Why don't you guys add a link with loc_ref.php to take you there automatically? Make it so it opens in a new tab
Item Lookup Utility
#51
Posted 28 February 2008 - 09:25 AM
Why don't you guys add a link with loc_ref.php to take you there automatically? Make it so it opens in a new tab
#52
Posted 28 February 2008 - 09:29 AM
Could do that if somebody can change the xml output to have each owner name parsed as a loc_ref link for me.
#53
Posted 28 February 2008 - 09:39 AM
That shouldn't be too hard
Am I doin it rite?
Have we lost the functionality to search by parts of the name? Do we have to put the full name in?
Can we also expand that flash search box based on the users browser window?
#54
Posted 28 February 2008 - 09:43 AM
Am I doin it rite?
Have we lost the functionality to search by parts of the name? Do we have to put the full name in?
Can we also expand that flash search box based on the users browser window?
Well it's not going to find anything for Secret Lab Map since it's actually Secret Laboratory Map.
Expand what?
#55
Posted 28 February 2008 - 09:43 AM
Am I doin it rite?
Have we lost the functionality to search by parts of the name? Do we have to put the full name in?
Can we also expand that flash search box based on the users browser window?
Secret Lab Map is the wrong name... you need Secret Laboratory Map
Bastard, LW
#56
Posted 28 February 2008 - 09:45 AM
Bastard, LW
Slow noob.
Anybody think of anything to change/add?
#57
Posted 28 February 2008 - 09:48 AM
Anybody think of anything to change/add?
Isn't this item look-up going to render the 'Faerie reQuest' tool useless?
#58
Posted 28 February 2008 - 09:50 AM
They aren't in competition.
#59
Posted 28 February 2008 - 09:52 AM
Expand what?
And thanks
I must be doing something wrong
#60
Posted 28 February 2008 - 09:55 AM
And thanks
I dunno if it'll stretch the components properly if you make it wider...as far as I know they're all fixed width.
Does it really need to be wider?
#61
Posted 28 February 2008 - 09:55 AM
....I know that
It could be used as a selling point to potential members.
#62
Posted 28 February 2008 - 10:02 AM
Does it really need to be wider?
I should see it in action to see if it does show up nicely
I think it knows that I don't play so it's secretly telling me that I don't even need this so why am I bothering
#63
Posted 28 February 2008 - 10:08 AM
#64
Posted 28 February 2008 - 10:15 AM
#65
Posted 28 February 2008 - 10:18 AM
Nvm, I got it.
http://www.neocodex....036;owner=OWNER
Edited by Laser Wave, 28 February 2008 - 10:19 AM.
#66
Posted 28 February 2008 - 10:23 AM
Of course, then you'd need to include the price, too... otherwise you get an error.
#67
Posted 28 February 2008 - 10:29 AM
Of course, then you'd need to include the price, too... otherwise you get an error.
Well you get an error but it also gives you a nice link to the actual item too so that might be the best way to do it.
Or if you just stick "&buy_obj_confirm=yes" onto the end of the link it's fine.
Edited by Laser Wave, 28 February 2008 - 10:30 AM.
#68
Posted 28 February 2008 - 10:31 AM
Or if you just stick "&buy_obj_confirm=yes" onto the end of the link it's fine.
Or if you list the price as 100000 anyway, it doesn't error, and it still lets you choose whether to buy or not, having seen the price.
#69
Posted 29 February 2008 - 08:17 AM
#70
Posted 29 February 2008 - 08:20 AM
Good.
Now make it give me 10,000np every time I click on it
#71
Posted 29 February 2008 - 09:08 AM
It's amazing how quickly this item look-up has grown already. What else do you have planned for it Laser?
#72
Posted 29 February 2008 - 09:16 AM
It's amazing how quickly this item look-up has grown already. What else do you have planned for it Laser?
What errors?
And it depends what people suggest.
#73
Posted 29 February 2008 - 12:34 PM
And it depends what people suggest.
There should be a php and flash based version!
#74
Posted 29 February 2008 - 02:55 PM
And it depends what people suggest.
I'll try it again now and get some screenies if the errors occur again
Edited by Oaken, 29 February 2008 - 03:00 PM.
#75
Posted 01 March 2008 - 04:13 PM
Hmm, looks kind of complicated. I have no experience in ActionScript so Laser will have to comment on this.
We are thinking of adding rarities and main shop IDs into the information table, though we need to iron out how we are going to retrieve this data. It will only get better everyone.
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