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Key Quest AP


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#1 iloveorange

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Posted 03 October 2010 - 06:16 PM

It seems like it wouldn't be too terribly difficult for some superior codexians. I also know nothing about auto players, just a suggestion. :/

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    #2 Torque

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    Posted 03 October 2010 - 06:18 PM

    i feel like this would be extremely trackable and easily freezable since youre playing actual people

    #3 RealRacingFan

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    Posted 03 October 2010 - 06:30 PM

    This would be great, but as in the above post, you'd be tracked and you're gonna be playing against real people. So, it's better off making 2 accounts and playing KQ.

    #4 jcrdude

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    Posted 03 October 2010 - 06:54 PM

    Think again.

    First off, this obviously can't just be sent because you are competing against other people.

    Next, all the games are click-oriented IIRC. This would require any program to actually load the game and not just simulate it like every program does.

    Next, TNT changes the game line-up sporadically. This would require a new solution to be developed for the new minigame.

    Next, it's still a board game. Even without program-caliber skills, a lucky player could still theoretically win.

    Next, you need to consider a problem that exists in Player v. Player. Typically the person with the fastest computer and connection speed wins. This would likely be the case with a Bot v. Bot game.

    Lastly, there's the ethical question. Which is less ethical:
    • Botting restocking where there are often hundreds of people refreshing a shop... and even a bot can't GUARANTEE a competitive buy against skilled people.
    • Botting in a 1-on-1 game. You would be specifically targeting one person and saying "You don't stand a chance of winning this game."
    If you are winning every single game, pretty soon nobody will want to play you anymore... unless you use a side account, but that gets back to the original suggestion.

    #5 iloveorange

    iloveorange
    • 90 posts

    Posted 04 October 2010 - 03:19 PM

    Think again.

    First off, this obviously can't just be sent because you are competing against other people.

    Next, all the games are click-oriented IIRC. This would require any program to actually load the game and not just simulate it like every program does.

    Next, TNT changes the game line-up sporadically. This would require a new solution to be developed for the new minigame.

    Next, it's still a board game. Even without program-caliber skills, a lucky player could still theoretically win.

    Next, you need to consider a problem that exists in Player v. Player. Typically the person with the fastest computer and connection speed wins. This would likely be the case with a Bot v. Bot game.

    Lastly, there's the ethical question. Which is less ethical:

    • Botting restocking where there are often hundreds of people refreshing a shop... and even a bot can't GUARANTEE a competitive buy against skilled people.
    • Botting in a 1-on-1 game. You would be specifically targeting one person and saying "You don't stand a chance of winning this game."
    If you are winning every single game, pretty soon nobody will want to play you anymore... unless you use a side account, but that gets back to the original suggestion.


    dream killer! :* ( thanks for looking though.

    #6 J03

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    Posted 04 October 2010 - 05:43 PM

    Bot vs. Bot, who will win?

    #7 Faval

    Faval
    • 637 posts

    Posted 05 October 2010 - 07:47 AM

    The one with the better computer/connection as he said :p

    dream killer! :* ( thanks for looking though.


    He didn't say it was impossible. It's just...not worth it that's all :p

    #8 flashraven

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    Posted 05 October 2010 - 08:17 AM

    He didn't say it was impossible. It's just...not worth it that's all :p


    Yes. Too much effort for an uncool game.


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