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Why doesn't someone make an autoplayer for Ghoul Catchers?


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16 replies to this topic

#1 Knocturne

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Posted 14 February 2016 - 11:46 AM

You can just repeat level 1 for 1k NP every time at a limit of 50k/day per account.

 

If you just ran an autoplayer through the program manager for 10 accounts, you'd get 500k/day in less than an hour.



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    #2 juvian

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    Posted 14 February 2016 - 05:49 PM

    You would need to link 10 fb accounts though, and putting the game on fb has to be done manually I believe



    #3 Knocturne

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    Posted 14 February 2016 - 08:08 PM

    True. What about an app for iOS/Android versions? You can always emulate Android/iOS on pc.



    #4 juvian

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    Posted 14 February 2016 - 08:47 PM

    Yeah that might be possible, too much to do these days though, would need to find a willing soul to do it xD



    #5 testing321123

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    Posted 15 February 2016 - 01:55 AM

    Yeh still hoping for someone to create a AutoPlayer for Goul Catchers on BlueStacks / GenyMotion

    No need to link FB to Neopet's account,

    could just login through the App itself, and log out anytime you want.



    #6 gerbil

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    Posted 18 February 2016 - 01:46 PM

    I have a feeling you wouldn't need to create an actual autoplayer (which would require a lot of work). Rather, if you could just simulate the HTTP calls, you could basically implement it as a Score Sender. Not sure if that's true or not, but I've thought about looking into it.



    #7 juvian

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    Posted 18 February 2016 - 03:36 PM

    I have a feeling you wouldn't need to create an actual autoplayer (which would require a lot of work). Rather, if you could just simulate the HTTP calls, you could basically implement it as a Score Sender. Not sure if that's true or not, but I've thought about looking into it.

    I have looked at http calls before and some have encrypted data :(



    #8 Rocket

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    Posted 18 February 2016 - 05:22 PM

    One had been made but they won't release it to the public :(

    #9 juvian

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    Posted 18 February 2016 - 05:40 PM

    One had been made but they won't release it to the public :(

     

    You mean autoplayer or sending requests to simulate playing?



    #10 gerbil

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    Posted 18 February 2016 - 07:37 PM

     

    I have looked at http calls before and some have encrypted data :(


    Ah shoot. Oh well. An autoplayer seems like more work that it's worth.

    Edited by gerbil123, 18 February 2016 - 07:38 PM.


    #11 testing321123

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    Posted 19 February 2016 - 12:06 AM

    I've seen and used the Facebook Ghoul Catchers bot made in Python,

    but i rather have one for BlueStacks 2.

     

    That way, you wouldn't need to link ur FB account to ur Neopets account.


    Edited by testing321123, 19 February 2016 - 12:07 AM.


    #12 Junjie

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    Posted 19 February 2016 - 08:46 PM

    Does Ghoul Catcher for Facebook even work in the first place, by the way? It doesn't seem to work on Facebook for me, on any browser. Or even on Bluestacks 2 for some reason, actually. When I go to install the apk the installation just "loads" forever.



    #13 Rainforce

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    Posted 20 February 2016 - 10:12 AM

    The game hasn't been loading properly the past few days. You're not the only one having trouble at the moment :(



    #14 Junjie

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    Posted 20 February 2016 - 11:41 PM

    Awww. :(

     

    I just want to be able to play it on my PC, really, when I while away the time while on it.



    #15 Rainforce

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    Posted 25 February 2016 - 01:42 AM

    The game seems to be working again!



    #16 Junjie

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    Posted 25 February 2016 - 01:56 AM

    Cool. I'll have a look some time later. Thaank you, Rainforce! :)



    #17 testing321123

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    Posted 27 February 2016 - 05:06 AM

    I was thinking if it was possible to download those Bewjeled auto player, open source,

     

    modify the code such that it detects Ghouls instead of gems.

     

    Then we'll have an auto player.




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