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10 Sends per day ruining economy?


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#1 ColonelHayden

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Posted 15 December 2009 - 11:48 AM

What do people think? Sure, those who play long periods each day may like this, or some may hate SS'ers for this because they don't have to spend any extra time themselves and make super profits. What are people's thoughts? I'm not sure when this started, I've only been playing for three weeks now that I've started back up again, but this had to have done something bad for the economy! Thoughts? When is the 10x/day going to end btw?

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    #2 Map

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    Posted 15 December 2009 - 12:02 PM

    On the main page of Neopets, it says that the Neopets send-ten event will end at "year's-end", so, January 1st. :)

    #3 ColonelHayden

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    Posted 15 December 2009 - 12:09 PM

    Don't spend too much time on the page front. Didn't know people actually read what's on that thing!

    #4 Elindoril

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    Posted 15 December 2009 - 12:15 PM

    The economy is already wonky as it is, and if this makes it worse, well it doesn't really bother me at all.

    #5 madelined

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    Posted 15 December 2009 - 12:17 PM

    This isn't affecting me at all.

    i dont think 10 sends make that much of a difference

    #6 ColonelHayden

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    Posted 15 December 2009 - 12:40 PM

    I thought that because certain games take a whopping 90 seconds to send each score for 1k np that it would make things get funky like making everything cost more.

    Where's the balance though? What money is going out of the economy? Only what you spend rs'ing but that is hardly anything. Where's the pull of money out of the economy instead of just flooding in and going player to player?

    #7 Elindoril

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    Posted 15 December 2009 - 12:53 PM

    What money is going out of the economy?

    Every time people use it on Main Shops and the Hidden Tower, they are sinking the cash out of the economy, it has always been that way, and that is how the money leaves the economy of the players.

    Compared to what is shipped into the Hidden Tower, what people get from games is nothing.

    Edited by Elindoril, 15 December 2009 - 12:56 PM.


    #8 ColonelHayden

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    Posted 15 December 2009 - 01:01 PM

    just visited the Hidden Tower for the first time in forever. People actually buy from there? Why? Can't buy that stuff from anywhere else I guess?

    #9 Elindoril

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    Posted 15 December 2009 - 01:02 PM

    just visited the Hidden Tower for the first time in forever. People actually buy from there? Why? Can't buy that stuff from anywhere else I guess?

    The price is always the same, unlike the economy, and people always buy from there at least once for the avatar, and they might as well if they want a SoS, Baby Paint Brush, FQD, etc, etc.

    #10 jcrdude

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    Posted 15 December 2009 - 01:14 PM

    10 sends per day is certainly helpig out my shops. In terms of pure income coming into the economy, there is more and more now.

    If a normal person liked 5 games and played them for 1000 NPs 3 times per day, and that same person played games to 10 times per day now, their daily income has increased to 50,000 a day with no extra expertise.

    I'm glad for the extra income, as the economy should start leveling back out after the new year begins, and I will have made my profit.

    #11 Eliam

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    Posted 15 December 2009 - 01:41 PM

    The economy was already irreparably fucked up before they did that.

    #12 Joanna

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    Posted 15 December 2009 - 02:24 PM

    Its not really effecting me either. I can stand to sit and play games that many times anyways.

    #13 Shinigami88

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    Posted 15 December 2009 - 04:01 PM

    i agree wif jcr =P evry1s bit richer now and stuff in my shop hav definitly been goin faster, guess more people hav more money to buy stuff they want

    #14 Andy

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    Posted 15 December 2009 - 04:06 PM

    Yes it has screwed the economy, just look at the prices of codestones, 10 sends started on Nov 17. http://www.neocodex....66-eo-codestone

    #15 unworthy

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    Posted 15 December 2009 - 04:18 PM

    It has probably inflated a few items such ad lab maps and treasure maps. All the people who couldn't afford lab maps now can so the prices have raised accordingly. There are a few things that go up but at the same time many lower items will not go up that much because if they are for quests people still wont pay more for them knowing that what they receive as a prize will not be worth as much. Truthfully I do not think that many neopians are smart enough inflate items knowing that people can buy them. There are many but in the grans scheme of things it will not last much longer and there probably arent that many changes.

    #16 Elindoril

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    Posted 15 December 2009 - 04:27 PM

    Yes it has screwed the economy, just look at the prices of codestones, 10 sends started on Nov 17. http://www.neocodex....66-eo-codestone

    That is the only codestone to be highly effected, I have not seen the other ones go that high, though, that itself is not even that big of an increase, it's just a minor inconvenience.

    #17 Andy

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    Posted 15 December 2009 - 04:47 PM

    That is the only codestone to be highly effected, I have not seen the other ones go that high, though, that itself is not even that big of an increase, it's just a minor inconvenience.


    For those who don't play flash games it becomes a bit of a hassle.

    #18 Elindoril

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    Posted 15 December 2009 - 04:55 PM

    For those who don't play flash games it becomes a bit of a hassle.

    I play don't flash games either, and there are also other ways of making cash on the site besides flash games, and those who really need codestones already have some sort of income as it is.

    #19 iargue

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    Posted 15 December 2009 - 05:38 PM

    Np Gen > Score Sending. :)

    #20 Elindoril

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    Posted 15 December 2009 - 05:44 PM

    Np Gen > Score Sending. :)

    Score Sending isn't killing the economy, it's iargue!

    #21 unworthy

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    Posted 15 December 2009 - 06:04 PM

    I just manually ab'ed an ub! that makes up for me not playing flash games for the past 2 days hah

    All of the high demand low priced items will stay up. I originally thought the codestone rise was due to people anticipating a war for the plot. I guess not :(

    Edited by unworthy, 15 December 2009 - 06:09 PM.


    #22 Sweeney

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    Posted 15 December 2009 - 06:46 PM

    I just manually ab'ed an ub! that makes up for me not playing flash games for the past 2 days hah

    All of the high demand low priced items will stay up. I originally thought the codestone rise was due to people anticipating a war for the plot. I guess not :(

    If you did it manually, it's not auto-bought, is it?

    #23 unworthy

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    Posted 15 December 2009 - 10:37 PM

    If you did it manually, it's not auto-bought, is it?


    No I did it completely on my own :) If i'm bored I like rsing.

    #24 Core

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    Posted 15 December 2009 - 11:05 PM

    It's certainly effected the economy, but other things do that too. It's certainly helping me SS though :D

    #25 iargue

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    Posted 15 December 2009 - 11:18 PM

    No I did it completely on my own :) If i'm bored I like rsing.




    So. When your bored. You enjoy pressing f5 and seeing the same thing for hours on end?


    I would consider getting your head checked out...


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