lol This program makes me seriously happy. I hated playing that game manually.
But it's awesome. You're the best.
What works and what is paused · Email is limited to account activation and password resets.
Posted 04 July 2009 - 05:39 PM
Posted 04 July 2009 - 08:58 PM
Glad you like itIt's their last turn. Cheater!
lol This program makes me seriously happy. I hated playing that game manually.
But it's awesome. You're the best.No problems at all. Maybe I should hop in at debug phase. lol
Posted 06 July 2009 - 04:44 AM
Posted 06 July 2009 - 08:12 AM
Posted 06 July 2009 - 08:32 AM
Edited by Mialaca, 06 July 2009 - 08:34 AM.
Posted 07 July 2009 - 01:45 AM
New release looks beautiful.
However, this is what it looks like now:
[11:26:20 AM] Playing cheat!...
[11:26:18 AM] Waiting...
[11:26:18 AM] Navigating to Cheat!...
Has been like that for a few minutes now, was wondering if you got rid of all the parsing data and instead went for just wins and whatnot?
EDIT: Haha, I'm an idiot. Had to manually reset the game in neopets.![]()
Posted 07 July 2009 - 06:38 AM
Weird. I'll test when I get home tonight.You shouldn't have to manually reset the game I don't think. Hydro will take a look into this.
![]()
Posted 14 July 2009 - 06:58 AM
Posted 14 July 2009 - 07:20 AM
Posted 17 July 2009 - 10:59 AM
Just d/l'ed the update, installed to same folder and all that, but I get this.
Exception in thread Thread-1:
Traceback (most recent call last):
File "threading.pyo", line 486, in __bootstrap_inner
File "AutoCheat.py", line 219, in run
AttributeError: 'int' object has no attribute 'replace'
Exception in thread Thread-3:
Traceback (most recent call last):
File "threading.pyo", line 486, in __bootstrap_inner
File "AutoCheat.py", line 376, in run
TypeError: cannot concatenate 'str' and 'int' objects
Exception in thread Thread-2:
Traceback (most recent call last):
File "threading.pyo", line 486, in __bootstrap_inner
File "AutoCheat.py", line 210, in run
File "AutoCheat.py", line 108, in getPlayerInfo
TypeError: unsupported operand type(s) for +: 'int' and 'str'
Traceback (most recent call last):
File "AutoCheat.py", line 16, in <module>
File "PyCodexChex_Interface.pyo", line 25, in <module>
File "PyCodexChex.pyo", line 12, in <module>
File "PyCodexChex.pyo", line 10, in __load
ImportError: DLL load failed: The specified module could not be found.
Traceback (most recent call last):
File "AutoCheat.py", line 16, in <module>
File "PyCodexChex_Interface.pyo", line 25, in <module>
File "PyCodexChex.pyo", line 12, in <module>
File "PyCodexChex.pyo", line 10, in __load
ImportError: DLL load failed: The specified module could not be found.
Posted 27 July 2009 - 07:18 AM
Posted 27 July 2009 - 09:32 AM
What problems are you having? It's hard to help when we don't know what's going oncan someone tell me how to use it PLEASE HURRY IM ON RIGHT NOW???
Posted 27 July 2009 - 12:12 PM
Strategy suggestion:
When you are down to the lat card in your hand, and you know there's no way you will play it legit, you might as well accuse the person before you of cheating.
If you're right, you win, if you're wrong, you lose.
The computer likes to accuse you on your last card
Edited by Neoology, 27 July 2009 - 12:15 PM.
Posted 27 July 2009 - 12:58 PM
Posted 28 July 2009 - 10:50 AM
Posted 28 July 2009 - 10:52 AM
I'll take a look tonightUpto this newest build I got details on the game (ie "played a 4 as a 5" etc) now it just says "playing cheat" , of course after it says going to cheat page etc..
When I cancel and close the game I check and nope the game isn't being played. No NPs no Battle Cards etc.
Posted 28 July 2009 - 01:58 PM
Posted 28 July 2009 - 07:38 PM
Yeah that's a known bug. I don't know why it's happening at the moment as going through the code, it should work. I'll figure it out eventuallyGame doesn't seem to know how to start a new game after beating the game (gold trophy).
Well for me it like just stops there.
Posted 28 July 2009 - 09:35 PM
Edited by Kweh, 13 May 2010 - 12:40 AM.
Posted 28 July 2009 - 09:38 PM
Sure thing! I'll get that in there and all the other auto players asapThanks, I never minded it because now I check my account every time because my luck has been increasing. Today I got 3 Faerie Quests from using this (first was the Faerie Queen which made me happy). Would it be possible to add Faerie Quests to the list of random events?
Posted 30 July 2009 - 01:17 PM
Posted 30 July 2009 - 01:30 PM
File a bug report and I'll get to it eventuallyNow... upon extensive testing, it seems that there is a cap on how high you can go in the tournament. It also seems that once a player surpasses this limitation, they are stuck on the bottom tier until the next month (??)
WOULD IT BE POSSIBLE to (once I determine the top tier) set the auto player to NOT WIN and just catch cheaters? I have a feeling that would be far more profitable then starting over and waiting for the next month. I think this could be a valuable option for the daily users![]()
Posted 01 August 2009 - 06:30 PM
Posted 01 August 2009 - 07:21 PM
What's the problem you seem to be having? It's hard to help out if you don't give me the detailsHow do you use it?
Posted 16 August 2009 - 05:35 PM
Edited by Kweh, 13 May 2010 - 12:40 AM.
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