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Score Sender Guide?


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#1 Kiraush

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Posted 01 August 2017 - 01:54 AM

I was wondering if there's any guides that can get you fairly familiar with how to go about score sending properly?

I want to work my way up to getting my trophy case growing, however I am far too intimidated with the risk of a single mistake being the death of the account I'm working on. (Was thinking about using a random account to get the hang of it, then moving to my main)

 

Any good guides you would recommend? Bonus points if someone would have a generic score list thrown together that I could go through and randomize a little. :)



#2 Liesa

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Posted 01 August 2017 - 08:03 AM

If you want to go for trophies I'd honestly suggest learning how to AoB or Array of Bytes. It' much safer and so much harder to fuck up than score sending because you're actually playing the game.



#3 KaibaSama

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Posted 01 August 2017 - 09:58 AM

Our guide directory has a number of guides on score sending:

http://www.neocodex....uide-directory/



#4 Cannabis

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Posted 01 August 2017 - 10:56 AM

I'm also eventually going to post my SS guide on the lazy peoples guide to neopets (when I'm not being lazy)



#5 Kiraush

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Posted 01 August 2017 - 02:27 PM

If you want to go for trophies I'd honestly suggest learning how to AoB or Array of Bytes. It' much safer and so much harder to fuck up than score sending because you're actually playing the game.

 

I had never thought about Cheat Engine working with Neopets!

I feel much more comfortable with this, thank you!



#6 Pyro699

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Posted 02 August 2017 - 06:34 AM

I had never thought about Cheat Engine working with Neopets!

I feel much more comfortable with this, thank you!

Word of caution about using CheatEngine (I have used it and similar programs in the past)

 

There is a variable in the data that is sent about time and how the game has perceived time. If you slow down the program, or change a variable without also changing a couple others, it can flag the account. Just make sure you know what you are doing because it is not a full-proof method ;)



#7 Generic

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Posted 02 August 2017 - 02:04 PM

Word of caution about using CheatEngine (I have used it and similar programs in the past)

There is a variable in the data that is sent about time and how the game has perceived time. If you slow down the program, or change a variable without also changing a couple others, it can flag the account. Just make sure you know what you are doing because it is not a full-proof method ;)

This^^

Basically, long guide short, whether you're using cheat engine or score sending, TNT can see your time played and score. You need to watch out for if you got a score faster than is possible to get that score, or if you get a score that is impossible (eg too high ((or too low!)) or flat out not possible such as in games where a score can only be a multiple of 5 or something).

Edited by Generic, 02 August 2017 - 02:06 PM.


#8 Cannabis

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Posted 02 August 2017 - 02:47 PM

When in doubt wait 5 minutes to submit your score when using AoB




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