The Way to Adventure Sign Post is the only r101, so if they disable the code after a while it might be worth something.
Neopets: Treasure Keepers Closing
#51
Posted 16 December 2011 - 01:31 PM
#52
Posted 16 December 2011 - 01:40 PM
No doubt that this won't please the users who spent hours of their time enjoying the game every since the beginning, such as myself/those who spent lots of in real life bux on it/etc...
Edited by Turnip, 16 December 2011 - 01:49 PM.
#53
Posted 16 December 2011 - 01:53 PM
#54
Posted 16 December 2011 - 02:27 PM
I really did expect more (at least 3 unique wearables that should skyrocket once the code goes away). I didn't care for item worth honestly, I just wanted a nice momento reminding me of how much hours I wasted on that game. The sign post is quite dissatisfying. I was really expecting on of the tables or furniture from TK to actually be a wearable or neohome furniture.
Yeah, same :I It wouldn't have been hard to draw up a background which looked like the inside of your shop (or just a generic TK shop), or a foreground or something.
You know what, I think I'm gonna go draw one up right now for the hell of it~
#55
Posted 16 December 2011 - 02:52 PM
Ugh, what horrible prizes!!
They aren't TK-related at all. (Edit: wow only the sign is somewhat TK-related..) TNT/MG could have at least put a little bit of thought into it :I
^ I completely agree.
I didn't really see how the Cheese Shop BG/Babaa Pillow/etc. was related to the game at all xP ~
(&The only related item was pretty lame)
TNT probably made the prizes less valuable since anybody is allowed to redeem them ~
#56
Posted 16 December 2011 - 03:02 PM
#57
Posted 16 December 2011 - 04:33 PM
these were all items you can find in your adventures and sell in your shop. i recognize a lot of 'em from being in my own, personal shop
the cheese shop background represents a shop...in a way
the noil is obvious
pretty sure a babaa was a petpet you could take with you (although it's not the actual petpet...it's pretty close)
and I know the slorg represents something...but I can't recall at this time
#58
Posted 16 December 2011 - 05:25 PM
Also KRG, I certainly don't remember being able to get anything to do with Mazzews, Brown Scarves, Petpet Paint Brushes (or PBs in general) in TK
Oh oh! I know what the Slorg represents!!
Edited by Turnip, 16 December 2011 - 05:38 PM.
#59
Posted 16 December 2011 - 05:42 PM
you could find random paint brushes....nothing with neopets pet/petpet colors...but art things (like how you could find pencils and stuff)
and you could always find clothing.
i'm probably beating around the bush, but i love finding ways to connect things together
#60
Posted 16 December 2011 - 05:54 PM
#61
Posted 16 December 2011 - 06:24 PM
I'm happy with my random items. I'm a hoarder.
#62
Posted 16 December 2011 - 08:53 PM
TNT, I just want to say that I enjoyed Treasure Keepers so much and I wish I'd started playing much sooner. I don't suppose we can hope that TK will come back one day, even in another form? Anyway, I loved being able to organize and arrange my shop and merchandise, but I especially loved having my little Babaa following me around! Thanks again for TK! I'll miss it. ~(username)
NTK was built for Facebook, so there's no way to move it to Neopets.com directly without, essentially, rebuilding the entire back-end. This, as you can imagine, would be quite a project. So, at the moment, no, there are no plans to bring it back as it existed. We agree with a lot of players, however, that Meteor Games did a fantastic job with the game's production value -- items, characters, illustrations, music, design, etc. The game had a wonderful look and feel, so we're in the process of going through and archiving all those assets to maybe use in a future project if we can. No promises! We have no real plans at the moment; we're preparing for the future, just in case.
>The game had a wonderful look and feel, so we're in the process of going through and archiving all those assets to maybe use in a future project if we can. No promises!
Awesome!!! Let's just hope TNT doesn't forget about those assets!..
Edited by Turnip, 16 December 2011 - 11:24 PM.
