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ScoreSender Freezes After 30 Minutes


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#1 BrioCloud

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Posted 03 February 2010 - 04:08 PM

Hi. I have been successfully gaining marginal amount of NP from using the score sender, but it seem to be freezing and needing me to close the application after every 30 minutes. What can be wrong with my score sender?

And also when I add a proxy, it won't sign on. It goes to the game page, and then it would say idle. What format do you type your proxy in? Like this: 128.227.56.82:3124?

And also, why don't anybody make SS lists with a range of scores? I haven't seen one that has a range, and when I try to do my own range, it comes up with an error because I enter scores that weren't possible.

Thanks.

Edited by BrioCloud, 03 February 2010 - 04:21 PM.


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    #2 jcrdude

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    Posted 03 February 2010 - 04:21 PM

    Maybe some more details would be nice.

    -What does the log file say when you use a proxy?

    Try the Beta scoresender. sLAUGHTER resolved some of the problems with absorbing more RAM than was needed with the new release.

    #3 BrioCloud

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    Posted 03 February 2010 - 04:25 PM

    I'm using the beta now, I'll see if it freezes, yeah the non beta did give my computer lags. I still can't use a proxy. This is what my log says:

    [4:22:06 PM] - [username] - Finished Sending.
    [4:22:06 PM] - Score Sending Complete. [FRZ: 0/BADPW: 0/ERR: 0].

    Right after it goes to the game page. If I don't use proxy it's fine. I use the proxy -> Proxy: 128.227.56.82:3124


    Also is there any page where they can tell us the increments of game scores? Does yours have range? I'm trying out my own and it sends errors because I'm guessing I'm typing scores that can't be gotten. Like if a game went by 5s and I put 523 points.

    Oh and JRBoy. I realize you are trying to prevent leechers from stealing your list. Although I am a leecher, I am committed to try and contribute to the forum and helping others out. Do you mind if I asked you about the increments of game score problem? And also PMing the password for the big list, even though I don't have 500 posts. 500 is a very seasoned forum member. =/

    Edited by BrioCloud, 03 February 2010 - 04:30 PM.


    #4 jcrdude

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    Posted 03 February 2010 - 05:24 PM

    Right after it goes to the game page. If I don't use proxy it's fine. I use the proxy -> Proxy: 128.227.56.82:3124

    Also is there any page where they can tell us the increments of game scores? Does yours have range? I'm trying out my own and it sends errors because I'm guessing I'm typing scores that can't be gotten. Like if a game went by 5s and I put 523 points.

    Oh and JRBoy. I realize you are trying to prevent leechers from stealing your list. Although I am a leecher, I am committed to try and contribute to the forum and helping others out. Do you mind if I asked you about the increments of game score problem? And also PMing the password for the big list, even though I don't have 500 posts. 500 is a very seasoned forum member. =/


    1. That proxy will give you problems. If you plug it into Firefox, it will reroute you to a page where you have to acknowledge that you are a human and not a computer. Time to find a new proxy.

    2. You might be getting errors because the encryption hasn't updated?

    3. There is no "big list" at the moment. It's only 10 posts for the 30k list and 100 posts for the 50k list... once it exists again.

    #5 BrioCloud

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    Posted 03 February 2010 - 05:57 PM

    Alright...

    Well it is updated.

    But since everybody has been using SS lists that doesn't have score ranges, I guess I'll just do without a range. But I was just hoping if yours have ranges? I'll wait until I have 10 posts.

    #6 jcrdude

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    Posted 03 February 2010 - 06:13 PM

    I always use ranges. It's the only sensible thing to do, really. Except in certain situations where the same score over and over makes sense.

    #7 BrioCloud

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    Posted 03 February 2010 - 06:44 PM

    I always use ranges. It's the only sensible thing to do, really. Except in certain situations where the same score over and over makes sense.


    Alright. I have tried multiple IPs for the proxy. And ones that says it was just checked 10 minutes ago. And it still doesn't work. Which website do you get your proxies?I've been to multiple proxy sites, but the ones that have IPs on them doesn't allow me to sign on, and some popular proxies don't even have IPs.

