While it may make those in charge seem more greedy, I feel this is the best way to implement any sort of cash system in all situations. Instead of wearables, they could have potentially made the decision to sell expensive items such as morphing potions, hidden tower items, or even neopoints. The wearables do not affect gameplay or the economy in any way, so I am unaffected by their inclusion in the game.
califone
Member Since 20 Mar 2012Offline Oct 27 2014 08:51 AM


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