For some reason, I didn't feel like playing legit today so I ssed for like the first time.
2013 Games Master Challenge: Sun vs. Moon
#126
Posted 30 November 2013 - 06:48 PM
#127
Posted 30 November 2013 - 07:43 PM
i think i could do every challenge today legit. time to play!
Mystery challenge for today is Shenkuu Rush II.
Does anyone do the bonus challenge thing? (Completing a challenge four times)
it's shenkuu warrior II, dear.
i'm too lazy to do the bonus challenges but during nova defender i beat the score 3 times but i was awarded with a bonus prize only once... wtf.
#128
Posted 30 November 2013 - 07:44 PM
I was doing so well, but Cooty Wars is kicking my butter.
#129
Posted 30 November 2013 - 08:12 PM
So I've noticed that the tug o war percentage has stayed the same (49% / 51%) for basically the whole challenge. Does anyone else think that it's just like that because TNT haven't updated it, or that's actually how it is?
#130
Posted 30 November 2013 - 08:14 PM
So I've noticed that the tug o war percentage has stayed the same (49% / 51%) for basically the whole challenge. Does anyone else think that it's just like that because TNT haven't updated it, or that's actually how it is?
i think it makes sense... i don't see many people doing bonus challenges to help their teams. i know i don't.
#131
Posted 30 November 2013 - 08:18 PM
So I've noticed that the tug o war percentage has stayed the same (49% / 51%) for basically the whole challenge. Does anyone else think that it's just like that because TNT haven't updated it, or that's actually how it is?
It's a social experiment, see at the end they'll reveal that 80% picked moon because of a slight perceived advantage.
#132
Posted 30 November 2013 - 08:28 PM
i think it makes sense... i don't see many people doing bonus challenges to help their teams. i know i don't.
They be painful, but I'm doing them xD Only on one account though
It's a social experiment, see at the end they'll reveal that 80% picked moon because of a slight perceived advantage.
Don't be silly, its TNT, they never reveal anything
#133
Posted 01 December 2013 - 12:48 AM
Day 6
#1.1
1000 in Destruct-O-Match III
Always Score 2500 Points (Credit to Derek)
60 c6 01 60 c7 01 60 d1 01 66 e3 07 46 a0 08 00 4f a1 08 01 ->
60 c6 01 25 c4 13 4f a1 08 01 02 02 02 02 02 02 02 02 02 02
you probably shouldn't use that though
If you want to play it, play on classic mode. Clear from top to bottom, right to left. Any blocks left at the end of the level takes 10 points away each from a bonus pool of 100 possible points.
If you want to score send, it takes about 250 seconds to get 1000 without any special clearing bonuses.
ID: 999
Score: 1000+
Time: 250-280
#1.2
900 in Pterattack:
Invincible
8e 08 00 00 00 00 02 6a 00 3b 00 96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 01 08 8c 4e 96 02 00 08 6d 52 ->
8e 08 00 00 00 00 02 6a 00 3b 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
1hp enemies:
96 09 00 04 01 08 0f 07 ?? 00 00 00 ->
96 09 00 04 01 08 0f 07 01 00 00 00
Always drop power up:
96 04 00 04 01 08 7c 4e 96 09 00 06 99 99 b9 3f 9a 99 99 99 ->
96 04 00 04 01 08 7c 4e 96 05 00 07 64 00 00 00 02 02 02 02
Always have level 3 power up:
96 02 00 08 0f 4e 96 0b 00 08 18 06 00 00 00 00 00 00 00 00 ->
96 02 00 08 0f 4e 96 0b 00 08 18 06 00 00 08 40 00 00 00 00
All power up changes to fire:
96 02 00 08 0e 4e 96 02 00 08 0f 4e 96 07 00 08 17 07 ?? 00 00 00 ->
96 02 00 08 0e 4e 96 02 00 08 0f 4e 96 07 00 08 17 07 02 00 00 00
*Note: Change bolded for different powerups: 01 (shot), 02 (fire), 03 (Pod), 04 (Boom)*
#2. Play 5 approved games.
