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Rate My Pokemon Team Thread

pokemon team rating help

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#1 Yung

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Posted 16 May 2014 - 07:42 AM

Rate My Pokemon Team Thread

 

 

You may post your competitive team builds here to get advice on them, from how to improve the overall functionality of your team to helping you gap holes you may have otherwise overlooked. An example of this would be as follows:

 

Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- ExtremeSpeed
- Fire Punch
- Thunder Punch
- Waterfall
 
What I'm going for here is a bulky Dragonite with coverage to combat about half of the threats the OU tier has. Fire Punch handles Bisharp which has grown increasingly popular. ExtremeSpeed gives the priority to make up for lack of speed. Thunder Punch handles bulky water types and Waterfall handles my Rock, Ground, and Fire threats.
 
In a typical RMT thread you'd expect responses such as:
 
Well it's bulky sure and you've got decent coverage but you're not addressing your real threats which are going to be either dragons or Ice types. What are you going to do against a Dragonite or Haxorus that has Outrage? Or even Dragon Claw? Try this build instead:
 
Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- ExtremeSpeed
- Fire Punch
- Dragon Dance
- Outrage/Dragon Claw/Ice Punch

 

You'll find that Dragon Dance will more than make up for losing Thunder Punch (water types aren't really enough of a threat to you to ever need coverage for it.). Outrage gives you the coverage you need against Dragons or you can use Ice Punch and get coverage against Grass type as well.



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    #2 Galadriel

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    Posted 16 May 2014 - 08:04 AM

    What will you do against a bulky bug pokemon? Huh? What then?



    #3 Vibe

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    Posted 17 May 2014 - 07:52 AM

    Gen 3 OU:

    I'm a complete newbie when it comes to the playing competitively and would really appreciate some advice. :3

     

    Forretress @ Leftovers

    Ability; Sturdy // Nature: Careful // EVs: 252 Hp, 4 Def, 252 SDef

    Earthquake

    Spikes

    Rapid Spin

    HP Bug

     

    The one that comes first in my team to lay out three layers of spikes (if possible)

     

    Blissey @ Leftovers

    Natural Cure // Bold // EVs: 252 HP, 252 Def, 4 SDef

    Wish

    Seismic Toss

    Protect

    Toxic

     

    The status absorber and inflicter. Also a 'healer'.

     

    Dusclops @ Leftovers

    Pressure // Careful // EVs: 252 HP; 36 ATK; 20 Def; 200 SDef

    Pain Split

    Will-o-Wisp

    Focus Punch

    Night Shade

     

    Another status inflicter. The rapid spin (and normal/fighting type etc.) blocker.

     

    Celebi @ Leftovers

    Natural Cure // Timid // Evs: 252 hp;80def; 176 speed

    Recover

    Swords Dance

    HP Fighting

    Leech Seed

     

    The wallbreaker (sorta) <.<

     

    Zapdos @ Leftovers

    Pressure // Calm // EVs: 252 HP; 32 def; 224 SDef

    Rest

    Sleep Talk

    Thunderbolt

    Roar

     

    The scouter. I'm considering replacing sleep talk for substitute but I'm not sure ;v;

     

    Suicune @ Leftovers

    Pressure // Bold // EVs: 252 hp; 252 def; 4 speed

    Calm Mind

    Surf

    Ice Beam

    Rest

     

    Erm.. the sweeper? lol

    Ice beam to get rid of threats such as Salamence/Dragonite

    Surf.. STAB owo

     

    Spoiler


    #4 Yung

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    Posted 17 May 2014 - 08:21 AM

    Gen 3 OU:

    I'm a complete newbie when it comes to the playing competitively and would really appreciate some advice. :3

     

    Forretress @ Leftovers

    Ability; Sturdy // Nature: Careful // EVs: 252 Hp, 4 Def, 252 SDef

    Earthquake

    Spikes

    Rapid Spin

    HP Bug

     

    The one that comes first in my team to lay out three layers of spikes (if possible)

     

    Blissey @ Leftovers

    Natural Cure // Bold // EVs: 252 HP, 252 Def, 4 SDef

    Wish

    Seismic Toss

    Protect

    Toxic

     

    The status absorber and inflicter. Also a 'healer'.

