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Second Public Beta of Entelechy *Update


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#26 ChromoX

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Posted 19 May 2007 - 05:02 PM

QUOTE(Neoavatar @ May 19 2007, 03:00 PM) View Post
I used a list I had from when the igloo aber was available, and it says its refreshing etc but I dont know if the list will actually work.

Also, how does the aber know which shop to buy them from?


This will not buy from the igloo shop. You put your shop id in the box that says shop ID in the settings page for each account.

Here is a demo video for everyone... :-)
Entelechy Demo Video

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    #27 fruglemonkey

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    • 411 posts

    Posted 19 May 2007 - 05:15 PM

    I have a few AB lists, if anyone's interested...

    And, I have gotten some good items so far, like a draik toy... (not going to place full item name here, for fear of being iced)

    EDIT: I see Chromox has the exact same lists as me, rofl...

    Edited by fruglemonkey, 19 May 2007 - 05:47 PM.


    #28 SupermanFTM

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    Posted 19 May 2007 - 07:48 PM

    Nice video, helpful, great program, very nice work Chromo tongue.gif

    #29 Shadow

    Shadow
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    Posted 19 May 2007 - 07:50 PM

    Yes very nice job on the video I'm sure almost anyone could figure the AB out after watching that.

    #30 ChromoX

    ChromoX
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    Posted 19 May 2007 - 08:51 PM

    I mean in the first place I would have thought that some of you guys could have figured it out without that much trouble, but I guess I was wrong.

    #31 Shadow

    Shadow
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    Posted 19 May 2007 - 08:55 PM

    Ah yeah its easy to run if you have java installed lol. If not then the average user wont know what a jar file is.

    #32 ChromoX

    ChromoX
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    Posted 19 May 2007 - 09:15 PM

    Yeah, by the way I have seen 30% performance improvements with Java 6. You should try it out. My program is completely compatible with it.

    #33 Shadow

    Shadow
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    Posted 19 May 2007 - 09:19 PM

    Chrome I just found another bug for you. If you autobuy in stamp it will just sit there and not autobuy anything. I cant get it to buy anything in stamp after numerous trys so it has to be an error somewhere. Hope this was specific enough.

    #34 ChromoX

    ChromoX
    • 277 posts

    Posted 19 May 2007 - 09:29 PM

    What exactly happens(Does the status update? The Log update? Or does it just sit there?) and if there was an error at least let the program stay open for 3 minutes so it sends it to me.

    Edited by ChromoX, 19 May 2007 - 09:38 PM.


    #35 Shadow

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    Posted 19 May 2007 - 10:19 PM

    Ive let it sit for longer than 3 Im pretty sure but it wasnt purposely. It just sat on "Refreshing Shop" status. I don't know if the program was refreshing or not but if it was it wasn't waiting as far as I know. It works fine on the other shops as far as I know I'm testing the other shops now that this happened with stamp. It could just be me who knows.

    I also just got an Unknown error when it attempted a med soap not sure what happened I havent had any success with this at all today.

    Edit: I keep getting this error every restock. Half of my buys are unknown error messages.

    Edited by Shadow, 19 May 2007 - 11:42 PM.


    #36 fruglemonkey

    fruglemonkey
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    Posted 20 May 2007 - 01:26 AM

    Pricer does not work at all.

    It gets the prices, I click on set prices, nothing happens.

    I also have same problem as shadow with unknown reason thingos.

    Maybe it is haggling failures? Because currently my option is set on take away 100 np from price...

    *changes haggling option*

    Also, would it be possible that you make it seem more human, by making an option to haggle at prices such as 17777 or 262626?

    #37 moosejuice

    moosejuice
    • 381 posts

    Posted 20 May 2007 - 08:24 AM

    QUOTE(fruglemonkey @ May 20 2007, 04:26 AM) View Post
    Also, would it be possible that you make it seem more human, by making an option to haggle at prices such as 17777 or 262626?


    i agree that would make it seem more human... and the more of that the better

    QUOTE(fruglemonkey @ May 20 2007, 04:26 AM) View Post
    Pricer does not work at all.

    It gets the prices, I click on set prices, nothing happens.


    it worked for me. it didn't show up on the gui but it did when i went to my shop... like actually manually logged in and viewed my shop. worked fine just didn't update the gui.


    o and another suggestion might be to have the pricer check the shop wiz multiple times to find a better price. because sometimes if you have an item that there are only a couple of on the wiz then the price range is from 99k to 5k and it will put you at around 50k or if you use the subtract 100np setting it might only find the higher amount

    wow not sure if i was exactly clear there.

    #38 ChromoX

    ChromoX
    • 277 posts

    Posted 20 May 2007 - 08:50 AM

    QUOTE(Shadow @ May 20 2007, 01:19 AM) View Post
    Ive let it sit for longer than 3 Im pretty sure but it wasnt purposely. It just sat on "Refreshing Shop" status. I don't know if the program was refreshing or not but if it was it wasn't waiting as far as I know. It works fine on the other shops as far as I know I'm testing the other shops now that this happened with stamp. It could just be me who knows.

    I also just got an Unknown error when it attempted a med soap not sure what happened I havent had any success with this at all today.

    Edit: I keep getting this error every restock. Half of my buys are unknown error messages.


    Yeah the unknown error is because the stock id wasn't found. I have yet to figure that out yet, but I am tryint to see what actually happens when it misses it. When it was stuck on Refreshing Shop it probably was exactly that, the wrapper I am using for all communication to the neopets server doesn't have a timeout, the next version will. :-)

    QUOTE(fruglemonkey @ May 20 2007, 04:26 AM) View Post
    Pricer does not work at all.

    It gets the prices, I click on set prices, nothing happens.