    Edited by BrioCloud, 03 February 2010 - 06:57 PM.


    #8 Bertrude

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    Posted 18 February 2013 - 03:23 PM

    I am having the same problem.. There was obviously never a solution.. I will try beta version, that is if I can find it.



    #9 Neoquest

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    Posted 18 February 2013 - 03:30 PM

    I am having the same problem.. There was obviously never a solution.. I will try beta version, that is if I can find it.

     

    This isn't even the same score sender that's currently in the program manager.  O_o

     

    If you're referring to the proxy problem that the OP posted, you probably have a bad proxy.



    #10 Bertrude

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    Posted 18 February 2013 - 03:37 PM

    This isn't even the same score sender that's currently in the program manager.  O_o

     

    If you're referring to the proxy problem that the OP posted, you probably have a bad proxy.

    No, did you read the title of the thread? I am having problems with running the program for over 30minutes...



    #11 Neoquest

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    Posted 18 February 2013 - 03:44 PM

    No, did you read the title of the thread? I am having problems with running the program for over 30minutes...

     

    The OP posted two problems.

     

    Anyway, since sLAUGHTER wrote the score sender in our program manager and his old one in different languages and quite far apart from each other, the problems are most likely unrelated.



    #12 Bertrude

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    Posted 18 February 2013 - 03:52 PM

    Well thanks for all the help, you probably could of went without answering me to tell you the truth, completely useless information.. What is the program manager coded in / how does one code something inside of your program manager / It all looks like VB6 gui's to me. ;)

     

    edit: For anyone else having this problem; my only half assed solution is to split your list into 2, and come back every half an hour.. really fucking gay.


    Edited by Bertrude, 18 February 2013 - 03:57 PM.


    #13 Sweeney

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    Posted 18 February 2013 - 04:58 PM

    My solution would be to remove your ungrateful ass' access to the Program Manager.
    But hey, I'm old school.

    You'll likely be frozen soon enough anyhow. Running an SS list to make np is hella dumb.

    #14 Bertrude

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    Posted 18 February 2013 - 05:22 PM

    Um, I'm going to choose to respect you because you are a mod. But worse comes to worst, I will make my own fucking program manager.. I have been on CEF forums since 2008, I know a thing or two about hacking flash games. ;)



    My solution would be to remove your ungrateful ass' access to the Program Manager.
    But hey, I'm old school.

    You'll likely be frozen soon enough anyhow. Running an SS list to make np is hella dumb.

     

    Been running for days with no problems.. 100k per hour.. So maybe you are just too dumb to create a half decent list? :p

    How do you code something inside of your program manager...? I doubt you made your own code language.. Was asking a question not really being ungreatful.



    #15 Sweeney

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    Posted 18 February 2013 - 06:03 PM

    Um, I'm going to choose to respect you because you are a mod. But worse comes to worst, I will make my own fucking program manager.. I have been on CEF forums since 2008, I know a thing or two about hacking flash games. ;)
    Been running for days with no problems.. 100k per hour.. So maybe you are just too dumb to create a half decent list? :p
    How do you code something inside of your program manager...? I doubt you made your own code language.. Was asking a question not really being ungreatful.


    I get the impression that being active on CEF (repeating "forums" is redundant) is meant to impress me. Swing and a miss.

    Still, 100k per hour is very impressive. And stupid. Spending an average of 36 seconds per game load is -far- too fast, and you -will- get frozen.

    All our program manager modules are coded in python. Where did you get the impression that we would "make our own code language"?

    #16 Habanero

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    Posted 18 February 2013 - 06:07 PM

    Um, I'm going to choose to respect you because you are a mod. But worse comes to worst, I will make my own fucking program manager.. I have been on CEF forums since 2008, I know a thing or two about hacking flash games. ;)



     

    Been running for days with no problems.. 100k per hour.. So maybe you are just too dumb to create a half decent list? :p

    How do you code something inside of your program manager...? I doubt you made your own code language.. Was asking a question not really being ungreatful.

    100k an hour is way too fast and it'll get you frozen. Using SS every day will get you frozen.



