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Altador YooyuBall


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203 replies to this topic

#151 funnybells

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Posted 03 June 2012 - 09:07 AM

Nope, all I've done is gone to the game, haven't clicked anything, certainly not "start game", and yet when I search for the first array, it finds nothing. :(

SS and SOSD aob's work for me, its just this first array. ;_;

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    #152 Ladida

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    Posted 03 June 2012 - 01:39 PM

    Nope, all I've done is gone to the game, haven't clicked anything, certainly not "start game", and yet when I search for the first array, it finds nothing. :(

    SS and SOSD aob's work for me, its just this first array. ;_;


    Are you searching for d0 30 5d 87 08 4f 87 08 00 60 bc 11? Not d0 30 5d 87 08 4f 87 08 00 60 bc 11 --. Sorry if you're doing it right and this seems a little obvious :p Just ruling stuff out.

    Have you tried going through all the plugin containers and searching?

    #153 gooser

    gooser
    • 359 posts

    Posted 03 June 2012 - 02:04 PM

    Maybe you were highlighting both lines (the original code, plus the one we replace it with). Just let the game load first, before you try searching.

    #154 kamelonu

    kamelonu
    • 70 posts

    Posted 03 June 2012 - 05:39 PM

    Just a quick tip for people using AoB for yooyuball:
    When you score a goal, 8 seconds gets subtracted off the total time. So if you click through the cutscenes faster than 8 seconds, you're saving yourself time and finishing a game in less than 3 minutes.

    #155 Required

    Required
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    Posted 03 June 2012 - 06:37 PM

    Nice ! Thanks for sharing :)

    #156 funnybells

    funnybells
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    Posted 04 June 2012 - 10:00 AM

    Are you searching for d0 30 5d 87 08 4f 87 08 00 60 bc 11? Not d0 30 5d 87 08 4f 87 08 00 60 bc 11 --. Sorry if you're doing it right and this seems a little obvious :p Just ruling stuff out.

    Have you tried going through all the plugin containers and searching?


    Oh my god, thanks! :D *facepalm* I was searching for

    d0 30 60 a5 07 66 cf 04 60 9b 07. @_@



    Thanks to everyone for trying to help. :)

    Edited by funnybells, 04 June 2012 - 10:10 AM.


    #157 iomega

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    Posted 05 June 2012 - 12:30 AM

    Easier AI
    d0 30 60 bc 11 66 98 06 20 13 --> 47 30 60 bc 11 66 98 06 20 13

    It'll still score every now and again, but there are less tackles and for the most part the person will just freeze if they get the ball.
    If you get stuck controlling the keeper just spam-click with your mouse until it switches to mouse control.

    #158 Neopepsi

    Neopepsi
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    Posted 05 June 2012 - 10:57 AM

    I'd kill to have a code that would completely get rid of Darigan Yooyus. :angry

    #159 Turkeyducks

    Turkeyducks
    • 89 posts

    Posted 05 June 2012 - 03:28 PM

    Are these codes safe? I thought TNT is able to see how many goals the other team scores/saves too? Won't it look weird if AI isn't moving at all?

    #160 blergh

    blergh
    • 162 posts

    Posted 05 June 2012 - 05:11 PM

    Are these codes safe? I thought TNT is able to see how many goals the other team scores/saves too? Won't it look weird if AI isn't moving at all?


    i'm sure they could see that. however, I have my doubts that they'd care. you can always score on yourself and/or give the other goalie the ball and then steal it away if you're worried about it

    #161 Yac

    Yac
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    Posted 05 June 2012 - 06:09 PM

    Hey guys, a really good technique I use is to score around 7-12 points and then score on myself, it reduces the clock time by 8 seconds without causing suspiciously high scores.


    Thanks again for the awesome codes. :)

    #162 Stebo

    Stebo
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    Posted 05 June 2012 - 09:51 PM

    ^ TNT might assume you are SSing if you are sending scores that quickly.

    #163 Jun

    Jun
    • 907 posts

    Posted 05 June 2012 - 10:33 PM

    ^ TNT might assume you are SSing if you are sending scores that quickly.


    I don't think so.. It is possible to do legit what he said.

    #164 Zee

    Zee
    • 49 posts

    Posted 05 June 2012 - 11:24 PM

    Are these codes safe? I thought TNT is able to see how many goals the other team scores/saves too? Won't it look weird if AI isn't moving at all?


