The Battledome
I realized that there was a lack on guides on the Battledome on this site so I decided to compile some information I have together
One of the first things you need to understand is that the Battledome involves 2 trained pets fighting each other to the death. The overall goal is to lower the opponents health points down to 0 if both pets reach 0 in the same turn it is declared a draw. There are several factors that determines the amount of damage you do one of which is your strength boost.
Here are the strength boosts:
Less than 8 str. = .5 damage per icon
8 str. = .75 damage
13 str. = 1.0 damage
20 str. = 1.25 damage
35 str. = 1.5 damage
55 str. = 2.0 damage
85 str. = 2.5 damage
125 str. = 3.0 damage
200 str. = 4.5 damage
250 str. = 5.5 damage
300 str. = 6.5 damage
350 str. = 7.5 damage
400 str. = 8.5 damage
450 str. = 9.75 damage
500 str. = 11 damage
550 str. = 12 damage
600 str. = 13 damage
650 str. = 14 damage
700 str. = 15 damage
So for example a 13 str boost pet may use the ramtors spellbook and do 10 hp of damage while a 700 str boost pet may do 150 hp of damage with the same weapon.
This is just simple multiplification however there are more factors that determine the amount of damage you do.
Stance Multipliers
If you choose to Defend, you only do 80% of the normal damage. If you choose a normal stance, you do 120% of the damage above. If you choose to Jump & Attack, you do 130% of the damage. If you choose a Fierce attack, you do 140% of the damage. And if you choose a Berserk attack (skill earned at level 50) you do 150% of the damage.
So for example a pet with the glittering faerie dust with 125 str boost (3.0 boost multiplier)
Would do:
Cautious stance: 45 hp damage (15 icons x 3.0 boost x 100%)
Defend: 36 hp damage (15 icons x3.0 boost x 80%)
Normal: 54 hp damage (15 icons x3.0x120%)
Jump & Attack: 65 hp damage (15 iconsx3.0x130%)
Fierce: 63 hp damage (15 iconsx3.0x140%)
Berserk: 67.5 hp damage (15 iconsx3.0x150%)
One little tip: If you choose a fierce attack, you do 140% damage, BUT your opponent also does 140% damage. And these stance multipliers are multiplied together. If you do a Berserk and your opponent does too, it is 150% of 150% damage done to BOTH of you.
So looking at the above example a pet with 125 boost multiplier with the Glittering Faerie Dust that attacks with Berserk would do 101 damage if their opponent also does Berserk.
You can opt not to go for the stance multiplier and instead choose between a faerie ability or species ability. For example, If I did not want to do a Berserk attack I could choose to Burrow (a faerie ability that blocks 97.5% of icons that aren’t Dark and Light) or I could use my Pteri’s Dive however, you are limited to only one choice per turn. I personally prefer using Sink, Burrow, Drain Life, Regeneration, Diamond Dust and 6 iconer species abilities Berserk is best saved for your bomb round.
Finally there are 2 more factors to be taken into consideration. Firstly, there is the “luck factor” which is a random factor that makes your attack slightly inconsistent for each attack the attack can be randomized by +/- 10%. So the pet above could theoretically do a range of 60.75-71.5 damage.
The last important factor to consider is your opponents defense. There are 7 different icon types that can be defended against (air, earth, water, fire, light, dark, physical). Each species have their own resistance(s) to different attacks some however, do not. Noitidart has a good guide on these resistances here: http://www.neocodex....cesweaknesses/. One example of different icon types involves the hidden tower weapons kelpbeards trident, Sword of Skardsen and Pirate Captains Cutlass. They all have the same range of icon numbers (16.5-24). However, Sword of Skardsen uses dark and physical icons while Kelpbeards Trident uses water and physical icons and Pirate Captains Cutlass uses air, light and physical icons.
The kind of icons of damage done matters in terms of defense. For instance the commonly used Ghostkershield blocks all dark, 5 earth, 3 air, 3 light and 5 physical. While the Sword of Skardsen does 15 dark and 1.25-9 physical icons the Pirate Captains Cutlass does 6.25-14 air icons 5 light icons and 5 physical icons and the Kelpbeards Trident does 11.25-19 water. The icon types allow the Ghostkershield to lower a max icon Sword of Skardsen to only 4 icons of damage while Pirate Captains Cutlass is lowered to 13 icons and Kelpbeards Trident can get a massive 19 icons through the shield.
Defence works to defend you from your opponents attack. The boost multiplier works the same for defence. So if a 55 def boost pet (2.0 multiplier) uses the portable cloud it can defend up to 20 hp damage not including stance multiplier. Let’s pretend your opponent has a 55 strength pet and throws a honey potion at you if you use the portable cloud it would defend 5 earth and 5 physical. Honey potion does up to 13 earth and 3 physical so the portable cloud can save you from 16 hp of damage from the honey potion. Stance multipliers for defence are as follows
Cautious Attack - +0% no modifiers
Normal Attack -+20% damage.
Jump and Attack - +30% damage
Fierce Attack - +40% damage
Berserk Attack - +50% damage
Defend - -20% damage
Faerie Abilities
There are many useless faerie abilities but here is a list of abilities that I find important
Burrow (blocks 97.5% of all earth, air, water, fire, physical)
Sink (blocks 97.5% of all light, dark, water, fire, physical)
Drain Life (drains 10% of opponent hit points works similar to Crisp Blue Tunic)
Regeneration/Restore/Healing Vapour (33% healers)
Fiery Gaze/Diamond Dust (freezers: fiery gaze is 1/8 chance of freeze while dust is 1/6)
Optional Abilities
These abilities are not as important but they are viable choices
Steam Shield (blocks all light for one turn)
Water Breathing/Boil (blocks all water for one turn)
Quench (blocks all fire for one turn)
Heal (ONLY for pets with less than 50 HP)
*I hope you find this guide somewhat helpful It was my first attempt and I hope you guys learn some things from it.
Credits/Sources: All credit goes to idb.finalhit.org for their vast battledome information and knowledge
If you guys want to learn more about the battledome idb.finalhit.org is the perfect resource.
Edited by pathentic, 05 August 2010 - 06:11 PM.















