Good luck on the programming Kway!
Here's some pone fuel to motivate you!
Posted 03 August 2013 - 01:01 AM
Good luck on the programming Kway!
Here's some pone fuel to motivate you!
Posted 03 August 2013 - 10:31 AM
Question: Can we put ranges in our scores?
It opened without problems for me, thank you for this!
Posted 05 August 2013 - 08:15 AM
I have updated my score sender to fully support (almost) all games now. If the game requires more than a score, a popup will tell you which of the two other fields you need to fill in.
For those using this on Sorcerers' Skirmish, the Prize Level is always 0.
Question: Can we put ranges in our scores?
It opened without problems for me, thank you for this!
Posted 06 August 2013 - 02:32 PM
Just tested this out and it worked fine. I'm more happy about the fact that it's a Chrome extension actually so thanks Kway!
Posted 06 August 2013 - 08:18 PM
Just a question, it asks me what Prize level to submit? As these aren't working, do I assume the Scoresender won't work for Kookia? ^^
Posted 06 August 2013 - 09:27 PM
Put in 0 for the prize level. I'm going to change it later to make it easier.
Posted 07 August 2013 - 10:18 AM
Damn can't use it today for math nightmare
Posted 07 August 2013 - 05:59 PM
Damn can't use it today for math nightmare
Why not? o.O
It loads fine for me, although I haven't tried to send a score yet.
Posted 07 August 2013 - 06:06 PM
Why not? o.O
It loads fine for me, although I haven't tried to send a score yet.
I think this game is uh..a shockwave game. You can't score send those, but you sure can use AOBs ;]
Posted 07 August 2013 - 06:07 PM
I think this game is uh..a shockwave game. You can't score send those, but you sure can use AOBs ;]
OK, thanks
Posted 07 August 2013 - 06:13 PM
I don't get the chia in the corner... idk if it's because it's in a popup window or what.Why not? o.O
It loads fine for me, although I haven't tried to send a score yet.
Posted 07 August 2013 - 06:16 PM
I don't get the chia in the corner... idk if it's because it's in a popup window or what.
I dragged it to the main window, and the chia appeared with the option to enter scores and everything.
Posted 07 August 2013 - 06:17 PM
WHAT MAGIC IS THISI dragged it to the main window, and the chia appeared with the option to enter scores and everything.
Posted 07 August 2013 - 06:20 PM
WHAT MAGIC IS THIS
oh well, too late now
._. so if it appeared, does that mean the game is ss-able?
Posted 07 August 2013 - 06:26 PM
._. so if it appeared, does that mean the game is ss-able?
Most people would agree that Shockwave games are not SS-able.
If you do SS this game until Kway or sLaughter says otherwise, you're (in my opinion) placing your account in unnecessary danger
Posted 07 August 2013 - 06:29 PM
It means it that you can try it and Kway's sser will tell you at the send score stage if it went through or not... and it was designed not to go through if something is wrong with it.._. so if it appeared, does that mean the game is ss-able?
Most people would agree that Shockwave games are not SS-able.
If you do SS this game until Kway or sLaughter says otherwise, you're (in my opinion) placing your account in unnecessary danger
Edited by Napiosaurus, 07 August 2013 - 06:30 PM.
Posted 07 August 2013 - 07:57 PM
I just used a simple check to catch all flash games. If it doesn't send a score like a regular flash game (such as slots and AdverVideo), it won't do anything.
As for Shockwave games, they are all different so just because I crack the encryption for one Shockwave game, does NOT mean it can be done for them all.
About the possible SS-able Shockwave game I mentioned earlier, I can cancelled the project. The game in question is Attack of the Slorgs (has an avvie), however the encryption can only be deciphered and not cracked. This means that it is only able to patch in a score that is the same length or smaller. Because the avatar requires a score of 1000 or higher, you won't be able to do much unless you were good enough at the game to begin with. Also while probing around the code, some Shockwave games have built-in detection mechanisms to catch cheaters using tools like Cheat Engine that manipulate the memory (such as getting infinite lives). If anybody used infinite lives in Hannah and the Pirate Caves and died hundreds of times for the avvie (like me), you now know why the score refuses to send.
Posted 16 August 2013 - 11:43 PM
For those using my SSer on Spellseeker (today's Daily Dare game), the prize level is always 0.
I will have a new update out so people can do their own research.
Posted 17 August 2013 - 04:43 PM
Do you think you could include some information about your updates in the OP? Makes it easier to see when there is one and knowing what changed is also helpful. It's my SSer of choice now!
Posted 18 August 2013 - 06:56 PM
Do you think you could include some information about your updates in the OP? Makes it easier to see when there is one and knowing what changed is also helpful. It's my SSer of choice now!
Posted 19 August 2013 - 12:23 AM
I think this game is uh..a shockwave game. You can't score send those, but you sure can use AOBs ;]
Maths nightmare is definately not a shockwave game
it is a flash game
I dragged it to the main window, and the chia appeared with the option to enter scores and everything.
Just copy the address to a tab
or choose to play in small window
then it will not be a popup
Posted 19 August 2013 - 10:36 AM
This will be the final version because it has everything you could possibly need. If a new game adds something that my score sender doesn't like, please pm me.
Posted 19 August 2013 - 10:38 AM
This will be the final version because it has everything you could possibly need. If a new game adds something that my score sender doesn't like, please pm me.
I wouldn't think they'd change much any time soon, they tend to avoid doing as much work as possible these days.
Posted 19 August 2013 - 11:30 AM
I wouldn't think they'd change much any time soon, they tend to avoid doing as much work as possible these days.
True but it never hurts to keep an eye out for something different. Just because it is extremely easy to get frozen from using a score sender, doesn't mean we should be totally clueless about it (does it?)
Posted 19 August 2013 - 02:18 PM
For the ones I have to do the prize level on, is it always going to be 0?
score sender
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