I'd like to think that searching for AoB's whenever you're ready to cheat on a game is boring and a turn-off for me personally to go through the trouble.
I'll show you guys how to make a cheat table using AoB's. Much less hassle. No scanning, no changing of things really, just open the CT file in CE, attach to the process, and be on your way, pretty much.
Let's use this code for example.
Meerca Chase II Maze Walls/Red Neggs/Tail DO NOT effect you: (Credits to Coilvect) 9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08 ==> 99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
The first code (before the "==>") will be called the DISABLE code. The second code will be the ENABLE code.
The reasoning for it being "backwards" like this, is because the code STARTS OUT as "disabled", because obviously there are no cheats in the main game. So you change it to ENABLED, thus changing the code. The code will change when you turn the script on and off, toggling the cheat. The DISABLE code will return the game back to normal.
Alright, so I'll assume you have CE open and attached to the corresponding Flash process. Ignore the possibly inconsistent screenshots, I'm currently too lazy to take my own, so I'll use others.
Step 1: Go to Memory View.
Step 2: Hit Ctrl + A. Feel free to close Memory View. (unless you're adding more codes later)
This window will open up.
Step 3: Get your codes from before.
We've established how the codes are DISABLE and ENABLE. I'm not great at explaining, so I'll color code it for you. I made the ENABLE code blue, and the DISABLE red.
--------------------
Meerca Chase II
Maze Walls/Red Neggs/Tail DO NOT effect you: (Credits to Coilvect)
9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08 ==>
99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
--------------------
This is the code you'll put into the Auto Assembler.
[ENABLE]
label(invincible)
registersymbol(invincible)
aobscan(invincible_address, 9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08)
invincible_address:
invincible:
db 99 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
[DISABLE]
invincible:
db 9d 02 00 0d 00 96 08 00 04 01 08 0a 04 01 08 08
unregistersymbol(invincible)
Use this as a template, by all means.
You don't have to change the labels, but for consistency, I did.
Step 4: Enter the code into the Auto Assemble window.
You should end up with this, if you copied and pasted correctly.
Step 5: Add it to your Cheat Table. Do this by going to File -> Assign to current cheat table
Step 6: You can now close the Auto Assemble window, and you'll see that you have a new listing in your Cheat Table called "Auto Assemble script". Double-click the name, change it to Invincible (put the name of the game in the title if you would like as well).
Step 7: (optional) If you're going to have many games in your CT, I'd suggest using Group headers. Right click the Cheat Table area, and Create Header. Type in the Group name ("Meerca Chase II" in this case...) and press OK. After this, drag the corresponding cheats into that header. To tidy things up, right-click the header ("Meerca Chase II"), go down to Group Config in the menu, and select "Hide children when deactivated", and "(De)Activating this entry (de)activates children"
So now you should have a nice and tidy Cheat Table going. I'll share mine at the bottom of the post. It's not complete whatsoever, but it's a starting point. When you activate a group header, the children will show for it. Should end up with something like this.
Once it's checked like so, it'll be activated. Go nuts. Fuck up the economy, I don't care.
Step 8: Save your CT. It's the floppy disk icon. I trust you know what to do.
Step 9: Open the CT whenever you want to cheat, attach to process, and go.
--------------
Notes:
- Using codes with wildcards ("??") in the AoB's won't work...but there may be a way around it.
This will make the entire process much faster.
Hopefully I didn't over-complicate it. Let me know how it goes for you all.
Attached is my personal Cheat Table, it's far from complete. Perhaps you awesome guys can collaborate on a mega-CT rather than a mega-"do it yourself" list.
Also attached: an Altador Cup Cheat Table, with the Make Some Noise AoB by GATX, and the YYB AoB...also by GATX. Give him some rep. Guy deserves it. I just put it in here for convenience.
There are currently no working AoB's for SoSd or Slushie Slinger, as far as I've tested. Feel free to comment or PM me otherwise.
Attached Files
Edited by sLAUGHTER, 01 June 2013 - 12:32 AM.