    #17 Bertrude

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    Posted 18 February 2013 - 06:12 PM

    Well i'm doing fine, and my account freezing is not the topic of discussion.. It is the fucking score sender freezing thats the problem.



    #18 Sweeney

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    Posted 18 February 2013 - 06:23 PM

    Well i'm doing fine, and my account freezing is not the topic of discussion.. It is the fucking score sender freezing thats the problem.


    Eh, you're the only person that's reported such an issue as far as I'm aware. I'm not too worried.

    #19 Bertrude

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    Posted 18 February 2013 - 06:48 PM

    Eh, you're the only person that's reported such an issue as far as I'm aware. I'm not too worried.

     

    It does not really matter anymore, as I have reached my max for sent scores today... But thanks for the concern.

     

     

    I get the impression that being active on CEF (repeating "forums" is redundant) is meant to impress me. Swing and a miss.

    Still, 100k per hour is very impressive. And stupid. Spending an average of 36 seconds per game load is -far- too fast, and you -will- get frozen.

    All our program manager modules are coded in python. Where did you get the impression that we would "make our own code language"?

     

    I assure you, that me mentioning I am from CEF, has nothing to do with me trying to impress you.. 

    I don't know you, I could care less what some 25 year old British moderator on a neopets hacking forum has to say. (Assuming you are British from the Attitude/Teeth) I was more so just re-assuring you, that if I lost access to the program manager, it would not be the end of the world for me.. As I am very skilled when it comes to memory editing..

    I also laugh at the choice of the word "redundant." Like I was banging it into your head or something? Not not at all, I was not being repetitive.. I said the word once..

    I also assumed it would be clear to you that, if it was not for the community that I came from.. NeoCodex would not even exist right now.

    (Not taking credit for anything, just pointing out the obvious.)

    If I was trying to impress you, I would be releasing my own shit. But honestly, it seems like a pretty effortless community to be contributing towards...

    No bypass needed/no security checks, it really is not that hard to hack.. 

    So I find it hilarious you expect me to appreciate all the "hard work" you guys put in to it... When flash games are something a 11 year old hacks in order to gain his first little bit of experience with cheat engine, and Visual Basic/C# or whatever the fuck they choose to put it all together in. You get the point.

     

     

     

    Edit: Re-read NeoQuest's post, he says sLAUGHTER coded it inside of the program manager.... and what the fuck is Python? lern2code


    Edited by Bertrude, 18 February 2013 - 06:52 PM.


    #20 Sweeney

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    Posted 18 February 2013 - 06:54 PM

    It does not really matter anymore, as I have reached my max for sent scores today... But thanks for the concern.
     
    I assure you, that me mentioning I am from CEF, has nothing to do with me trying to impress you.. 
    I don't know you, I could care less what some 25 year old British moderator on a neopets hacking forum has to say. (Assuming you are British from the Attitude/Teeth) I was more so just re-assuring you, that if I lost access to the program manager, it would not be the end of the world for me.. As I am very skilled when it comes to memory editing..
    I also laugh at the choice of the word "redundant." Like I was banging it into your head or something? Not not at all, I was not being repetitive.. I said the word once..
    I also assumed it would be clear to you that, if it was not for the community that I came from.. NeoCodex would not even exist right now.
    (Not taking credit for anything, just pointing out the obvious.)
    If I was trying to impress you, I would be releasing my own shit. But honestly, it seems like a pretty effortless community to be contributing towards...
    No bypass needed/no security checks, it really is not that hard to hack.. 
    So I find it hilarious you expect me to appreciate all the "hard work" you guys put in to it... When flash games are something a 11 year old hacks in order to gain his first little bit of experience with cheat engine, and Visual Basic/C# or whatever the fuck they choose to put it all together in. You get the point.
     
    Edit: Re-read NeoQuest's post, he says sLAUGHTER coded it inside of the program manager.... and what the fuck is Python? lern2code


    Oh. You're certifiable.
    My mistake.

