Yep, still going. Not as strong as we could because of not much free time these days, but still going.Ah, thanks guys <blushes> - it's good to see that codex is still around and doing fun things
Getting back into writing Neopets software. INCLUDES AUCTION SNIPER!
#26
Posted 22 October 2012 - 10:29 PM
#27
Posted 23 October 2012 - 06:35 AM
#28
Posted 23 October 2012 - 06:39 AM
Ah, thanks guys <blushes> - it's good to see that codex is still around and doing fun things
Ah! Didn't know you were still around Hope all is well for you
#29
Posted 23 October 2012 - 07:21 AM
I'm aware of the program manager but the majority of the software in that vastly prefers functionality over everything else and some don't even work anymore...
This site has plenty of junior and intermediate level programmers as well as a few more advanced. I'm not particularly interested in writing in Python and it seems C# is not welcome so I feel out of place.
Edited by Valorous, 23 October 2012 - 07:21 AM.
#30
Posted 23 October 2012 - 07:34 AM
#31
Posted 23 October 2012 - 07:35 AM
#32
Posted 23 October 2012 - 08:50 AM
Why doesn't NeoCodex put together a high quality, uniform suite for Neopets?
I'm aware of the program manager but the majority of the software in that vastly prefers functionality over everything else and some don't even work anymore...
This site has plenty of junior and intermediate level programmers as well as a few more advanced. I'm not particularly interested in writing in Python and it seems C# is not welcome so I feel out of place.
Feel free to code something in C#. I only suggested Python simply because you'll find that a majority of the work load has already been done for you and you'll be able to focus more on quality and design. We are certainly not telling you that you can't bring other languages around here However, if you are going to use C#, I would recommend opening up your source to give others the chance to learn. I'm sure there are others not interested in Python that would enjoy that
And regarding the suite of programs, I'm in the process of laying out and starting a web based suite of programs. It's Python based though
Edited by Josh, 23 October 2012 - 08:52 AM.
#33
Posted 23 October 2012 - 10:32 AM
The hard part of any program is to be able to convincingly convince the website that you are a real person - and that's pretty much what they are talking about here - but if you fancy it, C# is much better than python at the heavy lifting of programming for example, the best game solvers were always written in compiled languages (usually C++ to be fair)
You could even use the python classes within .NET to make use of the communication work.
And as has been said by everyone - if you write something cool - why not post it so that others can learn from it - that was the reason I first signed up here - to help others to program.
#34
Posted 24 October 2012 - 03:30 AM
#35
Posted 24 October 2012 - 08:32 AM
There doesn't seem to be much that's original to work on.
Not really no, but there are a few staples missing here. The biggest ones that comes to mind is an auction sniper and usershop autobuyer. I think there are a few missing or broken AP's too. Also some smaller scale programs like Kadoatie feeder and moneytree grabber are also missing.
#36
Posted 24 October 2012 - 09:06 PM
I can do a money tree grabber presently. My account has less than 10,000NP on it so it's basically impossible to write anything that requires a substantial initial capital for testing.Not really no, but there are a few staples missing here. The biggest ones that comes to mind is an auction sniper and usershop autobuyer. I think there are a few missing or broken AP's too. Also some smaller scale programs like Kadoatie feeder and moneytree grabber are also missing.
I put together a money tree grabber in a couple hours as the first part of a possible suite. Any idea on the "cooldown" time after the limit of moneytree grabs is reached?
With the limited neopoints available for me to test with, which is the next best to work on?
#37
Posted 24 October 2012 - 09:49 PM
I can do a money tree grabber presently. My account has less than 10,000NP on it so it's basically impossible to write anything that requires a substantial initial capital for testing.
I put together a money tree grabber in a couple hours as the first part of a possible suite. Any idea on the "cooldown" time after the limit of moneytree grabs is reached?
With the limited neopoints available for me to test with, which is the next best to work on?
Go run Abrosia for a day or two. You'll have a couple hundred thousand in no time.
