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Blackhole always active
5e 83 04 27 ->
5e 83 04 26
If you start seeing black squares under the snowball, start hitting obstacles or the level won't end
Play the game here
What works and what is paused ยท Email is limited to account activation and password resets.
Male
Posted by 123321232122
on 15 April 2012 - 09:49 PM
![]()
Blackhole always active
5e 83 04 27 ->
5e 83 04 26
If you start seeing black squares under the snowball, start hitting obstacles or the level won't end
Play the game here
Posted by 123321232122
on 15 April 2012 - 09:33 PM
Bonus does not reset
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 33 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Posted by 123321232122
on 14 March 2012 - 11:43 PM
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Infinite Lives:
5e 5d 60 5d 93 68 5d 60 5d ->
5e 5d 60 5d 91 68 5d 60 5d
No dizziness P1:
60 4d 66 a0 05 60 4d 66 8? 05 4f 56 01 ->
02 02 02 02 02 02 02 02 02 02 02 02 02
No dizziness P2
5e 88 02 26 ->
5e 88 02 27
No dizziness P3
60 4d 66 9d 09 60 4d 66 87 09 66 9e 09 4f 9f 09 01 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Play the game here
*Note: Not tested, please post if you run into any problems*
Posted by 123321232122
on 13 March 2012 - 12:09 AM
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Invincible:
96 06 00 04 01 08 40 05 00 ->
96 06 00 04 01 08 40 05 01
Go through obstacles Pt 1:
00 00 00 04 01 08 84 52 17 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 6a ->
00 00 00 04 01 08 84 52 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Go through obstacles Pt2:
96 07 00 04 02 07 80 00 00 00 0d 96 07 00 07 01 00 00 00 08 5f 1c 96 02 00 08 70 52 87 01 00 06 17 ->
96 05 00 07 02 00 00 00 87 01 00 06 17 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
(This code makes Gwyl go through the statue, reverse the second part to end the level)
Play the game here
*Note: haven't tested with trophy score
Posted by 123321232122
on 10 March 2012 - 03:20 AM
Now you can AoB and end with different scores
Destroy single tiles:
60 cb 02 66 8a 07 24 01 ->
60 cb 02 66 8a 07 24 00
Posted by 123321232122
on 18 February 2012 - 09:55 AM
I just have 2 questions.
1. About the Grand theft Ummagine. How exactly do you turn AoB off. Are you supposed to chage all the codes back to normal?
2. And second. About the extreme herder one. How are you supposed to die after getting the avatar score since there is no end game button.
Hi i'm having trouble with the petpetsitter code. I turn the uniimited lives code on but when one of the petpets demands times out the screen goes black. Any tips?
Has AoB been proven ice free even if you're among the top scorers?
Posted by 123321232122
on 15 February 2012 - 04:26 PM

All jellies are rainbow
96 0b 00 06 00 00 00 00 00 00 00 00 08 38 1c 96 02 00 08 6d 52 96 04 00 04 01 08 77 4e 48 12 9d 02 00 20 00 96 08 00 04 01 08 2d 04 01 08 2d 4e 50 4f 96 04 00 04 01 08 78 4e 87 01 00 05 17 ->
96 09 00 06 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 96 04 00 04 01 08 77 4e 48 12 9d 02 00 20 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 96 04 00 04 01 08 78 4e 87 01 00 05 17
Play the game here
Warning: lots of flashing colours, not for epileptics!
Posted by 123321232122
on 13 February 2012 - 04:45 PM

AI doesn't shoot
17 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 71 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Go through obstacles
17 96 0b 00 06 00 00 00 00 00 00 00 00 08 09 1c 96 02 00 08 dd 52 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Note: be ready to revert the second AoB, the screen gets cluttered with powerups and gets really annoying. Also, let the AI pick up some of them as each one you pick up adds to your score.
Play the game here
Posted by 123321232122
on 21 January 2012 - 08:49 PM

Any guess is correct
60 90 07 d3 66 f8 11 66 8b 12 60 a2 07 d3 66 f8 11 ->
60 a2 07 d3 66 f8 11 02 02 02 60 a2 07 d3 66 f8 11
Play the game here
Posted by 123321232122
on 21 January 2012 - 08:46 PM
Posted by 123321232122
on 01 January 2012 - 11:41 AM