    I also have same problem as shadow with unknown reason thingos.

    Maybe it is haggling failures? Because currently my option is set on take away 100 np from price...

    *changes haggling option*

    Also, would it be possible that you make it seem more human, by making an option to haggle at prices such as 17777 or 262626?


    After you click set prices click get prices again and you will see the old price change.
    Yeah I will work on the error messages and yes unknown reason could be haggling problems. I usally have mine set on Haggle % and set it on 98 percent.

    And yes I can add human like haggling to it.

    QUOTE(moosejuice @ May 20 2007, 11:24 AM) View Post
    i agree that would make it seem more human... and the more of that the better



    it worked for me. it didn't show up on the gui but it did when i went to my shop... like actually manually logged in and viewed my shop. worked fine just didn't update the gui.


    o and another suggestion might be to have the pricer check the shop wiz multiple times to find a better price. because sometimes if you have an item that there are only a couple of on the wiz then the price range is from 99k to 5k and it will put you at around 50k or if you use the subtract 100np setting it might only find the higher amount

    wow not sure if i was exactly clear there.

    Yeah I got you, have the pricer check the wizard multiple times and compile all the results and then take action?

    #39 BinaryAttack

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    Posted 20 May 2007 - 06:35 PM

    good job smile.gif

    #40 Shadow

    Shadow
    • 263 posts

    Posted 20 May 2007 - 07:20 PM

    Ill try setting it to Haggle 98% to see if that helps I actually did have it on subtract 100np I think just because it was default.

    Ill update if anything goes wrong.

    #41 ChromoX

    ChromoX
    • 277 posts

    Posted 20 May 2007 - 08:43 PM

    Well I am going to have one more beta before the 1.0 release. I completely rewrote the Autobuying Engine. It is about 1.2 times faster and uses about 2x less memory. Plus it allows me to build other stuff into it easily. Also I added a feature called stale item detection, which allows the autobuyer to figure out if the items that are in the shop are so called "stale" meaning the shop is between a restock and there are still items left that you don't want. This cuts down on the number of times your refresh lessing your chance to be restock banned. I hope you understood that explanation.

    Next I am rewriting the pricing engine.

    Edited by ChromoX, 20 May 2007 - 08:43 PM.


    #42 moosejuice

    moosejuice
    • 381 posts

    Posted 20 May 2007 - 09:00 PM

    QUOTE(ChromoX @ May 21 2007, 12:43 AM) View Post
    Well I am going to have one more beta before the 1.0 release. I completely rewrote the Autobuying Engine. It is about 1.2 times faster and uses about 2x less memory. Plus it allows me to build other stuff into it easily. Also I added a feature called stale item detection, which allows the autobuyer to figure out if the items that are in the shop are so called "stale" meaning the shop is between a restock and there are still items left that you don't want. This cuts down on the number of times your refresh lessing your chance to be restock banned. I hope you understood that explanation.

    Next I am rewriting the pricing engine.


    sweet thats awesome. and that is what i was trying to say about pricing the items. glad you got that. good job so far

    #43 Shadow

    Shadow
    • 263 posts

    Posted 20 May 2007 - 09:17 PM

    Awesome stale pricing sounds good. If it could do that then couldn't the program eventually just use no list and buy the items that aren't on the "stale list"? Anyway I can't wait to test the new beta.

    #44 Gnome

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    Posted 20 May 2007 - 09:18 PM

    So I just watched the video... looks amazing. ... is that a setting that will txt or email your phone? that's sexy as hell if it does that.

    #45 moosejuice

    moosejuice
    • 381 posts

    Posted 20 May 2007 - 09:37 PM

    QUOTE(Gnome @ May 21 2007, 12:18 AM) View Post
    So I just watched the video... looks amazing. ... is that a setting that will txt or email your phone? that's sexy as hell if it does that.


    sexy as hell. hahah rofl. like seriously... im laughing right now... thanks

    #46 Gnome

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    Posted 20 May 2007 - 09:39 PM

    I'm sorry I just got an boner... but like damn ... I guess SMS does mean that... I wasnt payin attention.

    My phone would be ringin off the hook with txt messages. lol

    #47 moosejuice

    moosejuice
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    Posted 20 May 2007 - 09:43 PM

    QUOTE(Gnome @ May 21 2007, 01:39 AM) View Post
    I'm sorry I just got an boner... but like damn ... I guess SMS does mean that... I wasnt payin attention.

    My phone would be ringin off the hook with txt messages. lol


    haha you are just cracking me up... great great

    #48 ChromoX

    ChromoX
    • 277 posts

    Posted 20 May 2007 - 10:23 PM

    QUOTE(Gnome @ May 21 2007, 01:39 AM) View Post
    I'm sorry I just got an boner... but like damn ... I guess SMS does mean that... I wasnt payin attention.

    My phone would be ringin off the hook with txt messages. lol



    Yeah thats actually exactly what it is.

    #49 fruglemonkey

    fruglemonkey
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    Posted 20 May 2007 - 10:32 PM

    How long have you been working on this?

    #50 ChromoX

    ChromoX
    • 277 posts

    Posted 21 May 2007 - 03:43 AM

    Well hour wise I have put 24 hours into the making of it. According to my IDE.

    Actually here you go...
    CODE
    Project Entelechy: 23 hours, 42 minutes
    Project NeoSDK: 13 hours, 27 minutes


    By the way NeoSDK is the whole technology behind the Autobuyer that allows me to abstract an account into a bunch of classes. Basically it creates a whole API for most of the neopets site from neomailing, to money tree, to main shops, to usershops... It does everything almost.

    But that time is mostly from building everything from scratch.

    Edited by ChromoX, 21 May 2007 - 05:14 AM.



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