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Neon AP - Updated


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#1 Splice

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Posted 28 September 2011 - 07:47 PM

Neon AP has been updated. We have added a few new features and fixed some minor bugs. The changes are as follows:

Added:

- When an item is enabled (highlighted with green) you can choose to do any of the following additional actions:

  • Send to Inventory - Removes selected items from your shop, putting it back in your general inventory.
  • Send to SDB - Removes selected items from your shop, putting it into your SDB
  • Send to Trading Post - Removes selected items from your shop and places them in the trading post. If this is selected, you will be asked to provide a wish list which will appear in the lot. All currently selected items are placed into a single lot.
Spoiler

  • Send to Auction House - Removes selected items from your shop and posts them to the AH. If this is selected, you will be asked for a starting bid, and min increment amount for each item.
Spoiler


* Send to Trading Post and send to Auction House are options for Advanced Members only.
- Added the option to reset all settings to default.
- The estimated worth of the shop is displayed on the bottom right of the status bar.


Bug Fixes:

- It is now possible to see a manually marked item without having to click elsewhere.
- Using the None, Un-Priced or All buttons no longer changes the location of the cursor.
- Manually pricing an item no longer hides the main Neon AP window.

Notes:
- If the shop contains multiples of a single item, only one will be moved at a time.
- In order to pick up these changes, please uninstall/reinstall Neon AP or restart your Program Manager.


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    #2 iargue

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    Posted 28 September 2011 - 07:50 PM

    Inb4 scot posts Share the Load

    Spoiler


    #3 Scot

    Scot
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    Posted 28 September 2011 - 07:50 PM

    Posted Image

    #4 Boggart

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    Posted 28 September 2011 - 08:27 PM

    My Lord Scot, horrid.

    My Lord Splice, awesome :D

    #5 baby0firefly

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    Posted 28 September 2011 - 08:41 PM

    love it! scot- that was disturbing lol.

    #6 Cory

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    Posted 28 September 2011 - 08:49 PM

    Great job guys

    #7 iargue

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    Posted 28 September 2011 - 09:10 PM

    Where's the label that tells you the value of your shop pre price and the label that tells youths value of your shop post price? Kthxbye



    Well. You see.

    When you hit Load Shop. It tells you the shop value (Cool right?). Then when you price your items. It tells you your shop value (Now wai right?)

    So. You have it before you price. and you have it after you price.

    Some kind of wizardry maybe?

    #8 iargue

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    Posted 28 September 2011 - 09:34 PM

    Never noticed it in the previous version (maybe it doesnt really stand out).

    Edit; read Splices post on my laptop screen instead of my iPhone screen and can see it mentioned.

    ^- shoots self



    *pats*

    Just blame apple or something? :p

    #9 Fireball

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    • 236 posts

    Posted 29 September 2011 - 01:39 AM

    I'm glad to see the updates are out now! ^_^
    Hope everyone enjoys them!

    #10 annddd

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    Posted 29 September 2011 - 02:47 AM

    so exciting ~~~ thx

    #11 Neoquest

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    Posted 29 September 2011 - 05:57 PM

    Yay, it was actually quite fun to test because there was a lot to do. I hope we caught everything.

    #12 ilovepolkadots

    ilovepolkadots
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    Posted 02 October 2011 - 04:06 PM

    this is a very nice update :3
    i really do enjoy this program


    also i was wondering if in the future there would be a way to apply the "estimate worth" function to galleries?
    simply drawing from the prices in the database
    i am not sure if anyone else is interested in this, but i would certainly love the adaptation

    #13 AugustaGolf

    AugustaGolf
    • 19 posts

    Posted 02 October 2011 - 04:53 PM

    So last night I went through the process of setting up 10+ items in my stock to be sent to the Auction House. I was asked to input all the starting prices, increments, and duration. After completing this the "status message" said it was in Step 1: Moving Item or something. I went to bed figuring it would work itself out. This morning I had 2 UEs and it was still in Step 1 and all the time I had spent pricing (from multiple sources) had gone down the drain.

    I apologize if I should be posting bug reports elsewhere, doing this last minute before I head out for a few.

    Also this presents an opportunity for another feature. How about an option to re-list items with the same (or editable) prices after the auction/trade has expired? Simply remembering the price would eliminate so much time required to re-query those researched prices.


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