    #21 ShadowLink64

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    Posted 18 February 2013 - 06:57 PM

    I also assumed it would be clear to you that, if it was not for the community that I came from.. NeoCodex would not even exist right now.

    What exactly do you mean by this? I hadn't even heard of CEF before reading this thread.

     

    So I find it hilarious you expect me to appreciate all the "hard work" you guys put in to it... When flash games are something a 11 year old hacks in order to gain his first little bit of experience with cheat engine, and Visual Basic/C# or whatever the fuck they choose to put it all together in. You get the point.

    I'm pretty sure we don't hack anything here. If anything, the score sender is the only thing that is remotely related to "hacking"
     

    Edit: Re-read NeoQuest's post, he says sLAUGHTER coded it inside of the program manager.... and what the fuck is Python? lern2code

    You haven't heard of the Python programming language? It's one of the four canonical languages used at Google, and is quite popular.



    #22 Sweeney

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    Posted 18 February 2013 - 07:03 PM

    CEF is the Cheat Engine Forums (which is why I pointed out that saying "CEF forums" is redundant).

    It's not as old as we are, as far as I know, and nothing to do with out founding since we were still using artmoney back then.

    #23 ShadowLink64

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    Posted 18 February 2013 - 07:08 PM

    CEF is the Cheat Engine Forums (which is why I pointed out that saying "CEF forums" is redundant).

    It's not as old as we are, as far as I know, and nothing to do with out founding since we were still using artmoney back then.

    Yep, I looked it up after seeing it mentioned in here.

     

    As far as I know, it has no bearing whatsoever on what we do or have done in the past. ^_^ That's why I'd like a clarification.



    #24 Bertrude

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    Posted 18 February 2013 - 07:14 PM

    Your programs consist of memory editing and macro's... No, not exactly hacking.. But viewed in the majority of the legit players eyes inside the gaming community as hacking... So sorry I used that choice of word, for lack of a better term next I will use CHEATING.

    It is really only cheating. Hacking consists of keyloggers/RATs/sql injections/etc.. Where you gain control/access to information.. 

     

    I'm not certified as a coder, but I have accomplished my fair share of things that 80% of people can't.. 

    So sorry I am on guard when I get such a warming welcome to the community from a moderator.

     

     

    Either way, Art Money would not exist if it was not for cheat engine. 

    I'm positive CEF has been around for longer.. When was this forum started?



    Yep, I looked it up after seeing it mentioned in here.

     

    As far as I know, it has no bearing whatsoever on what we do or have done in the past. ^_^ That's why I'd like a clarification.

     

     

    Well then sir, you either did not take a look inside of the forums.. Or you are retarded.


    Edited by Bertrude, 18 February 2013 - 07:12 PM.


    #25 ShadowLink64

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    Posted 18 February 2013 - 07:24 PM

    Your programs consist of memory editing and macro's... No, not exactly hacking.. But viewed in the majority of the legit players eyes inside the gaming community as hacking... So sorry I used that choice of word, for lack of a better term next I will use CHEATING.

    It is really only cheating. Hacking consists of keyloggers/RATs/sql injections/etc.. Where you gain control/access to information.. 

     

    I'm not certified as a coder, but I have accomplished my fair share of things that 80% of people can't.. 

    So sorry I am on guard when I get such a warming welcome to the community from a moderator.

    If you have a look at what programs we do have, there is no memory editing happening. Perhaps in the construction of the Score Sender, sLAUGHTER might have viewed the memory contents of the flash games to discern what encryption Neopets is using on their scores, but all the program does is send HTTP requests to their server. The programs are entirely macros.

     

    Speaking of SQL injection, why does CEF run 7 year old forum software? I hear phpBB has quite a few vulnerabilities (just from searching for Invision Power Board vulnerabilities to protect our own community). IPB always has updates available because of vulnerabilities. :/

     

    Also, 80% of people don't possess any programming knowledge, so that is a rather lackluster achievement.



    Well then sir, you either did not take a look inside of the forums.. Or you are retarded.

    Please, enlighten me with an explanation of how Cheat Engine was involved with what we do here. The only memory tools we have used in our 9 year history is Artmoney.




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