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Extreme beginner, please help.


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#26 Unseen

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Posted 29 June 2016 - 01:52 PM

I have tried many many many times to become proficient in different languages. It does not matter if they are scripting, programming, web, or vocal; learning one language will make learning similar languages easier. Practice makes perfect. Whether you start with Python or C++, you will carry over some logic and a math mindset from it.

C++ is not a language for quick game design. It can be resource efficient and powerful, but not time efficient.

Ultimately, pick what appeals to you the most. Learn the language you want to learn, then carry over the skills to other languages. Attachment is a better motivator, than being told what to learn.



#27 11111111111111111111

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Posted 12 February 2017 - 03:07 PM

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Edited by 11111111111111111111, 23 October 2023 - 07:10 AM.


#28 aidenX

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Posted 12 February 2017 - 10:22 PM

Free game engines are big right now, namely Unity and UnrealEngine. They're good places to get started on. Unity has a huge community, massive documentation, and very helpful step by step tutorials, and can be coded in Javascript or C# (similar to C++). I don't know much about UnrealEngine. But essentially, you need some kind of game engine. You *can* make your own, but that's not exactly beginner level. The game engine takes care of all sorts of things, the biggest of which are physics and graphics, which are two very difficult things to build from scratch. 

 

I hear a lot about Unity but I haven't tried it yet.

 

So how much does it help you build your game compared to the old C# language?




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