Good if you don't want to use score senders and can't be bothered to play. Copy and paste into SCAR 3.22 (Click here to download.) Some of them, I programmed from scratch. The others I adapted from the code samples. Will add more as I get to writing them nicely.
How to Use Scar (adapted from gamerzplanet.net)
Tug of War
Achieves max score (depending on settings) Leave the game at the main menu, specify the flash thing as the client window and press run. Plays and send scores 3 times without you having to do anything. Press right click to stop the script.
Program Tug_o_War; Var x,y :integer; // Made By Ovonel //Play in Regular 650x390 //Leave Game at Start Screen and Run the Script //Change Settings if Needed //Settings const timestoplay = 3; keydownfrequency = 30; //(How long in between key presses in ms) keydownrandomness = 30; //(Random time in between 0~x to be added to keydownfrequency) //Variable Declaration var t,f,r:Integer; Procedure ASDW; Begin Sendkeys('A'); Wait(f+Random(r)) Sendkeys('S'); Wait(f+Random(r)) Sendkeys('D'); Wait(f+Random(r)) Sendkeys('W'); Wait(f+Random(r)) end; Procedure StartScreen; begin Wait(2000); Writeln('Program Started'); If(GetColor(179,369) = 2440564) Then begin Wait(1000+Random(1000)); Writeln('Start Game'); ClickMouse(101,367,True); Repeat Wait(100+Random(100)); Until((GetColor(210,184) = 2440564)) ClickMouse(210,184,True); Wait(1550+Random(600)) case random(5) of 0: ClickMouse(153,184,True); 1: ClickMouse(226,184,True); 2: ClickMouse(338,184,True); 3: ClickMouse(420,184,True); 4: ClickMouse(500,184,True); end; end; end; Procedure Play; begin Repeat //If a Spell Is Needed If(FindColorTolerance(X,y,3246790,165,53,165,77,5)) Then ASDW; Wait(f+Random(r)) SendKeys('A') Until(IsMouseButtonDown(False) or (GetColor(473,120) = 13298425)); end; Procedure Ending; begin ClickMouse(373,369,True); //SendScore Wait(1000+Random(2000)); ClickMouse(340,134,True); //RestartGame end; //Start of Program begin Activateclient; t := timestoplay; f := keydownfrequency; r := keydownrandomness; repeat; StartScreen; Wait(0+Random(1)); Play; Ending; t := t - 1 until((t = 0) or IsMouseButtonDown(False)); end.
Zurroball
Achieves 1000np up to a very high score (depending on settings) Leave the game at the main menu, specify the flash thing as the client window and press run. Plays and send scores 3 times without you having to do anything. Adapted from sample script provided.
//Zurroball Script// program ZurroBall; var x, y, ballcolor, played, clicks: Integer; const timestoplay = 3; numberofclicks = 60 procedure BeginGame; begin if FindColor(x, y, 16727871, 33, 158, 254, 376) then ClickMouse(x, y, True) else ClickMouse(299, 199, True); end; begin repeat clicks := 0; BeginGame; Wait(1000); ballcolor := GetColor(245, 89); repeat repeat Wait(25); until FindColorTolerance(x, y, ballcolor, 5, 150, 449, 264, 20); ClickMouse(x, y, True); Inc(clicks); WriteLn('clicked for time number ' + IntToStr(clicks)) until (clicks = numberofclicks); ClickMouse(562, 380, True); Inc(played); Wait(3000); ClickMouse(303, 293, True); Wait(2000); until (played = timestoplay); end.
Edited by ovonel, 16 October 2011 - 05:45 PM.