Is it possible when the program is stuck/unresponsive for a while the scoresender sends scores with a wrong time afterwards? It says it sent a score for MSN in 4 seconds, but there's no score under 9 seconds on my list..
Nope, the wait time appears to be lower because after it loads the game, it will remember at which time it finished loading. Due to the multi account thing, other accounts can come in between. So a possible scenario would be:
- Account A loads game (4 seconds), timer remembers to send MSN score after 9 seconds
- Account B loads game (4 seconds), waiting for 12 seconds from now until send
- Account C loads game (4 seconds), waiting for 10 seconds from now until send
- Account A wait 1 second
- Account A send
When it hangs, it still counts down if you will. So it does: load game (start timer) -> hangs -> resumes -> waits only for the remaining seconds -> sends
While it's hanging or waiting, it's not sending anything to the server so to the server it just looks like you waited the full play time.