    After I decide on a number of goals, I get my player to pass the yooyu back and forth between him and my own goalie. Then my goalie shoots into our own goal. This increases the # of saves by the goalie, which anyone can see if they are looking at your scores. And it makes it seem like the AI isn't completely dead.

    #165 Neopepsi

    Neopepsi
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    Posted 06 June 2012 - 02:16 PM

    It takes a really long for my Cheat Engine to scan this ...

    #166 Ladida

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    Posted 06 June 2012 - 02:35 PM

    It takes a really long for my Cheat Engine to scan this ...


    It really should only take a few seconds, unless your system is slow. Try restarting maybe?

    #167 MarvelGirl

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    Posted 08 June 2012 - 02:50 PM

    Thank you for all your hard work. I am finally getting caught up!

    I'd kill to have a code that would completely get rid of Darigan Yooyus. :angry


    They do suck even when your cheating. :rolleyes:

    #168 Jun

    Jun
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    Posted 08 June 2012 - 03:36 PM

    They do suck even when your cheating. :rolleyes:


    If the first ball appears to be a Darigan ball, I restart the game. After the first one, if Darigan ball ever appears, I just stop playing until the time runs out.

    Edited by Jun, 08 June 2012 - 03:36 PM.


    #169 gooser

    gooser
    • 359 posts

    Posted 13 June 2012 - 08:02 AM

    Has anyone been getting the scan error thread 0: this morning when trying to use the code?

    Whoops, never mind. Solved the problem :D.

    Edited by gooser, 13 June 2012 - 08:03 AM.


    #170 Gallismith

    Gallismith
    • 7 posts

    Posted 13 June 2012 - 09:12 PM

    I'm following the same exact steps for the Yooyuball AoB code that I have for the last week (2?) and yet today Cheat Engine can't find anything for Yooyuball.

    I'm using this AoB code: d0 30 5d 87 08 4f 87 08 00 60 bc 11 -> 47 30 5d 87 08 4f 87 08 00 60 bc 11

    Anyone else having this problem?

    #171 Ladida

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    Posted 13 June 2012 - 09:31 PM

    I'm following the same exact steps for the Yooyuball AoB code that I have for the last week (2?) and yet today Cheat Engine can't find anything for Yooyuball.

    I'm using this AoB code: d0 30 5d 87 08 4f 87 08 00 60 bc 11 -> 47 30 5d 87 08 4f 87 08 00 60 bc 11

    Anyone else having this problem?


    It still works fine for me. Make sure that you've searched through all the plugin containers for it.

    #172 Gallismith

    Gallismith
    • 7 posts

    Posted 13 June 2012 - 10:31 PM

    I found out that the newest flash player upgrade didn't agree with Firefox and the Cheat Engine. Once I rollbacked the flash player, boom AoB codes worked again.

    #173 MarvelGirl

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    Posted 14 June 2012 - 03:00 AM

    I'm following the same exact steps for the Yooyuball AoB code that I have for the last week (2?) and yet today Cheat Engine can't find anything for Yooyuball.

    I'm using this AoB code: d0 30 5d 87 08 4f 87 08 00 60 bc 11 -> 47 30 5d 87 08 4f 87 08 00 60 bc 11

    Anyone else having this problem?


    I am unable to use the codes this morning as well. First scan turns up nothing, checked process - is correct, closed CE, re-loaded tried code again and nothing happens.

    Edited by MarvelGirl, 14 June 2012 - 03:00 AM.


    #174 blergh

    blergh
    • 162 posts

    Posted 14 June 2012 - 08:34 AM

    I am unable to use the codes this morning as well. First scan turns up nothing, checked process - is correct, closed CE, re-loaded tried code again and nothing happens.


    did you upgrade flash player? if you did, you no longer select plugin container in cheat engine. you need to open the second flash player operation instead. you could also downgrade your version of flash player if the new version is unstable (as it was for me) by following the first reply in this topic http://forums.adobe....message/4348333

    Edited by blergh, 15 June 2012 - 10:02 AM.


    #175 Locky177

    Locky177
    • 5 posts

    Posted 15 June 2012 - 09:51 AM

    Just to confirm, opening the second player operation worked for me. Thanks for the tip


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