#3. 440 in Volcano Run II
Never Die: (Credit to Coilvect)
96 06 00 04 01 08 0d 05 01 =>
96 06 00 04 01 08 0d 05 00
#4. 1300 in SMELT
Cut Anywhere: (Credit to Coilvect)
66 d6 0e 0f 30 00 00 =>
66 d6 0e 0f 00 00 00
Perfect Cuts: (Credits to Coilvect)
24 64 14 14 00 00 =>
24 64 14 00 00 00
(Note: Use both at the same time and just click wherever.)
The challenges are glitched right now though. You can't complete them until the meepits fix this. You can only do the 5 game challenge
#134
Posted 01 December 2013 - 01:37 AM
Hello, for DoM is much better to use this AoB
Destroy a Single tiles
60 cb 02 66 8a 07 24 01
60 cb 02 66 8a 07 24 00
#135
Posted 01 December 2013 - 07:26 AM
DAMMIT TNT, FIX YOUR GLITCHES.
#136
Posted 01 December 2013 - 09:16 AM
Rink Runner and Snowball fight have lowered scores.
#137
Posted 01 December 2013 - 09:40 AM
Thanks Scot! The first post has been updated, with Scot's info, and with the information for Team Moon.
#138
Posted 01 December 2013 - 09:42 AM
The first challenge remains bug (A Boulder Plan Of Attack).
18:42 (6:42 pm) GTM+1
EDIT:
Working at this moment:
And inside box...
Edited by Nadrak, 01 December 2013 - 10:33 AM.
#139
Posted 01 December 2013 - 05:38 PM
Finally got my pterattack score!
#140
Posted 01 December 2013 - 06:37 PM
Finally, done Day 6. Thx 4 all
#141
Posted 01 December 2013 - 09:00 PM
Days 1-3 legit so far, I'm behind. Stowaway sting is seriously testing my patience though.
#142
Posted 01 December 2013 - 11:05 PM
Let It Slide is lagging like crazy for me and I'm too scared to SS it.
#143
Posted 01 December 2013 - 11:08 PM
Let It Slide is lagging like crazy for me and I'm too scared to SS it.
Are you using Chrome? If so, use Firefox. That worked for me
#144
Posted 01 December 2013 - 11:11 PM
I use the codes today because the games was to difficult for me, thank you !
#145
Posted 02 December 2013 - 12:15 AM
Are you using Chrome? If so, use Firefox. That worked for me
Yes, that's what I ended up doing! I don't know why I didn't think of doing that before. Thanks though! (:
#146
Posted 02 December 2013 - 12:26 AM
My god, 60 different games.
Ohwaiticanjustspamcrapscores
#147
Posted 02 December 2013 - 12:33 AM
My god, 60 different games.
Ohwaiticanjustspamcrapscores
That is harder to do than it sounds. I remember being so frustrated one year that I just clicked randomly until I scored and just ended the game. There was this one game, Kou-Jong, that took a lot of clicking to finally get a score. How I hate Kou-jong to this very day. Fuck this game, fuck tnt and fuck Kou-Jong
#148
Posted 02 December 2013 - 12:40 AM
By the way, playing all the games on the list up to Ultimate Bullseye 2 is 60 games, I counted ^^
EDIT: Change that to Volcano Run 2, Dar BLAT IS IMPOSSIBLE DONT EVEN TRY IT.
Edited by Hummingway, 02 December 2013 - 12:46 AM.
#149
Posted 02 December 2013 - 01:02 AM
By the way, playing all the games on the list up to Ultimate Bullseye 2 is 60 games, I counted ^^
EDIT: Change that to Volcano Run 2, Dar BLAT IS IMPOSSIBLE DONT EVEN TRY IT.
No way I'm even trying for the bonus on that one...
#150
Posted 02 December 2013 - 01:38 AM
Day 7 - Sun and Moon guide
#1
Get a score of 790(771 for moon) or more playing Wingoball.
