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[Guide] Return of Doctor Sloth Challengers


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#1 Warlord

Warlord
  • 3988 posts

Posted 22 February 2008 - 06:07 AM

You can't have this.

Edited by Warlord, 01 March 2008 - 06:17 AM.


#2 Highly-Advanced-Cube

Highly-Advanced-Cube
  • <font color='green'>Dutch4Life</font>

  • 549 posts

Posted 02 March 2008 - 06:07 AM

Garoo Elite Junior Squadron

Difficulty: 8
Starting HP: 8
HP increase: 0.7hp for each difficulty going up

Weapons:
- Bzzapper
- Glowing Battle Claw
- Goo Blaster
- Shaken Neocola Can
- Space Goggle Helmet
- Spacial Galactic Gloves
- Virtupets Energy Sabre
- Virtupets Megacon Helmet

Special:
- Inertia
- Fierce
- Defend
- Psychic Attack
- Aura
- Scorch
- Dark Shield

Garoo Elite Strike Commanders

Difficulty: 35
Starting HP: 35
HP increase: 3.2 for each difficulty going up

Weapons:
- Bzzt Blaster
- Garoo Elite Cannon
- Glowing Rock
- H4000 Helmet
- Red Scorchstone
- Virtublaster 5000
- Virtuglove 4000
- Virtupets X-514 Super Shield

Special:
- Life Drain
- Fierce
- Psychic Attack
- Defend

Garoo Elite Specialist Riilan


Difficulty: 175
Starting HP: 175
HP increase: 18.66hp for each difficulty going up

Weapons:
- Garoo Elite Cannon
- Goo Blaster
- H4000 Helmet
- Jade Scorchstone
- Space Fungus Spore
- Unstable Slime
- Virtublaster 3000
- Virtupets X-514 Super Shield

Special:
- Fierce
- Life Drain
- Korbat Shroud

Mutant Grundo Scouts


Difficulty: 10
Starting HP: 10
HP increase: 1hp for each difficulty going up

Weapons:
- Boots of Jumping
- Bracers of Fury
- Exploding Pizza Pasty
- Honey Goo Blaster

- Red Clockwork Grundo
- Sonic Melter
- Space Fungus Spore
- Spacial Galactic Gloves
Special:
- Aura
- Dark Shield
- Frost
- Inertia
- Psychic Attack
- Scorch

Garoo Elite Strike Commanders


Difficulty: 66
Starting HP: 66
HP increase: 6.8 for each difficulty going up

Weapons:
- Gold Handled Short Sword
- Goo Blaster

- Haunted Shield
- H4000 Helmet
- Melting Mirror
- Purple Scorchstone
- Red Clockwork Grundo
- Virtublaster 5000
Special:
- Berserk
- Fierce
- Life Drain

Edited by cube, 02 March 2008 - 06:07 AM.


#3 Lemonblood

Lemonblood
  • 2830 posts

Posted 02 March 2008 - 07:13 AM

Updated, above one is old as Bob Dylan.

Garoo Elite Junior Squadron

Difficulty: 2
Starting HP: 2
HP increase: 0.4hp for each difficulty going up

Weapons:
- Inertia
- Bzzapper
- Psychic Attack
- Goo Blaster
- Shaken Neocola Can
- Space Goggle Helmet
- Spacial Galactic Gloves
- Virtupets Energy Sabre

Special:
- Glowing Battle Claw
- Fierce
- Virtupets Megacon Helmet
- Aura
- Scorch


Garoo Elite Strike Commanders

Difficulty: 25
Starting HP: 25
HP increase: 2.6 for each difficulty going up

Weapons:
- Bzzt Blaster 2
- Garoo Elite Cannon
- Glowing Rock
- Red Scorchstone
- Virtublaster 7000
- Virtupets X-514 Super Shield

Special:
- Life Drain
- Johnsy
- Defend

Garoo Elite Specialist Riilan


Difficulty: 125
Starting HP: 125
HP increase: 15.22hp for each difficulty going up

Weapons:
- Jade Scorchstone
- Space Fungus Spore
- Unstable Slime
- Virtublaster 3000
- Virtupets X-514 Super Shield

Special:
- Life Drain
- Ixi Shroud

Mutant Grundo Scouts


Difficulty: 20
Starting HP: 20
HP increase: 2hp for each difficulty going up

Weapons:
- Boots of Squelching
- Bracers of Anger
- Exploding Pie Fair
- Honey Goo Shooter

- Space Fungus Spore
- Spacial Galactic Gloves
Special:
- Black Blocker
- Cold
- Nausea
- Psychic Attack
- Burn

Garoo Elite Strike Commanders


Difficulty: 92
Starting HP: 92
HP increase: 8.6 for each difficulty going up

Weapons:
- Gold Handled Short Sword
- H4000 Helmet


- H4000 Helmet
- Fierce
- Virtublaster 5000
Special:
- Berserk
- Purple Scorchstone
- Life Drain

#4 Waser Lave

Waser Lave

  • 25516 posts


Users Awards

Posted 02 March 2008 - 07:14 AM

If you got these from somewhere else, don't forget to give credit to where you found them. wink.gif

#5 adonis

adonis
  • 789 posts

Posted 02 March 2008 - 07:15 AM

I think this is really great smile.gif gj getting the info but as a suggestion it would be really usefull to show what icons that they use and block as well.

Edited by adonis, 02 March 2008 - 07:15 AM.


#6 Warlord

Warlord
  • 3988 posts

Posted 02 March 2008 - 07:18 AM

Some Guy

Difficulty: 2
Starting HP: 2
HP increase: 0.4hp for each difficulty going up

Weapons:
Stick
Some kind of gun


An Asshole

Difficulty: 666
Starting HP: 2
HP increase: 3hp for each difficulty going up

Weapons:
Bombs and shit
Another kind of gun

#7 Lemonblood

Lemonblood
  • 2830 posts

Posted 02 March 2008 - 07:19 AM

QUOTE (Warlord @ Mar 3 2008, 01:18 AM) <{POST_SNAPBACK}>
Some Guy

Difficulty: 2
Starting HP: 2
HP increase: 0.4hp for each difficulty going up

Weapons:
Stick
Some kind of gun


An Asshole

Difficulty: 666
Starting HP: 2
HP increase: 3hp for each difficulty going up

Weapons:
Bombs and shit
Another kind of gun


Dude! Give credit!

#8 Warlord

Warlord
  • 3988 posts

Posted 02 March 2008 - 07:23 AM

QUOTE (Lemonblood @ Mar 2 2008, 09:19 AM) <{POST_SNAPBACK}>
Dude! Give credit!


shamlessly leached from www.neocodexA+guides.com


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