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Meerca Chase II


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32 replies to this topic

#26 gooser

gooser
  • 359 posts

Posted 27 May 2012 - 08:17 PM

Sooooooooo, you could destroy any and all records with this.


I'd be careful with that, though. Most of the scores within trophy range are well above the review score.

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    #27 Fikri

    Fikri
    • submissive

    • 4433 posts


    Users Awards

    Posted 29 November 2013 - 02:52 AM

     Well Done...

    Well done, you've eclipsed the score needed for this challenge. For your glowing effort, you've received the following:


    foo_gmc2013_conknegg.gif
    Conkerberry Negg

    This item has been placed into your inventory. Wait, tonight isn't a full moon now, is it? Never mind...

     

    thanks! i was having a hard time with the game because my brain is programmed to stay on the edge of the wall lol. +rep



    #28 Canis

    Canis
    • Official Bacon Queen

    • 1279 posts


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    Posted 29 November 2013 - 08:46 PM

    Well, this made the GMC easy, but the trophy... that takes some patience and focus. xD



    #29 L33T

    L33T
    • 862 posts


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    Posted 07 December 2013 - 09:15 AM

    I hope it's not too much to ask, but is there anyway someone could find an AoB to edit the value of neggs? Or find a way to make it so outer walls and gravity wells have no effect in addition to the obstacles that already don't have any affect? I feel like it should be possible :p



    #30 mintpro

    mintpro
    • 597 posts


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    Posted 07 December 2013 - 12:27 PM

    I hope it's not too much to ask, but is there anyway someone could find an AoB to edit the value of neggs? Or find a way to make it so outer walls and gravity wells have no effect in addition to the obstacles that already don't have any affect? I feel like it should be possible :p

    If you don't like playing at all, why don't you SS?



    #31 L33T

    L33T
    • 862 posts


    Users Awards

    Posted 07 December 2013 - 12:37 PM

    If you don't like playing at all, why don't you SS?

     

    I do enjoy playing it! I like the actual experience of it, just too frustrating to play legitimately for me :p



    #32 Charlie

    Charlie
    • 16 posts

    Posted 07 July 2017 - 11:30 AM

    In the event anyone is still interested / this forum isn't totally dead, here's an AoB for the value of the Neggs in-game:

     

    96 2d 00 07 21 00 00 00 07 32 00 00 00 07 14 00 00 00 07 0a 00 00 00 07 05 00 00 00 07 04 00 00 00 07 03 00 00 00 07 01

     

    Each of the highlighted chunks represents the corresponding Negg, which from left-to-right, is power / fish / rainbow / gold / gray / green / blue / yellow.  Just change the corresponding chunk to what you want the Negg to be worth in hex.  For example, if I wanted all Neggs to have a base value of 10 (the same as the gold one) then I would do the following AoB:

     

    96 2d 00 07 21 00 00 00 07 32 00 00 00 07 14 00 00 00 07 0a 00 00 00 07 05 00 00 00 07 04 00 00 00 07 03 00 00 00 07 01 -->

    96 2D 00 07 0A 00 00 00 07 0A 00 00 00 07 0A 00 00 00 07 0A 00 00 00 07 0A 00 00 00 07 0A 00 00 00 07 0A 00 00 00 07 0A

     

    Standard warning be careful with this blah blah blah y'all know the drill I'm sure



    #33 Eagles

    Eagles
    • 518 posts


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    Posted 22 February 2018 - 01:50 PM

    thank you!! This one is a ton of fun




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