Ball Pass Through Walls
96 04 00 04 01 08 84 4e 96 06 00 08 87
->
3e 04 00 04 01 08 84 4e 96 06 00 08 87
Ball Pass Through Gnomes + Freeze Gnomes
96 08 00 04 01 08 11 04 01 08 11
->
3e 08 00 04 01 08 11 04 01 08 11
#2. Play five of the 10 most popular strategy games.
#3.1 870 in Attack of the Gummy Dice
Always score anything you want points (credit to Derek, modified by Monerk):
96 04 00 04 01 08 2b 4e 96 05 00 07 01 00 00 00 4e 96 04 00 04 01 08 2b 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 0d
-->
96 05 00 07 XX XX 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
This game is tricky because it takes forever to get any points, the board is rotated 45 degrees relative to the controls, and your score is deducted at the end of every level if you didn't clear enough gummies. Needless to say this game is the new Kou-Jong in terms of how much of a vacuum it creates.
Thanks to l33t/discord's method I have compiled a list of scores for you that are just above the required score. To use the aob you need to replace the variables with the hexadecimal representation of the desired score in reverse grouping order.
Your score won't show until you end the game. You will have a chance to confirm the desired score is correct before sending. Wait 10-15 minutes before sending.
871 --> 367 --> 96 05 00 07 67 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
872 --> 368 --> 96 05 00 07 68 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
873 --> 369 --> 96 05 00 07 69 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
874 --> 36a --> 96 05 00 07 6a 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
875 --> 36b --> 96 05 00 07 6b 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
880 --> 370 --> 96 05 00 07 70 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
885 --> 375 --> 96 05 00 07 75 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
890 --> 37a --> 96 05 00 07 7a 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
895 --> 37f --> 96 05 00 07 7f 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
900 --> 384 --> 96 05 00 07 84 03 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
#3.2 170 in Feed Florg
Infinite Lives: (Credits to Coilvect)
96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 26
96 0e 00 07 00 00 00 00 07 01 00 00 00 04 02 08 26
#3.3 1100 in Meepit Juice Break.
via qweable
More time to feed meepits:
?? 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00 ->
FF 00 00 00 08 19 07 ?? ?? ?? ?? 07 05 00 00 00
To apply this aob you change the ?? into its respective counterpart. So ?? ?? ?? ?? --> FF ?? ?? ?? means you change all wildcard values in the first group of each result to FF while leaving the others untouched.
Yes you need to do this manually for all 12 results. Good thing you only need to change the first group. Imagine doing this for all ?? values.
Always get colour bonus:
96 04 00 04 01 08 29 4e 96 02 00 04 06 4e 96 02 00 08 9c 4e 96 02 00 04 07 49 12 9d 02 00 0b 00 ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
#4. 409 or higher playing Bouncy Supreme.
via qweable
Trajectory Always Visible
96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 50 4f ->
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
Coins Visible
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 12 ->
96 04 00 04 01 08 00 4e 96 09 00 06 00 00 00 00 00 00 00 00 4e 96 05 00 07 03 00 00 00 48 12 02
#5
Send a score in 60 different qualifying games.
Also tagged with one or more of these keywords: gmc, sun, moon, 2013, aob, ss
Neopets →
Neopets Guides →
Neopet Game Guides →
Score Sender List (Updated June 5th 2020)Started by Toga, 05 Jun 2020 ss, score sender, list, new and 2 more... |
|
|||
Neopets →
Neopet General Chat →
GMC 2018: Knights vs RaidersStarted by KaibaSama, 23 Nov 2018 gmc, games master, challenge and 4 more... |
|
|||
→
User Submitted Programs →
[Program] NeoByte Advanced AoB ScannerStarted by GATX, 02 Apr 2017 neobyte, aob, scanner |
|
|||
General Discussion →
Gaming →
Pokémon →
Today In PokemonStarted by Junjie, 16 Dec 2016 pokemongo, sun, moon, oras, xy and 2 more... |
|
|||
General Discussion →
Gaming →
Pokémon →
Ultimate Fan Theory!Started by Xwiint, 04 Jul 2016 pokemon, sun, moon, theory |
|
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users