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[Auto Players] Snow Wars Auto Player


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138 replies to this topic

#126 beatbox7s

beatbox7s
  • 5 posts

Posted 28 September 2012 - 03:13 PM

Oooh got a random while doing this, got 600k item!

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    #127 visionGravity

    visionGravity
    • 1 posts

    Posted 18 October 2012 - 06:09 AM

    I have an error, not sure what it means.


    Exception in thread Thread-44:
    Traceback (most recent call last):
    File "threading.pyc", line 552, in __bootstrap_inner
    File "Programs/1003/SnowWars.py.nc", line 250, in run
    File "Programs/1003/SnowWars.py.nc", line 197, in getMove
    File "random.pyc", line 241, in randint

    #128 FantasticPotato

    FantasticPotato
    • 10 posts

    Posted 27 October 2012 - 03:20 PM

    I have an error, not sure what it means.


    Exception in thread Thread-44:
    Traceback (most recent call last):
    File "threading.pyc", line 552, in __bootstrap_inner
    File "Programs/1003/SnowWars.py.nc", line 250, in run
    File "Programs/1003/SnowWars.py.nc", line 197, in getMove
    File "random.pyc", line 241, in randint


    If you read previous posts, users have been receiving this error. It has been suggested that you finish your current game manually, but there is no guarantee that it will work after that either. So for now, I would guess this program is semi-working...

    #129 mazeneo

    mazeneo
    • 56 posts


    Users Awards

    Posted 27 October 2012 - 03:47 PM

    dont work for me :(

    #130 FantasticPotato

    FantasticPotato
    • 10 posts

    Posted 28 October 2012 - 12:15 AM

    dont work for me :(

    Lol previous posts...
    But yeah a lot of people say this doesn't work so if it does, hooray!

    #131 Krolartemiza

    Krolartemiza
    • 33 posts

    Posted 09 December 2012 - 11:58 AM

    any updates on the bug? manually finishing the game, etc doesn't work

    #132 txtsd

    txtsd
    • 33 posts

    Posted 27 December 2012 - 08:56 AM

    It's throwing this error for me

    Traceback (most recent call last):
      File "/cdx/svn/checkout/core/trunk/Program Manager/ProgramManager.py", line 1211, in run_with_except_hook
      File "Programs/1003/SnowWars.py.nc", line 250, in run
      File "Programs/1003/SnowWars.py.nc", line 197, in getMove
      File "random.pyc", line 241, in randint
      File "random.pyc", line 217, in randrange
    ValueError: empty range for randrange() (0,0, 0)
    


    #133 ShadowLink64

    ShadowLink64
    • 16735 posts


    Users Awards

    Posted 28 December 2012 - 01:47 AM

    omg omg so many people getting the same error. I'll look into this as soon as I figure out what Snow Wars is again. xD

    ------------------------

    Should now be fixed. You can thank TNT and their love for badly written advertisements HTML. -_-

    #134 txtsd

    txtsd
    • 33 posts

    Posted 28 December 2012 - 08:34 AM

    omg omg so many people getting the same error. I'll look into this as soon as I figure out what Snow Wars is again. xD

    ------------------------

    Should now be fixed. You can thank TNT and their love for badly written advertisements HTML. -_-


    Thanks for fixing! Is it possible to make the program run a little faster? It runs extremely slow at the moment. I'm sure a human would be playing faster than this since the game doesn't require much thinking. It only goes upto 4 times per minute for me.

    There is a userscript available that runs significantly faster, unfortunately it is broken and doesn't finish the game by itself.

    #135 Elegant

    Elegant
    • 12 posts

    Posted 28 December 2012 - 09:29 AM

    It's finally working for me :) It used to give me an error everytime I would try to play.

    #136 ShadowLink64

    ShadowLink64
    • 16735 posts


    Users Awards

    Posted 28 December 2012 - 12:08 PM

    Thanks for fixing! Is it possible to make the program run a little faster? It runs extremely slow at the moment. I'm sure a human would be playing faster than this since the game doesn't require much thinking. It only goes upto 4 times per minute for me.

    There is a userscript available that runs significantly faster, unfortunately it is broken and doesn't finish the game by itself.

    Did you change the wait settings to be lower? It shouldn't be taking that long to do moves. O_o

    #137 txtsd

    txtsd
    • 33 posts

    Posted 28 December 2012 - 04:39 PM

    Did you change the wait settings to be lower? It shouldn't be taking that long to do moves. O_o

    What? There are no wait settings.
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    #138 ShadowLink64

    ShadowLink64
    • 16735 posts


    Users Awards

    Posted 28 December 2012 - 04:43 PM

    What? There are no wait settings.

    LOL

    Can't keep track of things anymore I guess. :p I should maybe add some, eh?

    #139 txtsd

    txtsd
    • 33 posts

    Posted 28 December 2012 - 04:52 PM

    LOL

    Can't keep track of things anymore I guess. :p I should maybe add some, eh?


    Yes please :D

    Also, I'm not sure what algorithm your code uses, but could you maybe see if this is more efficient than yours when you have the time?


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