     

    Dusclops @ Leftovers

    Pressure // Careful // EVs: 252 HP; 36 ATK; 20 Def; 200 SDef

    Pain Split

    Will-o-Wisp

    Focus Punch

    Night Shade

     

    Another status inflicter. The rapid spin (and normal/fighting type etc.) blocker.

     

    Celebi @ Leftovers

    Natural Cure // Timid // Evs: 252 hp;80def; 176 speed

    Recover

    Swords Dance

    HP Fighting

    Leech Seed

     

    The wallbreaker (sorta) <.<

     

    Zapdos @ Leftovers

    Pressure // Calm // EVs: 252 HP; 32 def; 224 SDef

    Rest

    Sleep Talk

    Thunderbolt

    Roar

     

    The scouter. I'm considering replacing sleep talk for substitute but I'm not sure ;v;

     

    Suicune @ Leftovers

    Pressure // Bold // EVs: 252 hp; 252 def; 4 speed

    Calm Mind

    Surf

    Ice Beam

    Rest

     

    Erm.. the sweeper? lol

    Ice beam to get rid of threats such as Salamence/Dragonite

    Surf.. STAB owo

     

    Spoiler

     

    Okay... first off:

     

    Forretress

    Spoiler

     

    Standard Blissey build, looks fine to me.

     

    Your Dusclops is interesting, I'd favor Toxic over Burn since Toxic will result in the eventual death of the opponents pokemon unless immune. Is there a specific reason for this coverage on your team or are you just trying to cover a little bit of everything?

     

    Celebi:

    Spoiler

     

    Your last two are their standard builds and work fine for the roles you've selected for them. I'd favor other pokemon but that's me. Overall not a bad looking team for Gen 3 OU.



    #5 Bone

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    Posted 17 May 2014 - 09:22 AM

    Okay... first off:

     

    Forretress

    Spoiler

     

    Standard Blissey build, looks fine to me.

     

    Your Dusclops is interesting, I'd favor Toxic over Burn since Toxic will result in the eventual death of the opponents pokemon unless immune. Is there a specific reason for this coverage on your team or are you just trying to cover a little bit of everything?

     

    Celebi:

    Spoiler

     

    Your last two are their standard builds and work fine for the roles you've selected for them. I'd favor other pokemon but that's me. Overall not a bad looking team for Gen 3 OU.

     

    I'd say burn is worth the 1/2 attack reduction, especially considering the lack of eviolite in gen III.



    #6 Yung

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    Posted 06 June 2014 - 03:23 AM

    I'll post a team for real:

     

    385.png
    @ Choice Scarf
    Ability: Serene Grace
    EVs: 252 Atk / 4 SDef / 252 Spd
    Jolly Nature
    - Iron Head
    - U-turn
    - Ice Punch
    - Fire Punch

     

    308.png
    @ Medichamite
    Ability: Pure Power
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature
    - Psycho Cut
    - Hi Jump Kick
    - Ice Punch
    - Bullet Punch

     

    709.png

    @ Lum Berry
    Ability: Harvest
    EVs: 252 HP / 180 Def / 76 Spd
    Impish Nature
    - Leech Seed
    - Will-O-Wisp
    - Horn Leech
    - Rest

     

    deoxys-defense.gif

    @ Red Card
    Ability: Pressure
    EVs: 252 HP / 4 SDef / 252 Spd
    Timid Nature
    IVs: 0 Atk
    - Stealth Rock
    - Spikes
    - Taunt
    - Thunder Wave

     

    aggron-mega.gif

    @ Aggronite
    Ability: Sturdy
    EVs: 10 Def / 252 HP / 6 Atk / 240 SDef
    Careful Nature
    - Curse
    - Heavy Slam
    - Rest
    - Sleep Talk

     

    Infernape_XY.gif

    @ Choice Band
    Ability: Iron Fist
    EVs: 252 Spd / 252 Atk / 4 SDef
    Jolly Nature
    - Mach Punch
    - Close Combat
    - U-turn
    - Flare Blitz





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