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Spellbreach - Open alpha!


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#326 Swar

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Posted 02 October 2015 - 08:19 PM

@Sweeney I have a suggestion. When we're in someone's profile, we can see 4 feats they choose. Could you add something that lets us hover the feat and know what the name is? Hopefully this makes sense lol



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    #327 Sweeney

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    Posted 02 October 2015 - 08:21 PM

    @Sweeney I have a suggestion. When we're in someone's profile, we can see 4 feats they choose. Could you add something that lets us hover the feat and know what the name is? Hopefully this makes sense lol


    Yeah, already done on the forum and your own select. I'll add it to the profile.

    Edit: Done. In fact, it was already done, but I'd forgotten to make the border overlays ignore mouse events :p

    #328 Nymh

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    Posted 02 October 2015 - 09:16 PM

    Joe was so excited that my feat popped up with the badge image in it!

     

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    #329 Sweeney

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    Posted 03 October 2015 - 09:56 AM

    No updates today until way later tonight. Having a day out with the girls =P

    #330 Elindoril

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    Posted 03 October 2015 - 04:49 PM

    No updates today until way later tonight. Having a day out with the girls =P


    Teach the girls to program. You spend time with them, and get slave labor!

     

     

    Oh ho what's this?

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    #331 Sweeney

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    Posted 03 October 2015 - 05:08 PM

    Oh ho what's this?

    16c63ffe6a.png


    I may be working :)

    #332 Elindoril

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    Posted 03 October 2015 - 05:09 PM

    I may be working :)


    They better actually rob you if you happen to lose. :p

    Also used up all my exploring time. Need to get them feats though!

    #333 Sweeney

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    Posted 03 October 2015 - 06:23 PM

    They better actually rob you if you happen to lose. :p

    Also used up all my exploring time. Need to get them feats though!


    Not yet, but they're gonna :D

    Aaaand, now they do.

    Update:

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    #334 Elindoril

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    Posted 03 October 2015 - 06:47 PM

    Damn, dude. Gimme that much health.

    #335 Sweeney

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    Posted 03 October 2015 - 07:01 PM

    Damn, dude. Gimme that much health.


    When I'm testing, I hax hardcorrrrrrrrrrrrre.

    #336 Grimley

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    Posted 03 October 2015 - 07:47 PM

    I feel so proud to have accomplished SOMETHING! :)

     

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    #337 Sweeney

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    Posted 03 October 2015 - 07:55 PM

    I feel so proud to have accomplished SOMETHING! :)
     
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    Yay! I'm so glad you're playing at last ^_^

    #338 Grimley

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    Posted 03 October 2015 - 08:00 PM

    Yay! I'm so glad you're playing at last ^_^

     

    I'm really happy to be checking it out...even if I only get a little bit done daily, I plan to make it a daily thing. :)



    #339 Sweeney

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    Posted 03 October 2015 - 08:02 PM

    I'm really happy to be checking it out...even if I only get a little bit done daily, I plan to make it a daily thing. :)


    That's cool :) It's really meant to be a "play a little while once a day, but don't stress about missing shit" game :p

    #340 Coops

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    Posted 03 October 2015 - 08:04 PM

    That's cool :) It's really meant to be a "play a little while once a day, but don't stress about missing shit" game :p

    That's what makes this game so fucking glorious.



    #341 Grimley

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    Posted 03 October 2015 - 08:06 PM

    That's what makes this game so fucking glorious.

     

    Exactly, and that's actually quite refreshing.



    #342 Coops

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    Posted 03 October 2015 - 08:08 PM

    Exactly, and that's actually quite refreshing.

    Yeah. I mean, I have so much going on this weekend because I'm trying to get ahead in classes to prepare for my brain surgery. So, not feeling like I'm gonna miss something (which I'm currently feeling with Neolames).. is really, really nice. 



    #343 Sweeney

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    Posted 03 October 2015 - 08:12 PM

    Now, that said, there are going to be seasonal events now and then :p So, you might feel the pressure there :p

    #344 Coops

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    Posted 03 October 2015 - 08:23 PM

    Now, that said, there are going to be seasonal events now and then :p So, you might feel the pressure there :p

    Yeah, that's to be expected. But otherwise, it's a low-pressure type game and that is something I like about Spellbreach. When I play MMORPGs, I always feel pressure to play and keep up with guildmates/friends. 



    #345 Sweeney

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    Posted 03 October 2015 - 08:46 PM

    Yeah, that's to be expected. But otherwise, it's a low-pressure type game and that is something I like about Spellbreach. When I play MMORPGs, I always feel pressure to play and keep up with guildmates/friends.


    Hopefully, I can keep it that way :)

    (@Kord, what happened when you just went exploring? I was working on it, so things may have gone a little sideways with probabilities. Especially since I'm adding the negative events and testing them at high-prob! I can fix anything that happened, if you feel extra-unlucky :p)

    #346 Grimley

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    Posted 03 October 2015 - 08:49 PM

    Hopefully, I can keep it that way :)

    (@Kord, what happened when you just went exploring? I was working on it, so things may have gone a little sideways with probabilities. Especially since I'm adding the negative events and testing them at high-prob! I can fix anything that happened, if you feel extra-unlucky :p)

     

    Oh nothing too unusual, I ran into some foe and got killed, but that's pretty much my usual unless I am "fighting trees" (hey we all start somewhere!). :)



    #347 Sweeney

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    Posted 03 October 2015 - 08:54 PM

    Oh nothing too unusual, I ran into some foe and got killed, but that's pretty much my usual unless I am "fighting trees" (hey we all start somewhere!). :)


    Yeah, you can encounter enemies up to +5 levels from you, so it's pretty dangerous for very new players. Maybe I'll tweak that for lower levels. (Done)

    #348 Elindoril

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    Posted 03 October 2015 - 09:14 PM

    Christ.

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    #349 Grimley

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    Posted 03 October 2015 - 11:23 PM

    Nice... :p (I love "Happenstance!" in the title though, I lol'd in a good way!)

     

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    @Sweeney I just realized that in the first screenie I posted (for the Explorer feat), the spelling should be "received" rather than "recieved".



    #350 Sweeney

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    Posted 04 October 2015 - 07:56 AM

    @Sweeney I just realized that in the first screenie I posted (for the Explorer feat), the spelling should be "received" rather than "recieved".


    Oh, man. That's embarrassing xD Fixed!

    I've overhauled the Workshop screen. No more trawling through lists of 50+ items - everything is now grouped by type, and displayed with a count. "3x Wood Log" instead of "Wood Log, Wood Log, Wood Log". I hope this makes things a lot easier (and more visually appealing). Please keep an eye out for things I've fucked up in there :p


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