I'm interested in a playing Minecraft with Codex. I have no idea how to play though. My friend gave me the controller and I died in lava because I didn't know how to jump >.>
Anybody interested in a Minecraft server for Codex?
#27
Posted 21 July 2014 - 04:28 PM
Minecraft might be the only game that I prefer to play with minimal modding. I've always opted to join vanilla servers because I feel like adding a bunch of mods/plugins/cheats detracts from the simplicity of the game. I also think that because we have members expressing interest who have never even played before, vanilla might be the way to go for now. It doesn't seem like anyone else feels the same way, though.
#28
Posted 21 July 2014 - 04:31 PM
Minecraft might be the only game that I prefer to play with minimal modding. I've always opted to join vanilla servers because I feel like adding a bunch of mods/plugins/cheats detracts from the simplicity of the game. I also think that because we have members expressing interest who have never even played before, vanilla might be the way to go for now. It doesn't seem like anyone else feels the same way, though.
I agree with you. The base game is fun by itself.
Maybe different game modes/certain mods could be held certain days of the week or 1 day a week?
#30
Posted 21 July 2014 - 04:34 PM
I've never played minecraft; however, if I could learn and get into it with other codex people, I think it'd be a lot of fun! I'd like for there to be some sort of restriction, like being here for at least 2 weeks just so no jerks come in randomly and start messing shit up (if that's possible..?).
#31
Posted 21 July 2014 - 04:34 PM
I agree with you. The base game is fun by itself.
Maybe different game modes/certain mods could be held certain days of the week or 1 day a week?
That would be kinda difficult to set up, honestly. Item ids and making it work with the world (and safely removable) would pretty difficult. Mod swapping on the same world usually ends in corruption. The best option for a safe mostly vanilla experience would be Bukkit.
#32
Posted 21 July 2014 - 04:38 PM
#39
Posted 22 July 2014 - 11:50 AM
Sounds awesome! I think playing in Vanilla would be the best option for the time being because of how much the base game already offers, until newer players or returning players get familiar with the base game then adding a mod or two would be fine. I would suggest Better Than Wolves when the time comes to add mods. Also, i think a sub forum for minecraft would be needed if this server comes through.
#40
Posted 22 July 2014 - 12:17 PM
You say that, and yet i find vanilla very boring and limited However we are looking into a few solutionsSounds awesome! I think playing in Vanilla would be the best option for the time being because of how much the base game already offers, until newer players or returning players get familiar with the base game then adding a mod or two would be fine. I would suggest Better Than Wolves when the time comes to add mods. Also, i think a sub forum for minecraft would be needed if this server comes through.
#43
Posted 22 July 2014 - 01:08 PM
You say that, and yet i find vanilla very boring and limited However we are looking into a few solutions
But you've also been playing for a while. There's a lot to take in when you first start playing. Even as an experienced player (and I admit I stopped playing for several months because I got bored), I think that FTB is too expansive and makes gameplay unnecessarily complicated unless you've done a lot of research beforehand. New players are already going to have to refer to the wiki every five seconds for recipes and to check what things do. I'm not entirely opposed to all mods, I just think we should keep it relatively simple.
#44
Posted 22 July 2014 - 01:28 PM
But you've also been playing for a while. There's a lot to take in when you first start playing. Even as an experienced player (and I admit I stopped playing for several months because I got bored), I think that FTB is too expansive and makes gameplay unnecessarily complicated unless you've done a lot of research beforehand. New players are already going to have to refer to the wiki every five seconds for recipes and to check what things do. I'm not entirely opposed to all mods, I just think we should keep it relatively simple.
I agree with this. I have played with a few FTB mods as well and I can confirm it's difficult for newbies~ I'll work on a guide for Vanilla, Pyro I will be bothering you eventually if we do go to FTB. The guide may take a while since I think most people use Wiki. But I'll see to it~
#45
Posted 22 July 2014 - 01:30 PM
I would however vote for a personal chest locking mod:
http://www.minecraft...or-personal-use
Just to make sure everybody's belonging's are nice and safe.
#46
Posted 22 July 2014 - 01:32 PM
#47
Posted 22 July 2014 - 01:34 PM
I would however vote for a personal chest locking mod:
http://www.minecraft...or-personal-use
Just to make sure everybody's belonging's are nice and safe.
I'm all for the use of plugins like this, although I'm hoping we won't have any problems with griefing/stealing on the server in the first place
#50
Posted 22 July 2014 - 01:47 PM
Maybe we could use the rules here and apply them on the server? So if you steal something, you get a ban from using the server (if possible) or something like a warn/suspension. If any of that is possible of course.
I believe Ivy already mentioned that, but as far as I know there's no way of telling who used/stole from a chest, so hence the mod solution.
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