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[Auto Players] Kiss the Mortog Auto Player


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112 replies to this topic

#26 ShootingStars

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Posted 06 July 2009 - 03:51 AM

This is really nice haha. I think I was using a GMonkey script to get the avatar before... this is even better! :)

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    #27 jcrdude

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    Posted 06 July 2009 - 03:58 AM

    Yeah, the GM script had to wait for the ads to load and that is no fun whatsoever. Thanks to this, you can behave like a normal person and ignore the ads :p

    #28 Cyo

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    Posted 20 July 2009 - 11:38 AM

    Exception in thread Thread-3:
    Traceback (most recent call last):
      File "threading.pyo", line 486, in __bootstrap_inner
      File "KissTheMortog.py", line 120, in run
    AttributeError: 'int' object has no attribute 'replace'
    
    Exception in thread Thread-4:
    Traceback (most recent call last):
      File "threading.pyo", line 486, in __bootstrap_inner
      File "KissTheMortog.py", line 120, in run
    AttributeError: 'int' object has no attribute 'replace'
    
    

    Also I don't know if this is related but it seems like the player stops randomly from time to time. It like plays anywhere from 10-60~ minutes and then just stops playing (no new entries in the log).

    #29 Hydrogen

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    Posted 20 July 2009 - 11:40 AM

    Can you run the program in debug mode and send me the last HTML file it generates when it hits that error/stops playing?

    #30 Cyo

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    Posted 20 July 2009 - 01:53 PM

    Can you run the program in debug mode and send me the last HTML file it generates when it hits that error/stops playing?


    Debug mode? :p

    #31 Hydrogen

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    Posted 20 July 2009 - 03:17 PM

    Open a command prompt and type in
    cd "C:\Program Files\Neocodex\PythonApp"
    and press enter. Then type in
    KissTheMortog.exe debug=1
    to set the program to be in debug mode. This will cause the program to create folder called HTTPWrapper_debug in that directory. When the program fails, send me the last HTML file the program generated :).

    #32 pollo

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    Posted 10 September 2009 - 01:58 PM

    it is possible add a stop playng at X np to allow the uman chois on big win?

    #33 Hydrogen

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    Posted 10 September 2009 - 02:12 PM

    it is possible add a stop playng at X np to allow the uman chois on big win?

    Sorry, I don't understand your question :(. Are you asking that when the program wins past a certain amount it stops? Or have I misunderstood?

    #34 pollo

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    Posted 10 September 2009 - 02:18 PM

    Sorry, I don't understand your question Posted Image. Are you asking that when the program wins past a certain amount it stops? Or have I misunderstood?



    no i mean it would be nice if you can decide if mortog stop after 4 or5 or 6 correct chois and give you the possibility of choise the ricght mortog for a big win
    and will be uppy for the chois or angry to see the waluable mortog esplode :)

    #35 nerdgirl

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    Posted 13 September 2009 - 09:47 AM

    So how much do people spend to get the avatar, on average?

    #36 jcrdude

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    Posted 13 September 2009 - 06:07 PM

    You're looking at a 1/120 chance of succeeding... at 50 NP a pop... so I would guess the average would fall somewhere around 6000 NP... but you'd be breaking almost even at that rate, too :p (you collect 5900 to get the av)

    #37 Oblivion

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    Posted 13 September 2009 - 06:27 PM

    You're looking at a 1/120 chance of succeeding... at 50 NP a pop... so I would guess the average would fall somewhere around 6000 NP... but you'd be breaking almost even at that rate, too :p (you collect 5900 to get the av)


    When i first read this, i considered the fact that there may indeed be 120 mortogs.

    #38 MrSand

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    Posted 03 October 2009 - 02:41 AM

    this is my log:

    [11:39:28 AM] Stopped
    [11:39:26 AM] Submitting statistics...
    [11:39:26 AM] Average NP per game: 88.0
    [11:39:26 AM] Total games played: 9
    [11:39:26 AM] Total NP made: 800
    [11:39:23 AM] Entered an unknown state of the game. See HTML log.
    [11:39:14 AM] Made 100 Neopoints. Continuing.
    [11:39:05 AM] Damn, chose the wrong one.
    [11:38:51 AM] Made 300 Neopoints. Continuing.
    [11:38:38 AM] Damn, chose the wrong one.
    [11:38:24 AM] Made 100 Neopoints. Continuing.
    [11:38:06 AM] Made 100 Neopoints. Continuing.
    [11:37:51 AM] Made 100 Neopoints. Continuing.
    [11:37:37 AM] Made 100 Neopoints. Continuing.
    [11:37:23 AM] Made 100 Neopoints. Continuing.
    [11:37:18 AM] Playing Kiss the Mortog...
    [11:37:15 AM] Navigating to Kiss the Mortog...

    but the problem, is that unknown state... i go to the phytom folder, and don't see any log. O.o
    i am using windows 7

    #39 iargue

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    Posted 03 October 2009 - 07:28 AM

    Yay for Windows 7!


    Anyways, In order to make a Debug file, read up on here http://www.neocodex....t-a-debug-file/ (even though it says Vista, I made it on Windows 7, just didnt want to confuse people)

    Then go and make a tracker thread, and post it there

    #40 MrSand

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    Posted 03 October 2009 - 10:38 AM

    Sure, even if after the 4th try all went smooth :)
    Thanks :)

    #41 Hydrogen

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    Posted 03 October 2009 - 11:42 AM

    Yeah if you could get me the debug log, that would be great :). The unknown state is really weird but it means that I didn't catch some section of the game when I wrote the program :p.