#63
Posted 16 December 2011 - 09:49 PM
that would be pretty awesome!
go TNT go! do something smrt! (yes, spelled wrong on purpose. Simpsons fans will get it)
#64
Posted 16 December 2011 - 09:53 PM
go TNT go! do something smrt! (yes, spelled wrong on purpose. Simpsons fans will get it)
Fun fact: On the commentary, Dan Castellaneta joked that the script was suppose to read S-M-A-R-T and he felt that years of doing Homer's voice was dumbing him down.
#65
Posted 16 December 2011 - 11:46 PM
Bam, done :3 (I put pets in the pic because it looked pretty empty without them.. x3) It's not the most professional thing ever + its rushed, but I was able to make this in like 45 minutes. But you get the idea. TNT had no excuse :I
Also KRG, I certainly don't remember being able to get anything to do with Mazzews, Brown Scarves, Petpet Paint Brushes (or PBs in general) in TK
Oh oh! I know what the Slorg represents!!Spoiler
OMG, I love that background. If only!
And the slorg is a petpet you can buy from the shopshop. There was an achievement you get when you place a slorg in your shop. xD
But anyway, I was so very disappointed at the items and how the code can be redeemed by just anybody. I guess TNT thought it's Christmas so they might as well spread the
#66
Posted 16 December 2011 - 11:57 PM
Also, you clicked a Slorg icon to activate your petpet's ability during the game.
#67
Posted 17 December 2011 - 04:35 AM
#68
Posted 17 December 2011 - 05:47 AM
I agree that the associations to in-game items and characteristics are a bit loose. I would really have preferred that TNT create a few exclusive items to reflect some of the awesome TK items or events that you encountered. There were some really cool books and interesting plots in that game that would have been great collectors items.
Also, one thing that I loved about TK was seeing pets up and about, a little more personified than our pets are on Neo. While shopkeepers and characters on Neo look a more like people, our pets don't have the ability to mimic this and I have always wished there was a way to do that.
I am not a furry.
#69
Posted 17 December 2011 - 05:47 AM
#70
Posted 17 December 2011 - 10:01 AM
Well it's TNT, I can't expect much else.Scrap that. So they've just given out a generic code that anyone can use? So it's not at all exclusive to be who actually put hours into TK? That's rubbish.
Though, they could have at least generated random codes for the players instead of what they did, people were still too confused from the closing of the game to care about free stuff yet.
#71
Posted 17 December 2011 - 11:05 AM
Turnip, I am impressed with your background. If only we could do custom BG's for our pets on the game, that would rock.
Also, one thing that I loved about TK was seeing pets up and about, a little more personified than our pets are on Neo. While shopkeepers and characters on Neo look a more like people, our pets don't have the ability to mimic this and I have always wished there was a way to do that.
I am not a furry.
Oh my god, custom backgrounds would be SO AWESOME! If TNT threw that in the NC Mall and charged people $10 to make one, I'd happily buy a few And make some for you lot, if any of you bought them too, heheh~
Same here!! I'm not furry at all, but my goodness the characters were just so cute and charming and soft-looking~ I'd love to just have all of them in a huge, fluffy pile and just roll around in the forever :3 Also thinking about it, it would be cool if TNT made pets look like the ones from TK, standing up and the like. Clothes from the NC Mall wouldn't look as awkward on them then, hahah~
... Oh, so THAT'S what the Slorg represents /completely forgot about that achievement. Also wow... Just saw this posted on TK's forums..
Actually it's not a TK item at all (the sign), it was supposed to be a prize for participating in a KeyQuest load test in 2009 that never happened. http://www.neopets.c...date=2009-04-27
#72
Posted 17 December 2011 - 07:45 PM
*wags finger at TNT*
I tried to give you the benefit of the doubt
#73
Posted 13 January 2012 - 12:39 PM
Not only did you have to do each of the boards more than once, but around ten times each just became SO tedious.
If there had been even a little more strategy, I wouldn't have minded that and would have enjoyed the game ten times more than I did.
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