Trajectory Always Visible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 50 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Coins Visible
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 12 ->
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 02
Play the game here
*Note: Didn't test as the high score is insane and I'm not going to sit here for hours. Somebody requested it so here it is
Posted by 123321232122
on 27 December 2011 - 12:56 PM
Posted by 123321232122
on 21 August 2011 - 01:29 PM
Normal bugs don't move:
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 17 52 17 96 08 00 04 01 08 0e 04 01 08 0e 4e 96 04 00 04 01 08 15 4e 47 4f ->
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 17 52 17 96 08 00 04 01 08 0e 04 01 08 15 4e 96 04 00 04 01 08 15 4e 0b 4f
No powerups from normal bugs:
96 0b 00 06 00 00 00 00 00 00 00 00 08 1f 1c 96 02 00 08 20 52 96 04 00 04 01 08 21 ->
96 05 00 07 01 00 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 96 04 00 04 01 08 21
Invincible:
96 04 00 04 01 08 3b 4e 12 4c 12 9d 02 00 0a 00 17 96 04 00 04 01 08 3d 4e 12 12 9d 02 00 0e 01 ->
96 04 00 04 01 08 3b 4e 12 4c 12 9d 02 00 09 00 17 96 04 00 04 01 08 3b 4e 12 02 9d 02 00 0e 01
Infinite slugs:
96 12 00 06 00 00 00 00 00 00 00 00 07 01 00 00 00 04 01 08 23 4e 96 02 00 08 29 ->
96 0e 00 07 9f 86 01 00 07 01 00 00 00 04 01 08 23 02 02 02 02 4e 96 02 00 08 29
Decreased cooldown time:
96 04 00 04 01 08 2c 34 4f ->
02 02 02 02 02 02 02 02 02
*Note: When using the normal bugs don't move AoB, the first column of bugs are a little off screen. DO NOT pick up the powerup that makes you bigger as you won't be able to shoot this column*
Posted by 123321232122
on 20 August 2011 - 10:33 PM

Never miss 1:
96 04 00 04 01 08 20 4e 96 02 00 08 31 4e 96 09 00 06 00 00 00 00 00 00 00 00 48 12 9d 02 00 4f 00 96 08 00 04 01 08 5d 04 01 08 5e 4e 96 0d 00 08 5d 08 5d 07 03 00 00 00 04 02 08 22 52 4f 96 04 00 04 01 ->
96 04 00 04 01 08 51 4e 96 02 00 08 52 49 12 4c 12 9d 02 00 3e 00 96 04 00 04 01 08 20 4e 96 06 00 08 30 04 01 08 0a 4e 96 02 00 08 6b 4e 96 02 00 08 30 4e 4f 96 04 00 04 01 08 20 4e 96 06 00 08 31 04 01
Never miss 2:
08 5d 4e 96 06 00 08 30 04 01 08 20 4e 96 02 00 08 30 4e 4f 96 04 00 04 01 08 5d 4e 96 07 00 08 31 07 19 00 00 00 4f 99 02 00 18 00 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 5d 4e 96 02 00 08 5f 52 17 ->
08 0a 4e 96 02 00 08 6b 4e 96 02 00 08 31 4e 4f 96 04 00 04 01 08 4c 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Stay on same level:
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 75 52 17 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Unlimited Tries (credit to ppalgang)
96 05 00 07 01 00 00 00 0b 4f 96 04 00 04 01 08 07 ->
96 05 00 07 01 00 00 00 0c 4f 96 04 00 04 01 08 07
Always show trajectory (credit to Gwyl)
9d 02 00 16 00 96 08 00 04 01 08 85 04 01 08 85 4e 96 05 00 07 01 00 00 00 47 4f ->
9d 02 00 16 00 96 08 00 04 01 08 85 04 01 08 85 4e 96 05 00 07 00 00 00 00 47 4f
Play the game here
Posted by 123321232122
on 17 August 2011 - 01:22 PM

Go through obstacles:
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 08 ->
96 09 00 07 02 00 00 00 04 01 08 37 52 87 01 00 07
Play the game here.
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