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MysteryMunch

Member Since 08 Aug 2012
Offline Jun 25 2016 10:22 AM

#1634929 My current SSL

Posted by MysteryMunch on 21 October 2012 - 02:51 PM

You update the spreadsheet by changing each game's NP ratio every month and letting the spreadsheet recalculate which games are more profitable or less profitable. What I was talking about (a program that could update itself) was a suggestion to programmers--if someone were making a score-sender list maker, they could easily get the program to update itself by using those times and getting the NP ratios from the games pages every month. I'm not a programmer, so I can't do that, but I can see how it can be done.

Re. safely using the same SSL: You'll get away with it as long as you don't do anything to get your account flagged. The real giveaway would be if you sent the same scores and the same times for each game; but this list has ranges, so the score sender can generate a random number within those ranges.

There are several things you can do to change your list: You can add or remove games and use the "randomize" option on the score sender to change the order of the games. You can lengthen a few times randomly (don't shorten them). Generally try to make the list mimic your game-playing behavior. You want the program to do essentially what a human can do--nothing unrealistic, either in terms of unrealistically good or unrealistically consistent.

Luckily, I now have access to the Internet a little more reliably, and I should be able to update the lists for this month.


#1628464 Has there been another Neopets exodus?

Posted by MysteryMunch on 18 September 2012 - 12:25 PM

That general tendency to refuse to add small improvements (like the shop clearing Mishelle mentions) is probably part of what's going to end up causing the site's decline. There are some very simple changes that could be made to the site that would make everything easier for everyone, but that haven't been made; for example, the ability to sort your inventory.

Right now I think they're just milking a cash cow for all it's worth, and not paying attention to the damage they're doing. They just want to get as much money out of it as they can before it implodes.


#1628461 Banned for Using the Neocodex Forums?

Posted by MysteryMunch on 18 September 2012 - 12:18 PM

I think they really only worry about cheating that's obvious enough to the casual observer that it gets reported. Programs just give them more pageviews to report to advertisers--they probably actually like Neocodex.

They do most of their monitoring on the Neoboards, actually. Think about it: What's more dangerous to the company--a few hundred thousand pageviews from bots, or a single "child meets pedo online" scandal? Or, for that matter, a single instance of "asswipe 16-year-old e-mails picture of his junk to some kid he met on Neopets"? Keeping Neopets looking "kid-friendly" is their number-one priority. They have never been, and will never be, worried about cheating that isn't obvious enough to make people complain about unfairness. With most of the unfairness coming from the fact that some people are adults with no life and high-speed Internet, while others are eight-year-olds allowed to play half an hour a day on dial-up, there's really no reason for them to address cheating in any more than a very cursory way. Addressing cheating wouldn't remove the unfairness from the game; it would only cause them to lose those extra pageviews.


#1627638 My current SSL

Posted by MysteryMunch on 14 September 2012 - 10:05 AM

Lists have been updated for October 25th NP ratios.
As always, please report any mistakes.

Considering how much trouble it is to make up a score sender list, I thought I'd share mine with you guys.

I played all the games, stuck the times in a spreadsheet, put in this month's ratios, and calculated which games were most profitable for the amount of time you took to play them. Then I put those games in the order of most to least profitable and entered scores that were the highest you could get without either going into the high-score tables, sending an impossible score, playing past 1k, or getting reviewed.

I'll attach three versions--a three-hour list, a five-hour list, and a ten-hour list. Those are only average times. The times and scores have been randomized, and so the NP gained will be somewhat random as well.

I plan to update these when the NP ratios change. If I happen to be in the mood, anyway.

This month:
Attached File  3hr.txt   4.04KB   162 downloads 80k
Attached File  5hr.txt   5.65KB   86 downloads 110k
Attached File  8hr.txt   7.79KB   132 downloads 150k

Some cautions:
--The bug in the score sender program right now will cause some of the scores to fail, which means you'll earn less or take longer (depending on whether you want to re-send the scores after the list finishes). Whoever fixes this bug will be hailed as a Neocodex hero, but until then we'll just have to live with it.
--This list includes sponsor games. If these are not available in your area, remove them.
--Using the same list as somebody else is dangerous. I recommend you randomize the order of the games, remove some, add others, and generally make this list your own, rather than using it as-is.
--Yes, these lists take a long time. That's because the times and scores are realistic. These lists don't do anything you couldn't do if you were sitting at your computer playing these games yourself.
--The game of the day jumps in profit every day, usually enough to make it worth putting on at the very leas the 3h and 5h lists. I am not obsessive enough to take this into account, so you will have to do it yourself.
--Regarding Meerca Chase: I am using mod 8. Meerca Chase is only mod 18 if you are on the extreme mode, which isn't really realistic. Feel free to change the mod if you play some other difficulty level.
--I've done my best to proofread these lists properly. If you find any mistakes, please inform me ASAP so I can fix them and re-post.

