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1ttyb1tty1

Member Since 06 Feb 2008
Offline Sep 10 2008 08:51 PM

Posts I've Made

In Topic: Return of Dr. Sloth Decoder

07 February 2008 - 12:57 AM

QUOTE(Kitsune @ Feb 7 2008, 03:39 AM) View Post
Yup, that's fine, it's just different orders of the 3 numbers. Just use the 3 different numbers found on the first line. You have 30 codes on the right hand side of the screen (in the space station), choose the numbers from the out-put box from the list and enter drag those ones onto the modifier box. So if you had 1-2-3 in the out-put, choose 1, 2 and 3 from the list. Make sense?


Combination doesn't matter. Whatever numbers show up in the out-put box are the codes you should choose. If you have an older version (maybe 7 hours ago) then you will need to translate the numbers in the out-put box to find out which code.

However there has been some trouble tonight getting triples to work sad.gif

I guess it is just not going to work for me ...tried all combos of the 3 #'s listed no solution.....even left space station and re-entered and got new message id to try.... blink.gif

QUOTE(1ttyb1tty1 @ Feb 7 2008, 03:48 AM) View Post
I guess it is just not going to work for me ...tried all combos of the 3 #'s listed no solution.....even left space station and re-entered and got new message id to try.... blink.gif



will get some sleep and try tommarrow when I can see again Thank you for all your help rolleyes.gif

In Topic: Return of Dr. Sloth Decoder

07 February 2008 - 12:31 AM

QUOTE(Kitsune @ Feb 7 2008, 03:22 AM) View Post
Yup that's correct up until the |7 part, you don't include that. I will now delete that because we don't want your code posted on a site that has programs smile.gif

Oh and it's not 8 in the char box. You put either 5, 6 or 6 depending on whether or not you have a range from A-E (5), A-F (6) or A-G (7)



thank you...I will try it now. Now I get 6 diffrent ##-##-## how do I use these in the space station? wink.gif

In Topic: Return of Dr. Sloth Decoder

07 February 2008 - 12:19 AM

QUOTE(Kitsune @ Feb 7 2008, 02:59 AM) View Post
Well we're glad you found us then smile.gif No need to go insane like some of us were before Laser came along and saved the day tongue.gif


Sweet, ok so enter the message ID into that link replacing the word 'replace' with the ID, then press enter, and look at my guide in the first post of this topic to find out how to extract the information you need smile.gif

If you're still confused, copy what you get from the link and PM me with the info, I'll show you how to do it smile.gif


removed to be safe.

In Topic: Return of Dr. Sloth Decoder

06 February 2008 - 11:55 PM

QUOTE(Laser Wave @ Feb 7 2008, 02:51 AM) View Post
It's shown in the top left of the game window, it says "Message ID: " and then a string of characters. Those are the characters you need for the ID.



now I see it like I said about blind...been working these for over 4 hrs before I found neocodex

QUOTE(Kitsune @ Feb 7 2008, 02:51 AM) View Post
And have you done the single mod codes 1ttyb1tty1? Because you need to do the single ones on your own first (just do it by trial and error until you do all 5), then move onto double mods, then 8-character triple mods, then 10-character triple mods.



yes did the singles and doubles by trial and error.....was about to trow my hands up

In Topic: Return of Dr. Sloth Decoder

06 February 2008 - 11:50 PM

QUOTE(Kitsune @ Feb 7 2008, 02:47 AM) View Post
If it's blank then you have not entered your message ID in correctly in replace of 'replace'. If it's blank when you press enter it hasn't enter put in perfectly, which is easy to do with so many letters and numbers sad.gif



I may be ignorant...where do I get my message ID