Habitarium AP?
Started by Artleyz, Sep 23 2012 05:02 PM
3 replies to this topic
#1
Posted 23 September 2012 - 05:02 PM
#3 Guest_idonotexist_*
Posted 23 September 2012 - 05:06 PM
Damn. Beat me to it xD lol
#4
Posted 23 September 2012 - 05:14 PM
Yes, but I still think it would be beneficial to have a Habitarium AP. For one, it takes me nowhere near 20 minutes if played for 100k+ NP daily.
I've found that the nesters make comparable or better experience than the workers if you flip them at 50minutes. The purple gems at level 50 must be clicked or else a lockout happens. Workers/nesters need to be put in housing automatically so that there is no down time.
It just doesn't make much sense to me why there isn't an AP for this, unless it's a problem with coding it. The game is pretty robotic in what you have to do. Plus it would probably be a lot safer than Abrosia, and it could be kept on safely overnight in an "afk" mode or something of that nature.
I just can't get myself to level up to 50 for a third time, even if it really WAS only 20 minutes of play per day.
I've found that the nesters make comparable or better experience than the workers if you flip them at 50minutes. The purple gems at level 50 must be clicked or else a lockout happens. Workers/nesters need to be put in housing automatically so that there is no down time.
It just doesn't make much sense to me why there isn't an AP for this, unless it's a problem with coding it. The game is pretty robotic in what you have to do. Plus it would probably be a lot safer than Abrosia, and it could be kept on safely overnight in an "afk" mode or something of that nature.
I just can't get myself to level up to 50 for a third time, even if it really WAS only 20 minutes of play per day.
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