yes, for sure.

How many dungeons can we find so far? Just the two?


Three are in the game right now.

#89 Drakonid

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Posted 13 March 2014 - 02:17 PM

Well, I need more detail if I'm going to fix it. What were you crafting with? Were you doing anything else on the game in another tab?

a plank I think?
and yeah, I had another workshop open, making tea and I think also an explore page open.

#90 Rocket

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Posted 13 March 2014 - 02:17 PM

Three are in the game right now.

 

oh haha just bought the third one xD



#91 Sweeney

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Posted 13 March 2014 - 02:19 PM

a plank I think?and yeah, I had another workshop open, making tea and I think also an explore page open.


That's probably it, it messed up the inventory list by using two crafting windows. I'll look into how that might have caused the error ^^ Thanks.

#92 Rocket

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Posted 13 March 2014 - 02:19 PM

Oh Dear, I was killed by a Deer.



#93 Dazz

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Posted 13 March 2014 - 02:20 PM

Ok so when i have like 15/16 health and i use a healing item like the light tea it'll take me up to 27/16 health, is this supposed to happen?



#94 Sweeney

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Posted 13 March 2014 - 02:22 PM

oh haha just bought the third one xD


Cool ^_^ So, yeah, three dungeons and two not-dungeons. That's all for now ^_^

Ok so when i have like 15/16 health and i use a healing item like the light tea it'll take me up to 27/16 health, is this supposed to happen?


For now, it's expected behaviour. I will most likely be changing how that works.

#95 Dazz

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Posted 13 March 2014 - 02:25 PM

Cool ^_^ So, yeah, three dungeons and two not-dungeons. That's all for now ^_^


For now, it's expected behaviour. I will most likely be changing how that works.

 

I tried drinking another one at full health to see if it stacked but nope. So instead i get hit once, flee then go drink another one for dat added health boost :p



#96 Sweeney

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Posted 13 March 2014 - 02:27 PM

I tried drinking another one at full health to see if it stacked but nope. So instead i get hit once, flee then go drink another one for dat added health boost :p


Playing smart, as far as I'm concerned =P

#97 Bone

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Posted 13 March 2014 - 02:28 PM

Relevant: 



#98 Bee

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Posted 13 March 2014 - 02:37 PM

Ooh, may I have an invite please? This sounds good.



#99 Sweeney

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Posted 13 March 2014 - 02:39 PM

Ooh, may I have an invite please? This sounds good.


Added ^_^

#100 Bone

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Posted 13 March 2014 - 03:10 PM

Confirmed: three imp poops cannot be crafted to become a megapoop.


What kind of shit game is this?




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