roflmao i am soooo with you on this one!!!!
Why Codex Sucks Right Now
#51
Posted 11 November 2007 - 02:28 PM
roflmao i am soooo with you on this one!!!!
#52
Posted 11 November 2007 - 05:22 PM
#53
Posted 11 November 2007 - 07:52 PM
#55
Posted 12 November 2007 - 04:33 PM
See at least two people agree so far.
Maybe we can all get on Skype too lol.
"Where is that ringing coming from..."
either that or we need to find a new game and unite on it...LPC/maplestory/neopets just doesn't cut it anymore.
Maybe someone can host a Ragnarok Online server? or we can find a private one with reasonable rates and join it. The game's pretty fun to play, not as time consuming either, and virtually anyone's computer can run it.
This is what it looks like:
http://www.whitefall...yon-resized.jpg
Edited by Alex, 12 November 2007 - 04:36 PM.
#56
Posted 12 November 2007 - 05:12 PM
Maybe we can all get on Skype too lol.
"Where is that ringing coming from..."
either that or we need to find a new game and unite on it...LPC/maplestory/neopets just doesn't cut it anymore.
Maybe someone can host a Ragnarok Online server? or we can find a private one with reasonable rates and join it. The game's pretty fun to play, not as time consuming either, and virtually anyone's computer can run it.
This is what it looks like:
http://www.whitefall...yon-resized.jpg
CS wars!
#57
Posted 12 November 2007 - 05:26 PM
Anyways, codex is fine, l2play noob.
#58
Posted 12 November 2007 - 09:55 PM
#59
Posted 13 November 2007 - 06:21 AM
#60
Posted 13 November 2007 - 07:23 AM
And yes those 3 members rocked. Its drama. I like drama. Drama is needed!
Lol no everyone hates Drama, which is why its interesting
#61
Posted 13 November 2007 - 07:44 AM
I agree.
#62
Posted 13 November 2007 - 03:41 PM
It became staff vs users. I thought they need each other...
People began to leave. Did things stop being fun...
I remember a communty, what are we now?
#63
Posted 31 January 2008 - 04:40 PM
#64
Posted 31 January 2008 - 05:42 PM
Edited by Freak, 31 January 2008 - 05:44 PM.
#65
Posted 31 January 2008 - 08:24 PM
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