Updates:
Spoiler


Spreadsheet for calculating your own score list:
Spoiler



#1626852 Score Sender

Posted by MysteryMunch on 12 September 2012 - 08:28 AM

Would anybody be interested in a list of average points per second gained in the Neopets flash games? I have one from timing myself playing the games, and it would be useful for people making up score sender lists, but I'm not sure there isn't one already floating around here somewhere.

ETA: Actually, you know, it can't hurt to just post it. It's not like an extra topic is going to hurt anybody. Back in a few minutes when I've got the thing put together.

Okay, I had a hard time formatting this for the forum, so I just gave up and attached the file instead. It should be on this post.

What you get:

Game number: The number from the URL.
Name: Duh.
Max score: The highest recommended score to avoid review, or if reviewed, to pass review. These are taken from the high score tables and are designed to keep you off them, as well as to avoid impossible scores.
Mod: Game score must be divisible by this number. For most games, it's 1.
Points per second: From my timing myself playing games. These are the number of points per second of play. With a little math, that tells you the legit score range.

How to use:
You want to send a score that will get you as close to 1000 NP as possible without being unrealistically high, and you want to take as much time to send that score as you would if you were playing the game.

The score you should send is the LOWER of these two:
1. The max recommended score.
2. The 1k NP score. You can get this by multiplying the NP multiplier (from the game page) by 1000.

You will want to set a range of scores. Sending the same one every time is a bad idea. I use the above score as a maximum and subtract 20% of it for the lower end of the range.

The time you should take to send it:
Divide (Desired score)/(Points per second). This is the time it takes to play the game with the desired score.
Once again, you will want to send a range of times. In this case, however, a higher time is safer; so you will want to use this time for the lower end of the range and add 20% (or whatever proportion you choose) to it.

Notes:
Some games do not have scores that depend on how long you can play them. Splat-A-Sloth, for example.
Some games have minimum legit scores. For example, sending a score other than 300 for Fashion Fever is a dead giveaway.
You can also do a little math with this list and that month's game ratios to figure out which games are most profitable (NP per second).

Now if we could just fix that "score not sent, logged out at some point" error...

Attached File  times and points list.txt   5.78KB   43 downloads


#1623720 [Neopets Programs] Neocodex Program Manager (33 programs in one)

Posted by MysteryMunch on 01 September 2012 - 07:14 PM

Keep getting this:

Exception in thread Thread-19:
Traceback (most recent call last):
File "threading.pyc", line 552, in __bootstrap_inner
File "Programs/1016/TyranuEvavu.py.nc", line 127, in run
AttributeError: 'int' object has no attribute 'replace'




#1619585 The ethics of cheating on Neopets

Posted by MysteryMunch on 21 August 2012 - 11:51 AM

Funny thing about parasites... The most successful parasites aren't the most dangerous ones. The most successful parasites are the ones that do the least damage to the host--which spread themselves without killing, leaving their hosts unharmed. Think of biology. What's the must successful human parasite? Not Ebola or the black plague. It's the common cold. The most widespread, most constantly active human parasite in existence does very little damage, and is spread so easily because it is little more than an annoyance to its hosts. Holds true for Neopets, too: The less damage you do, the more successful you are. Over time, as it becomes even more successful, a parasite can verge on symbiosis or commensalism and become harmless or even helpful. That's how we got our mitochondria.

I don't mind cheating, especially at a rigged game like Neopets. But "cheating" and "hurting people who don't deserve it" are two different things, and I'm strongly opposed to the latter.


#1615740 Chick-fil-A

Posted by MysteryMunch on 11 August 2012 - 10:26 PM

Many Christians aren't too happy with them, either. We're sick of being seen as a bunch of bigots who are using Jesus as an excuse instead of an example. For what it's worth, I'm Christian, support equality for GLBT people, and am really, really tired of people turning my faith into a reason to think themselves superior to anyone who isn't like them. They aren't worshipping the Jesus who touched lepers, ate with prostitutes, played with children, went to parties, and regularly chewed out the religious elite for being hypocrites.