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sarah.
Member Since 10 Jul 2005Offline Private
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- Group Retired Member
- Active Posts 5392
- Profile Views 39235
- Age 36 years old
- Birthday March 27, 1990
- Local Time:
- Oct 26 2026 07:52 AM
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Gender
Female
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Location
Little London, Leeds
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#1644147 User Layout
Posted by sarah.
on 06 January 2013 - 03:48 PM
#1641051 SOTW #49: Supernatural
Posted by sarah.
on 06 December 2012 - 01:46 PM
#1635922 SOTW #47 - Space
Posted by sarah.
on 28 October 2012 - 03:36 AM
Starts: 28th October 2012
Entries Due: 12:00 AM NST - 2nd November 2012
Voting Ends: 12:00AM NST - 4th November 2012
Theme: Space
Thanks to Mew for the theme suggestion.
Some inspiration for the theme, here.
Prizes:
1st Place:

2nd Place:


3rd Place:

Good luck everyone, and I hope there's plenty of entries! ![]()
Please read the Rules before sending in your entry.
Complete list of rules found HERE and we encourage the reading of the full rules so as not to be caught out doing something wrong.
#1622928 Something New.
Posted by sarah.
on 30 August 2012 - 09:32 AM
Thanksdid you use a brush in PS to make those stroke like textures that are on the clouds/ground or did that come in terragen?
i am not sure about the strokes since they make the picture seem a little flat, especially the sky, but you did a great job with the rest
reminds me somewhat of mars
I know it needs more work, just wanted to post to get some feedback so far.Correct me if I'm wrong but I think those strokes are from using topaz. This looks nice, really like the colours. Would be cool if you replaced the sky with a dark/gloomy looking one but that's just personal preference.
What is terragen 2?
I'll quote from the website:
I used the first one, but never tried the second version until now and it seems so much better! I can't wait to get to know how it works better.Terragen™ 2 is a powerful solution for rendering and animating realistic natural environments. Create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualisations possible. You control the weather, landscape, rivers, lakes and oceans, suns, moons and stars. With Terragen 2 you have complete control over the shader networks used for terrains, textures, micropolygon displacements, clouds and object distributions.
#1622801 Something New.
Posted by sarah.
on 30 August 2012 - 02:32 AM

#1615780 Documentary on Usain Bolt, The Fastest Man Alive
Posted by sarah.
on 12 August 2012 - 07:58 AM
There's one on BBC iplayer about him, don't think it's the same one though.Not available in the UK, either. Sigh.
#1611924 Chef Bonju Avatar
Posted by sarah.
on 01 August 2012 - 05:01 AM
#1606111 First ever C4D Work
Posted by sarah.
on 13 July 2012 - 07:25 AM
I love the colouring, and how you've put it all together
#1604501 Tutorial & Resource Links
Posted by sarah.
on 09 July 2012 - 03:13 AM
Thanks for that, I've edited it outThe Digital Painting Basics link was removed.
I'll update this later on today with some more stuff
#1600301 The Buzzer Game
Posted by sarah.
on 27 June 2012 - 01:15 PM
This post is a little late, but for anyone having this trouble you have to click the green start button on each level and type in "salamander" to skip it until you get to the end of the game.I don't know if I'm just a complete idiot but I can't figure out how to end the game after inputting the code.
I know usually you just change it back to the original code and it will work, I've tried three times so far and it won't let me die.
Any help on this would be appreciated, Just tried again today (4/25) and changing the code back still doesn't cause me to lose lives.. I can't end the game!
#1598595 SOTW #38 Voting!
Posted by sarah.
on 22 June 2012 - 01:43 AM
#1595060 SOTW #37 Voting!
Posted by sarah.
on 12 June 2012 - 01:32 PM
I don't think you got the joke, to be honest.Lol, as funny as it is I don't feel as though the joke actually makes sense since humans don't generally eat trees and if it is aimed at beavers then it is insinuating that they are in fact cannibals.
#1594735 SOTW #37
Posted by sarah.
on 11 June 2012 - 10:37 AM
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