#38
Posted 25 October 2012 - 06:54 AM
#39
Posted 25 October 2012 - 08:31 AM
#40
Posted 25 October 2012 - 10:12 AM
I've started running it but in 3 hours I haven't got anything.Go run Abrosia for a day or two. You'll have a couple hundred thousand in no time.
What is a kad feeder and AP? What does an autotrainer actually do (I mean I suppose it automatically trains but...)?Auction Sniper > Kad feeder > Autotrainer > Moneytree > APs
Also, what is a good list of things worth grabbing from the money tree? Presently it's configured to just grab everything at once (and it always does because it functions async) until Neopets puts it on cooldown. This causes me to get a significant amount of junk.
Edited by Valorous, 25 October 2012 - 10:18 AM.
#41
Posted 25 October 2012 - 11:23 AM
#42
Posted 26 October 2012 - 04:05 AM
I have the first release candidate of my moneytreegrabber done. I'm not entirely happy with the UI but when I am I will post it. Presently the suite supports local databasing, HTTP proxies, UserAgent spoofing, referal spoofing, multi-threading and a slew of other goodies. All written in C#.
The MoneyTreeGrabber does all requests multithreaded. When you're not moneytree banned (like in the picture) you can grab all 20 items every time before anyone else (all 20 requests instantaneously) if you so desire.
What is a "kad feeder" or an "AP"? I'll be doing everything in order of least amount of NP required to test to most but eventually I'll have every tool for Neopets in my Suite.
Edited by Valorous, 26 October 2012 - 04:10 AM.
#43
Posted 26 October 2012 - 05:24 AM
#44
Posted 29 October 2012 - 04:24 AM
Presently it only has the money tree grabber. I've been busy with other things so I haven't had a chance to play around but whatever is requested next will be added. I'll be releasing source code when there's enough software in the suite for it to be worth looking at.
I do not intend to ever add "remember me" features besides username. I despise them.
#45
Posted 29 October 2012 - 04:26 AM
anw is the kitchen quester working already?
#46
Posted 29 October 2012 - 05:27 AM
Apparently things have changed in the past decade. I'll look into it.
Any special requests for it?
Edited by Valorous, 29 October 2012 - 07:00 AM.
#47
Posted 29 October 2012 - 07:29 AM
I'm not entirely sure how the auction sniper would work. Just bid X on all auctions under Y? The last time I had used auctions on Neopets you set a maximum cost and as long as the cost didn't exceed that, you would pay up to that limit automatically. Has this been changed?
Apparently things have changed in the past decade. I'll look into it.
Any special requests for it?
You could compare auctions to the Item DB, determine and compare the profit margin, and then bid x until that margin has been depleted past a specified limit.
#48
Posted 29 October 2012 - 08:53 AM
You could compare auctions to the Item DB, determine and compare the profit margin, and then bid x until that margin has been depleted past a specified limit.
The item DB is not that accurate though. Prices fluctuate too quickly. Part of my daily doer auctions UB items, I have a file fed in that allows me to change the prices I want to set auctions at. If I were to rely on what the item db told me rather than the actual price in the TP/auctions I would be out millions for sure.
I was thinking of making a parser that could price out items real time based on the auctions and TP (which is were the real parsing would be). It would keep track of prices every time it was run, and update with new prices IFF I get 5+ new prices, remove outliers, etc. That sort of thing. A more complex shop pricer.
Could then use that for each time we check for items.
It's a long-term goal of mine.
Then again, you could try to build an easier program that only attempts to grab items that don't fluctuate much, but I don't pay enough attention to the market to know which ones those r XD
Edited by RitzWin, 29 October 2012 - 08:55 AM.
#49
Posted 29 October 2012 - 06:34 PM
https://www.dropbox....ctionsniper.png
That's what it presently looks like. Specific requests would go a long way in helping right now.
#50
Posted 29 October 2012 - 07:30 PM
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