Shape Shifter Solver Released.
#51
Posted 02 November 2010 - 08:11 PM
#52
Posted 02 November 2010 - 11:22 PM
#53
Posted 03 November 2010 - 01:55 AM
Exception in thread Thread-5: Traceback (most recent call last): File "threading.pyo", line 486, in __bootstrap_inner File "Shapeshifter.py", line 210, in run File "<string>", line 0 ^ SyntaxError: unexpected EOF while parsing Exception in thread Thread-3: Traceback (most recent call last): File "threading.pyo", line 486, in __bootstrap_inner File "Shapeshifter.py", line 210, in run File "<string>", line 0 ^ SyntaxError: unexpected EOF while parsing
anything to be worried about?
#54
Posted 03 November 2010 - 02:37 AM
CyberMew, on 02 November 2010 - 11:22 PM, said:
Its part of the parsing method. Windows doesn't handle it very properly
iomega, on 03 November 2010 - 01:55 AM, said:
Exception in thread Thread-5: Traceback (most recent call last): File "threading.pyo", line 486, in __bootstrap_inner File "Shapeshifter.py", line 210, in run File "<string>", line 0 ^ SyntaxError: unexpected EOF while parsing Exception in thread Thread-3: Traceback (most recent call last): File "threading.pyo", line 486, in __bootstrap_inner File "Shapeshifter.py", line 210, in run File "<string>", line 0 ^ SyntaxError: unexpected EOF while parsing
anything to be worried about?
Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh *Stares Blankly*
Does it still solve?

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#55
Posted 03 November 2010 - 02:44 AM
tbh, i think it may have been my fault. after i waited and jack-all happened i closed the command line, so that may be the error that i got.
#56
Posted 03 November 2010 - 02:46 AM
#57
Posted 03 November 2010 - 02:47 AM
iomega, on 03 November 2010 - 02:44 AM, said:
tbh, i think it may have been my fault. after i waited and jack-all happened i closed the command line, so that may be the error that i got.
Yeah. No killing the processing part
The program works in two parts inorder to be able to function properly. One part of the program gets the pieces, and simulates the playing field, the other part gives an answer.
This way, we pull the board, ask the second part of an answer, it runs through, comes up with an answer, the first part fake plays the answer, if it doesnt work, it asks again.

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#58
Posted 03 November 2010 - 02:55 AM
CyberMew, on 03 November 2010 - 02:46 AM, said:
neopets doesnt let you play on after you reach the max nps for the day
iargue, on 03 November 2010 - 02:47 AM, said:
The program works in two parts inorder to be able to function properly. One part of the program gets the pieces, and simulates the playing field, the other part gives an answer.
This way, we pull the board, ask the second part of an answer, it runs through, comes up with an answer, the first part fake plays the answer, if it doesnt work, it asks again.
That's what i figured. It's just that the UI said the status was "navigating to shapeshifter" so i thought that the program had encountered an error somewhere.
thanks for the help, iargue
#59
Posted 03 November 2010 - 03:41 AM
iomega, on 03 November 2010 - 02:55 AM, said:
That's what i figured. It's just that the UI said the status was "navigating to shapeshifter" so i thought that the program had encountered an error somewhere.
thanks for the help, iargue
Its only because you have a hot girl as your picture.

Credits to Joanna for the Sig!
Old sigs
Click here and ask me anything.
#60
Posted 03 November 2010 - 10:15 AM
#61
Posted 03 November 2010 - 11:26 AM
Do you know how long it will take to finish 1 level (in 31 - 50 level range)?
--Zhuge Liang
#62
Posted 03 November 2010 - 11:28 AM
EmperoR, on 03 November 2010 - 11:26 AM, said:
Do you know how long it will take to finish 1 level (in 31 - 50 level range)?
im at level 10 and it takes about 10-15s.. so i can not immagine it taking that long.. either way would be much more easier than the legit way
#63
Posted 03 November 2010 - 02:02 PM
#64
Posted 03 November 2010 - 02:33 PM
EmperoR, on 03 November 2010 - 11:26 AM, said:
Do you know how long it will take to finish 1 level (in 31 - 50 level range)?
It took 66mins to complete 2 levels in that range. It then completed the next 3 in under 15mins.
#66
Posted 09 November 2010 - 10:30 PM
i thought this might be cos i dont post much but i am an advanced member. Any ideas?
#67
Posted 09 November 2010 - 10:42 PM
Quote
#68
Posted 09 November 2010 - 10:52 PM
somknight, on 09 November 2010 - 10:30 PM, said:
i thought this might be cos i dont post much but i am an advanced member. Any ideas?
There is a limit on all Advanced Members and under. Unless you are a programmer, retired member, admin, etc, the highest it will go is level 6 or your post count divided by 10 (which ever is higher so people can get their avatar).
Since this program doesn't return anything to the community (besides trashing the high scores), I came to the decision that it will be limited by post count (1000 posts are required in order to beat level 100) and the other programmers and admins agreed it is a good idea.
I also like how you only have 1 post in 2 years. If you really want the limits removed, feel free to harass me for the password to bypass the limits.

Credit to Magnetism for the awesome sig.
#69
Posted 09 November 2010 - 11:27 PM
And yeah. I join aggeees ago. but soon after quit neopets. Only just started again like a week ago. But fair enough with the post count thing. Makes sense.
Not quite sure what the advantages of advanced member are yet as i couldnt really see a huge change to the forums and theres a few minor differences to Ambrosia.
But im happy to donate to the community anyway, its clear the all work hard
#70
Posted 10 November 2010 - 03:50 AM
somknight, on 09 November 2010 - 11:27 PM, said:
And yeah. I join aggeees ago. but soon after quit neopets. Only just started again like a week ago. But fair enough with the post count thing. Makes sense.
Not quite sure what the advantages of advanced member are yet as i couldnt really see a huge change to the forums and theres a few minor differences to Ambrosia.
But im happy to donate to the community anyway, its clear the all work hard
The unrestricted access means that you get full access to the programs which distinguish between Advanced Members and regular Members (like how Abrosia gives you certain extra functions if you're an Advanced Member). And we should have some more programs available around Christmas time.

#71
Posted 10 November 2010 - 07:48 AM
Waser Lave, on 10 November 2010 - 03:50 AM, said:
I'm going to add a few words so it's not spam. But in all srznz, I think making more programs advanced would make people post more, instead of just Abrosia
#72
Posted 11 November 2010 - 12:01 AM
Boggart, on 10 November 2010 - 07:48 AM, said:
I'm going to add a few words so it's not spam. But in all srznz, I think making more programs advanced would make people post more, instead of just Abrosia
#73
Posted 11 November 2010 - 12:08 AM
Boggart, on 10 November 2010 - 07:48 AM, said:
I'm going to add a few words so it's not spam. But in all srznz, I think making more programs advanced would make people post more, instead of just Abrosia
Why would people post more when they could just buy advanced?

Credit to Magnetism for the awesome sig.
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