Atlas is a disease being developed by a Terrorist group. The disease only triggers after death.
When you die, you will be ressurected and become a zombie, like the rest. Of course, it would be
game over instead of just becoming a zombie.. The disease was released due to one of the scientists
going mad, and injecting the disease into his bloodstream. Since this cannot do anything until death,
he killed hi'mself.
The game is going to be a FPS, Realistic, Single Player Survival game, where you must not be killed by the zombies.
Here is the reason for First-Person, (quote Jacob):
["your running backwards shooting the zombie, and BOOM you run directly into another one, it turns around, and RIPS YOUR FREAKING HEAD OFF!!!!!!!!!!"]
I mean, who can look behind themselves? You never know what could be behind you, it could be a zombie,
or it could be a wall. Either way its going to scare the crap out of you.
There will be 5 engines we will be using.
Rendering - IrrLicht
Physics - Newton
Audio - FMOD
AI - Atlas Engine
Main - Atlas Engine
The Atlas Engine is the main engine, its what makes the game work.
There is something cool about the zombies.
When they dont see you, they are inactive and walk around slowly.
When they SEE you, they run at very high speeds chasing you.
Around every 6 seconds they leap about 10 feet.
The only way to kill a zombie, is to shoot them directly in the head.
As we come up with more ideas, the game will become better.
At least we have a concept this ti'me
Many thanks to Ji'm for helping me with the concept.
I will be needing a team.
The people I will be needing:
1 Concept Artist (to help us with ideas and such)
2-3 C++ Programmers
2 Quake 3 Mappers
1-2 Model Designers
1 Audio Manager (collects audio, composes, etc)
I copied that from my post in another forum.
Someone has got do to at least one of those jobs :dontgetit:
A cool feature about this game is, you can blast the zombies with your friends.. 3 on 1 woot
by the way, no. I'm not selling.
Edited by //.Razor, 09 June 2004 - 06:16 PM.