    #42 DiLeMa

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    Posted 03 October 2009 - 03:45 PM

    this is my log:

    [11:39:28 AM] Stopped
    [11:39:26 AM] Submitting statistics...
    [11:39:26 AM] Average NP per game: 88.0
    [11:39:26 AM] Total games played: 9
    [11:39:26 AM] Total NP made: 800
    [11:39:23 AM] Entered an unknown state of the game. See HTML log.
    [11:39:14 AM] Made 100 Neopoints. Continuing.
    [11:39:05 AM] Damn, chose the wrong one.
    [11:38:51 AM] Made 300 Neopoints. Continuing.
    [11:38:38 AM] Damn, chose the wrong one.
    [11:38:24 AM] Made 100 Neopoints. Continuing.
    [11:38:06 AM] Made 100 Neopoints. Continuing.
    [11:37:51 AM] Made 100 Neopoints. Continuing.
    [11:37:37 AM] Made 100 Neopoints. Continuing.
    [11:37:23 AM] Made 100 Neopoints. Continuing.
    [11:37:18 AM] Playing Kiss the Mortog...
    [11:37:15 AM] Navigating to Kiss the Mortog...

    but the problem, is that unknown state... i go to the phytom folder, and don't see any log. O.o
    i am using windows 7


    Windows 7 :o the full version is out? Where have I been?

    #43 iargue

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    Posted 03 October 2009 - 06:24 PM

    Windows 7 :o the full version is out? Where have I been?


    Um. No? Not until October 22.

    #44 MrSand

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    Posted 04 October 2009 - 01:58 AM

    maybe it had to do with a faerie quest i discovered when i went to the supershop wizard. (yeah, i have premium)

    my windows 7 is the release candidate. ;)

    #45 sahsah

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    Posted 10 November 2009 - 08:45 AM

    My program stop in "Playing Kiss The Mortog"

    Exception in thread Thread-3:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'

    Exception in thread Thread-4:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'

    Exception in thread Thread-5:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'

    Exception in thread Thread-6:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'

    Exception in thread Thread-7:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'

    Exception in thread Thread-8:
    Traceback (most recent call last):
    File "threading.pyo", line 486, in __bootstrap_inner
    File "KissTheMortog.py", line 122, in run
    ValueError: invalid literal for int() with base 10: '250.915'


    Edited by sahsah, 10 November 2009 - 08:45 AM.


    #46 Kraftwerk

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    Posted 30 December 2009 - 12:54 PM

    Great program. Hope I get the avatar.

    #47 LordEspiritu

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    Posted 16 January 2010 - 03:59 PM

    I'm having an issue getting this to calculate losses correctly when I set the pot maximum to 100.

    With the pot set to 300, I get this:

    [06:48:28 PM] Stopped
    [06:48:27 PM] Submitting statistics...
    [06:48:27 PM] Average NP per game: -50.0
    [06:48:27 PM] Total games played: 4
    [06:48:27 PM] Total NP made: -200
    [06:48:15 PM] Damn, chose the wrong one.
    [06:47:55 PM] Damn, chose the wrong one.
    [06:47:47 PM] Damn, chose the wrong one.
    [06:47:17 PM] Damn, chose the wrong one.
    [06:47:02 PM] Playing Kiss the Mortog...
    [06:47:01 PM] Navigating to Kiss the Mortog...


    It's correctly counting the 50 NP loss per game, for a net loss of 200 NP.

    However, with it set to 100 np pot maximum, I get this:

    [06:58:00 PM] Stopped
    [06:58:00 PM] Submitting statistics...
    [06:58:00 PM] Average NP per game: -13.0
    [06:58:00 PM] Total games played: 8
    [06:58:00 PM] Total NP made: -100
    [06:57:55 PM] Damn, chose the wrong one.
    [06:57:47 PM] Damn, chose the wrong one.
    [06:57:41 PM] Damn, chose the wrong one.
    [06:57:33 PM] Damn, chose the wrong one.
    [06:57:23 PM] Made 100 Neopoints. Continuing.
    [06:57:11 PM] Made 100 Neopoints. Continuing.
    [06:57:04 PM] Damn, chose the wrong one.
    [06:56:57 PM] Damn, chose the wrong one.
    [06:56:53 PM] Playing Kiss the Mortog...
    [06:56:52 PM] Navigating to Kiss the Mortog...


    I spent 400 NP to gain 200 NP, for a net loss of 200 NP. However, it's only showing that I lost 100 NP, which makes me think it isn't counting the 50 NP spent on games that I won.

    Edited by LordEspiritu, 16 January 2010 - 04:04 PM.


    #48 Velicita

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    Posted 21 January 2010 - 09:04 PM

    For the avatar, should I set the program setting to pick up the pot on 5900NP or it will do it itself for the avatar?

    #49 iargue

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    Posted 21 January 2010 - 11:40 PM

    For the avatar, should I set the program setting to pick up the pot on 5900NP or it will do it itself for the avatar?



    You have to set it.

    #50 Mohan2

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    Posted 04 February 2010 - 03:33 PM

    This seems pretty cool, so what is the average amount of neopoints you guys make for say one hour session? Or should I run it that long...


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