Health Point Class:
Strength Class:
Defense Class:
Intelligence Class:
Special thanks to talbs, Strategist, Keil, b3lldandy, Icey Defeat, and coeurdelion for contributing data with their own testing.
Edited by Yung, 27 April 2012 - 11:14 PM.
What works and what is paused · Email is limited to account activation and password resets.
Posted 31 December 2011 - 11:38 PM

POPULAR POST!
Edited by Yung, 27 April 2012 - 11:14 PM.
Posted 31 December 2011 - 11:41 PM
Posted 31 December 2011 - 11:59 PM
Edited by Jaxxen, 01 January 2012 - 12:01 AM.
Posted 01 January 2012 - 08:09 AM
Posted 01 January 2012 - 08:34 AM
Posted 01 January 2012 - 08:52 AM
Posted 01 January 2012 - 08:58 AM
O.O
This is some good work, always trained str manually but I might just reconsider it now!
+rep!
Any chance you tested out some of the def pots?
Posted 01 January 2012 - 11:07 PM
Not yet... that is what I am testing as we speak. Took a break to get more coffee.
As soon as I have something conclusive it will be posted here.
Running lower on funds so my end of testing is going to be limited for a few days until some people who owe me so NP make their weekly payments.
Edited by Jaws, 01 January 2012 - 11:09 PM.
Posted 02 January 2012 - 10:33 AM
Alright, sounds good enough
That's why I don't lend people nps, may gift at the most because usually they don't pay me back
Edit: Other lower cost boosters like the purity negg usually don't do much at all, I try stay away from anything that costs less than 20k
Posted 02 January 2012 - 11:14 AM
Posted 02 January 2012 - 11:19 AM
Posted 02 January 2012 - 11:35 AM
This has the base for some pretty awesome statistical work. Graphs! Charts! Tables!
Posted 02 January 2012 - 12:40 PM
Edited by coeurdelion, 02 January 2012 - 12:42 PM.
Posted 02 January 2012 - 12:49 PM
Posted 02 January 2012 - 12:54 PM
Posted 02 January 2012 - 01:02 PM
Just some info for those who wish to train using stat increasers... I only train level and endurance at the mystery island training school and the best way would be to overtrain your endurance to be (3 x current level + 3) and then train another level and continue back with endurance..
This is an example:
Level 50, So i train my endurance until 153... then i train 1 time on level
This becomes level 51, and i continue back endurance until 156..
Strength and defence are using the stat increasers...
Posted 02 January 2012 - 05:47 PM
Posted 02 January 2012 - 08:19 PM
It would be courteous to credit b3lldandy in your original post instead of taking his data without attributing it to the proper source.
Edited by Jaxxen, 02 January 2012 - 08:20 PM.
Posted 05 January 2012 - 10:39 PM
Posted 05 January 2012 - 11:32 PM
Posted 05 January 2012 - 11:34 PM
I love you all for doing all these tests. I'm torn between using Altador Strength Potions and Bubbling Fungus Potions, but the data helps me a lot with considering how to train. Your comprehensive testing is really helping me out with deciding how to train my level 180+ pet. If you need testing items in the STR or HP area, I can help out. I have over 1m to spare.
Posted 06 January 2012 - 12:44 AM
Posted 06 January 2012 - 12:56 AM
Posted 06 January 2012 - 01:13 AM
Posted 06 January 2012 - 01:26 AM
Energising Elixir
10 @ 99.9k = 999k
Increased: 2 HP
Details:
+0 HP - 8 times***
+1 HP - 2 times
+2 HP - 0 times
Approximately - 500K per Hit Point
***Possible Note: Test Subject had 268 HP initially. Is there a possible limit at 270 HP with Energizing Elixir?
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