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Coilvect

Member Since 01 Sep 2010
Offline Last Active Oct 14 2017 11:00 AM

#1641822 Read Me

Posted by Coilvect on 14 December 2012 - 10:47 PM

I'd like to thank all of the people who have been keeping up with this project its nice to see new codes being developed for this cause. I want to create an extension for chrome that changes the AoB's at the beginning of the game that the page has loaded although I don't see it happening in the near future due to the new career I have started. But before I start babbling about that, Thank You again to the people who have continued this.


#1468895 Altador YooyuBall

Posted by Coilvect on 10 June 2011 - 06:54 PM

Tnt is such a pain...

Anyway new codes, this time u just need to replace one line when u search i believe,

this
d0 30 5d b0 07 4f b0 07 00 60

change to
47 30 5d b0 07 4f b0 07 00 60


Thanks again for updating, been busy with a new job so I haven't had time to do things.


#1465538 Altador YooyuBall

Posted by Coilvect on 03 June 2011 - 04:23 PM

Something quick for you guys.

Enlarges Both Goals: (Credits to Coilvect)
60 81 0f 27 ==> (Left Goal)
60 81 0f 26

60 83 0F 27 ==> (Right Goal)
60 83 0F 26

Note: Use this with the AI hacks it just makes the game that more easier.
Note II: If you only want this hack for a specific side only change one group not both.


#1462037 Altador YooyuBall

Posted by Coilvect on 27 May 2011 - 09:37 AM

What happened to not spreading it around :p


I said fuck it. Eventually I would stop caring anyways. I figured if a SS does come out for the Altador Cup, I'd give people an alternative solution to cheating the game.


#1461979 Altador YooyuBall

Posted by Coilvect on 27 May 2011 - 04:07 AM

Stupid AI: (Credits to Coilvect)


d0 30 60 a5 07 66 cf 04 60 9b 07 =>

47 30 60 a5 07 66 cf 04 60 9b 07


d0 30 28 d5 28 d6 20 80 09 =>

47 30 28 d5 28 d6 20 80 09




#1461973 Altador Shootout Showdown

Posted by Coilvect on 27 May 2011 - 03:33 AM

Remove the Goalie: (Credits to Coilvect)

60 d7 03 25 ?? ?? ==>

60 d7 03 02 24 00


Updating later.




#1461936 Altador Slushie Slinger

Posted by Coilvect on 26 May 2011 - 11:30 PM


Never lose a life: (Credits to Coilvect)

96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 26 ==>

96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 26


Updating with more info later.




#1454884 Freaky Factory

Posted by Coilvect on 16 May 2011 - 03:49 AM

screenshot_fullsize_390_1_v1.png

 

Array of Bytes:

 

Remove the Thief: (Credits to Coilvect)
96 02 00 08 2B 52 17 96 0d 00 04 01 08 28 06 00 00 00 00 00 00 00 00
02 02 02 02 02 52 17 96 0D 00 04 01 08 28 06 00 00 00 00 00 00 00 00

 

Waste meter never goes up (Credits to Eefi, please rep them!)
04 01 08 06 4e 50 ->
04 01 08 06 4e 02

 

Any blob fills any container (Credits to Eefi, please rep them!)
49 96 04 00 04 03 08 19 ->
49 96 04 00 08 19 08 19

 

Bonus does not reset (Credits to Qweable, so rep them!)

96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 33 ->

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02


 

 

Play the game here.




#1454881 Faerie Caves 2

Posted by Coilvect on 16 May 2011 - 03:46 AM

Posted Image

Array of Bytes:


Faerie Caves 2:
Walk Thru Walls: (Credits to Coilvect)
96 02 00 04 02 4e 96 02 00 08 d2 =>
96 02 00 04 02 4E 96 02 00 08 25

Never Die: (Credits to Coilvect)
9d 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94 =>
99 02 00 56 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 94


Play the game here.




#1454872 Eye of the Storm

Posted by Coilvect on 16 May 2011 - 03:40 AM

Posted Image


Array of Bytes:


Time doesn't decrease: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 0b
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 01 08 0b

Bonus Stays Barely Changes: (Credits to Coilvect)
96 0e 00 07 fb ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 05 00 00 00 07 01 00 00 00 ?? ?? ?? ??

96 0e 00 07 fd ff ff ff 07 01 00 00 00 ?? ?? ?? ??
96 0e 00 07 03 00 00 00 07 01 00 00 00 ?? ?? ?? ??

Note: You'll pretty much get a high bonus even though you click your ass off. Its not perfect but it does its job. Change both values.


Play the game here.




#1454871 Extreme Potato Counter

Posted by Coilvect on 16 May 2011 - 03:38 AM

Posted Image


Array of Bytes:

Any guess is correct: (credit to Outsider)

4f e8 0b 00 ->
4f e7 0b 00


Play the game here.




#1453697 Extreme Herder

Posted by Coilvect on 14 May 2011 - 02:21 PM

Posted Image


Array of Bytes:

Balthazar does...Nothing: (Credits to Coilvect)

96 02 00 08 07 4e 96 02 00 08 08 ==>

02 02 02 02 02 02 02 02 02 02 02


Play the game here.




#1452459 Darigan Dodgeball

Posted by Coilvect on 12 May 2011 - 06:00 AM

Wasnt there a glitch with this game in the past where you could click and hold for as long as possible and all the rocks would go through you?
Is it still working?


All of the unintentional glitches that were in games like this and the Buzzer game were removed by TNT quite some time ago.


#1451767 Sutek's Tomb

Posted by Coilvect on 11 May 2011 - 04:23 AM

Posted Image


Array of Bytes:

Wild-Card ratio very high! (Credit to Coilvect)

96 05 00 07 0f 00 00 00 49 4c ==>

96 05 00 07 19 00 00 00 49 4C


96 07 00 08 96 07 19 00 00 00 30 ==>

96 07 00 08 96 07 19 00 00 00 02


Note: Change both arrays you see above!

Note 2: This will spawn a lot of wild cards, but not to the point where it screws up your score. As always mind your times and scores!


Play the game here.




#1451751 Petpetsitter

Posted by Coilvect on 11 May 2011 - 03:07 AM

Posted Image

Array of Bytes:


Unlimited Lives: (Credits to Coilvect)

96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 48 ==>

96 0e 00 07 00 00 00 0007 01 00 00 00 04 02 08 48


Score never decreases: (Credits to Coilvect)

96 0e 00 07 fb ff ff ff 07 01 00 00 00 04 ?? 08 47 ==>

96 0e 00 07 00 00 00 00 07 01 00 00 00 04 ?? 08 47


Note: This AoB requires WILDCARDS. Just change the hex that is in the red!


Play the game here.