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Cheat Table Master List


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15 replies to this topic

#1 SackSlapped

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Posted 15 June 2013 - 02:27 AM

*
POPULAR POST!

I have put all the AoB codes into one massive cheat table file. A big kudos to sLAUGHTER for his tutorial, and to everyone that found/created the codes. I tested all of the games that I added to make sure that they work. On some games, you will have an ON and an OFF code. This is because you cannot end the game with the AoB. To end the game, Uncheck the ON code, and check the OFF code. I believe the only game this is on is Raiders of Maraqua, but there may be some others that I'm not remembering.
 
 
List of the games:

Spoiler

 

Now I don't have all the games, because I can't figure one part out. If you think you might be able to help, click the next spoiler :) This took quite a bit of time to compile, hope you guys enjoy.

 

Spoiler

 

To use this, see this thread or the following spoiler. http://www.neocodex....f-cheat-tables/

Spoiler

Attached Files

  • Attached File  Neo.zip   13.14KB   804 downloads

Edited by SackSlapped, 02 July 2013 - 11:01 AM.


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    #2 Chameleon

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    Posted 15 June 2013 - 06:51 AM

    +rep  Thanks so much.  This must have taken forever!



    #3 SackSlapped

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    Posted 15 June 2013 - 06:57 AM

    +rep  Thanks so much.  This must have taken forever!

    Couple hours, I had to pull two all nighters to get my sleep schedule back on track(first one didn't work). I finished it this morning, and I'm still awake. We shall see if it paid off tonight if I'm still awake.



    #4 Chameleon

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    Posted 15 June 2013 - 07:33 AM

    I tried a few times making my own table following sLAUGHTER's guide but they never worked.  Not sure what I missed.  I apparently don't follow directions well.  Yours loaded and worked like a charm.  



    #5 Mew

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    Posted 15 June 2013 - 09:01 AM

    Thanks mate.

    This is very helpful.



    #6 sLAUGHTER

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    Posted 15 June 2013 - 10:41 AM

    I knew someone awesome would compile such a list.  ;) +rep and such.

     

    Also, for that 2nd spoiler, I just read your PM and replied to it, not seeing it wasn't solved. I'm unsure about this really.  :huh:



    #7 Hinth

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    Posted 15 June 2013 - 11:03 AM

    You're amazing. +rep



    #8 SackSlapped

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    Posted 15 June 2013 - 11:11 AM

    I knew someone awesome would compile such a list.  ;) +rep and such.

     

    Also, for that 2nd spoiler, I just read your PM and replied to it, not seeing it wasn't solved. I'm unsure about this really.  :huh:

    Heh, i just read your post and figured I might as well do it because it'll be awhile before someone else does lol. I'll have to do some googling and see what I can find about the multiple address part >.>



    #9 pickaname

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    Posted 15 June 2013 - 04:54 PM

    Wow +rep I was thinking of doing this myself, now I dont have to. Thanks!



    #10 SackSlapped

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    Posted 01 July 2013 - 10:01 AM

    Don't forget that today is trophy reset day, so today is the best day to use AoB's to try and get trophies :) I will be updating the file soon with more games soon.



    #11 idontknow951

    idontknow951
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    Posted 01 July 2013 - 01:09 PM

    Wait people here use CE? Also, I've only used CE for binaries and not flash, but assuming the pointer offsets remain the same (doubt it), your script is:

     

    [ENABLE]
    aobscan(addy, ?? ?? ?? ??)
    addy:
    db ?? ?? ?? ??
    addy+offset1:
    db ?? ?? ?? ??
    addy + offset2:
    db ?? ?? ?? ??
     
    [DISABLE]
    addy:
    db ?? ?? ??
    addy+offset1:
    db ?? ?? ??
    

     

    When you use aobscan, it only picks up the first result. Also, if this doesn't work, you're going to have to find the pointer address and work from that.



    #12 SackSlapped

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    Posted 02 July 2013 - 11:09 AM

    Updated the file with 29 more games :) Also, Attack of the Revenge no longer works so I have removed that. I have also added/updated some games with more or more efficient codes to use. Here's a list of what I've added.

    Spoiler

    Wait people here use CE? Also, I've only used CE for binaries and not flash, but assuming the pointer offsets remain the same (doubt it), your script is:

    [ENABLE]
    aobscan(addy, ?? ?? ?? ??)
    addy:
    db ?? ?? ?? ??
    addy+offset1:
    db ?? ?? ?? ??
    addy + offset2:
    db ?? ?? ?? ??
     
    [DISABLE]
    addy:
    db ?? ?? ??
    addy+offset1:
    db ?? ?? ??
    

    When you use aobscan, it only picks up the first result. Also, if this doesn't work, you're going to have to find the pointer address and work from that.

    English please :p I don't know too much about CE, I just have quite a bit of time on my hands to compile a list.


    Edited by SackSlapped, 02 July 2013 - 11:11 AM.


    #13 Liesa

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    Posted 21 July 2013 - 02:03 AM

    For some reason none of these work for me, I started chia bomber 2, loaded the list, clicked the header but I can't enable the cheat to work..
     

    Spoiler



    #14 SackSlapped

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    Posted 21 July 2013 - 06:43 AM

    For some reason none of these work for me, I started chia bomber 2, loaded the list, clicked the header but I can't enable the cheat to work..
     

    Spoiler

    That's odd, I just tried it and it works fine for me =/ Maybe it's a mac issue?

     

    Spoiler

     

    Some people have added new AoB games in the past few days, I plan to update it soon with new games such as spacerocked :)



    #15 iKate

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    Posted 12 August 2013 - 09:25 AM

    For some reason none of these work for me, I started chia bomber 2, loaded the list, clicked the header but I can't enable the cheat to work..
     

    Spoiler

    It's a mac issue, i have a mac and I also can't enable it :/



    #16 GarenaMaster

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    Posted 23 August 2013 - 02:47 AM

    Woah thanks




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