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[Chapter 12] The Plain of Peace


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#26 vrtx

vrtx
  • 170 posts

Posted 22 November 2010 - 04:33 AM

Woohoo. Anyways I was like no my thing has to work so I looked at containment and gave it a better priority array. I updated the containment script. :)

Same original post: http://www.neocodex....ost__p__1364924

The new containment script uses this new method. Try it out vrtx and panzer you can feel the difference. :)

I don't know if its worth more but helping people on the neoboards makes you look more legit.
I'm helping them because they all need a containter so bad.


Haha, you're such a kind soul.. Helping the peasants ;) The scripts are very bad ass though. Thanks a million :)

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    #27 weke

    weke
    • 456 posts

    Posted 22 November 2010 - 05:07 AM

    erm pardon me but what is a js?

    #28 vrtx

    vrtx
    • 170 posts

    Posted 22 November 2010 - 05:39 AM

    erm pardon me but what is a js?


    Not sure but since we're in this thread I'm going to say maybe a java script?

    #29 Lineage

    Lineage
    • 498 posts

    Posted 22 November 2010 - 07:58 AM

    I updated the containment script. :)


    i continued using the original script last night because you hadn't posted the 'updated one' when I was still trying for containment.
    Basically what I would do though was load the script, and then increase the hand choices you had made if stuff were low.
    For example: If something was at 45%, I would use the biggest increase hand. If something was at 50-55, I'd still use either the biggest or second-biggest increase hand.

    I might test out the new containment script you made sometime later today to give some people a hand.
    Either way, you rule:thumbsup:

    #30 flashraven

    flashraven
    • 552 posts

    Posted 22 November 2010 - 08:11 AM

    Haha, you're such a kind soul.. Helping the peasants ;) The scripts are very bad ass though. Thanks a million :)


    Lol yeah, to think I actually got annoyed by having to play seriously and yet the team still lost. This is simply awesome :D

    #31 panzerwraith

    panzerwraith
    • 35 posts

    Posted 22 November 2010 - 08:26 AM

    Woohoo. Anyways I was like no my thing has to work so I looked at containment and gave it a better priority array. I updated the containment script. :)

    Same original post: http://www.neocodex....ost__p__1364924

    The new containment script uses this new method. Try it out vrtx and panzer you can feel the difference. :)

    I don't know if its worth more but helping people on the neoboards makes you look more legit.
    I'm helping them because they all need a containter so bad.


    Will try it out now Noit :D

    #32 Jibrille

    Jibrille
    • 462 posts

    Posted 22 November 2010 - 08:45 AM

    omg, you guys are really quickly creating codes O_o unfortunately i already finished this part, legit XD

    Still waiting until somebody finds out how unlock the cast away task X_X

    #33 Noitidart

    Noitidart
    • Neocodex Co-Founder

    • 23214 posts

    Posted 22 November 2010 - 11:15 AM

    Woo no problem glad to help. Making that containment script was fun!

    #34 Jibrille

    Jibrille
    • 462 posts

    Posted 22 November 2010 - 12:43 PM

    People were having a hard time with containment xD

    if used this on saturday my psyco-n00b-killer side wouldn't be so high atm : p

    #35 vrtx

    vrtx
    • 170 posts

    Posted 22 November 2010 - 04:55 PM

    Do you guys think it's worth it to keep going with these tasks after the achievement has been gotten? Like more plot points?

    #36 Chase

    Chase
    • 174 posts

    Posted 22 November 2010 - 05:21 PM

    omg. this is like so awesome.

    i cant believe i played manually for the achievements. lol. took me hours on end man.

    and arghhh. i'm so stressed over cast away. till date, nobody knows how to get it.

    #37 Jibrille

    Jibrille
    • 462 posts

    Posted 22 November 2010 - 05:57 PM

    I really don't think you will get a lot of plot points doing this task again and again D: but maybe i'm wrong

    #38 Pafs

    Pafs
    • 44 posts

    Posted 23 November 2010 - 12:45 AM

    Noit, thanks man. These codes really helped me getting the achievement. +rep! Cheers :)

    #39 vrtx

    vrtx
    • 170 posts

    Posted 23 November 2010 - 05:15 PM

    If anyone wants to start a group with me. I'd be looking to rotate successfully through each position 10-15 times. Hopefully take advantage of any cap there could be for this step.

    #40 Sockoo

    Sockoo
    • 506 posts

    Posted 23 November 2010 - 05:59 PM

    Noitidart thanks for the scripts, now i'll get the Jack of All Stations ^^

    Edited by Sockoo, 23 November 2010 - 06:02 PM.


    #41 Sockoo

    Sockoo
    • 506 posts

    Posted 23 November 2010 - 05:59 PM

    Sorry double post --'

    Edited by Sockoo, 23 November 2010 - 06:02 PM.


    #42 Noitidart

    Noitidart
    • Neocodex Co-Founder

    • 23214 posts

    Posted 23 November 2010 - 07:52 PM

    Your welcome paf and sockoo. So great to hear it was of use! :)

    #43 iomega

    iomega
    • 1070 posts

    Posted 24 November 2010 - 08:43 AM

    Posted Image

    Cast Away!
    Everyone gets an achievement! Even this inanimate carbon rod!

    Edited by iomega, 24 November 2010 - 08:46 AM.


    #44 flashraven

    flashraven
    • 552 posts

    Posted 24 November 2010 - 10:54 AM

    Barrier strength: 0%


    and


    1,000 feet above Neopia sits a cloud—a gigantic cloud stretching tens of miles in each direction.




    Guess a crucial update is coming soon :D

    #45 Connery

    Connery
    • 535 posts

    Posted 24 November 2010 - 12:27 PM

    Kind of an abrupt turning point. s:

    #46 Noitidart

    Noitidart
    • Neocodex Co-Founder

    • 23214 posts

    Posted 24 November 2010 - 01:53 PM

    How do you get cast a way?

    #47 Scot

    Scot
    • ≡^ᴥ^≡

    • 3935 posts

    Posted 24 November 2010 - 02:11 PM

    How do you get cast a way?


    Click here. Since the step is over you won't get a notification but it should still appear under fearless deeds

    #48 Noitidart

    Noitidart
    • Neocodex Co-Founder

    • 23214 posts

    Posted 24 November 2010 - 02:23 PM

    I added it to the topic post. Thanks bro!

    #49 Chase

    Chase
    • 174 posts

    Posted 24 November 2010 - 04:52 PM

    i KNEW it man. Xandra is EVIL. pleaseeee pleaseee let it end with xandra. getting bored of the plot, and my pet cant take anymore powerful adversaries. i barely got the battle achievements.

    #50 Connery

    Connery
    • 535 posts

    Posted 24 November 2010 - 06:51 PM

    i KNEW it man. Xandra is EVIL. pleaseeee pleaseee let it end with xandra. getting bored of the plot, and my pet cant take anymore powerful adversaries. i barely got the battle achievements.


    I don't mind if it ends with a huge battle against Xandra, but I'm pissed I didn't get a chance to get that one Oblivion achievement. I was one fucking phase away. T_T


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