Community Status Updates
Sweeney
Took 1059 total damage on my test run of the newest dungeon. May need some tweaking.
Mar 26 2014 07:59 AM
Sweeney
50,000 pageviews on CraftGame in six days. It's about time we started to think about a proper name...
Mar 24 2014 08:20 PM
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ortin
Nooo.... once you get a domain name my school's filter will probably catch it ;________;
Mar 24 2014 09:52 PM
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arcanum
That is pretty awesome. I didn't do fantastic though xD highest cube was 256 haha
Mar 20 2014 08:11 AM
Sweeney
First two non-Retired invitations to the game have been sent. Check the thread!
Mar 13 2014 03:47 AM
Sweeney
CraftGame (working title!) Restricted Alpha launched in Retired. Wheeoo.
Mar 12 2014 06:06 AM
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onlyme
We needed an online version of cards against humanity. And here it is: http://www.playinperson.com/cardtrocity
Feb 27 2014 05:15 PM
Sweeney
I cannot believe that @Nymh just asked me if I had "even seen Ghostbusters". Who did I get married to!?
Feb 24 2014 04:49 PM
Sweeney
Is the WarnDecayBot reactivated? Or is someone just on the ball with my warn decay?
Feb 18 2014 04:03 PM
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Pyro699
Not too long ago, cannot remember the exact date things started working again.
Feb 18 2014 05:19 PM
Sweeney
And finished the Runestones of the Alchemist assistant for Flight Rising. Boop.
Feb 18 2014 08:28 AM
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Waser Lave
Just remember that human emulation is all the more important on smaller games since they can easily look into every active user in detail. ;) Although since their server seems pretty unstable you'd probably end up with rapidly diminishing returns anyway I guess.
Feb 18 2014 08:47 AM -
Sweeney
I am =) I'm even using DOM click methods instead of raw GETs. You should be proud :P
Feb 18 2014 09:11 AM -
Waser Lave
I try to use DOM clicks in my scripts where possible too, it's a bit less tidy but tends to cover you for any future coding changes intended to catch you out. :P It sounds like their admins aren't having a fun time at the moment.
Feb 18 2014 09:13 AM