If you're wondering, no, the previously mentioned indie game Salem hasn't been called off. It's undergone some radical changes though and it won't be out for a long time, probably. This is due to the fact that I have met up with three companions - a programmer, a concept artist and a sound designer with his own studio - to upgrade the game from a one-man indie job to an actual (possibly) good quality game. Conceptually, a lot of changes have been going on. Modified story, different setting (no more Egypt, to my own great regret :'( ) and a new title. Is there anything left of the old game, you might wonder? Yes, but nothing I can disclose quite yet So, introduce to you, the updated game and it's progress:
What Sleeps Beneath
The story takes place in an underground research facility somewhere in the UK during the Cold War. You wake up in a ward, startled by the alarm ringing throughout the complex and severe tremors. As you rush outside the ward, you find the complex already completely abandoned. Your main goal is to find the exit and escape the collapsing facility as soon as possible. However, the facility may not be as abandoned as it may seem...
The focus of What Sleeps Beneath will be puzzle-solving. However, this doesn't mean we won't try to scare the bejeezus out of you. In the final game, there will be a co-op mode available. With this, we aim to deliver a two-person horror experience.
We do not have a release date yet. However, we are in full development and testing of a demo. When the demo has reached a satisfying state, we will turn to Kickstarter and Steam Greenlight to fund the full development and will release the demo with it. The co-op mode will not (yet) be available in the demo.
Enjoy some in-game screenshots and a bonus engine screenshot below (clickable thumbnail). NOTE: we're aware that the images may be very dark for some people. We're working on relighting the scenes. Our own monitors however show them as pretty light scenes, so we're working out a happy medium.
Oni
Another project I'm currently working on in my private time, is a very small short-story adventure game. This was a 2D project I finished for school almost 2 years ago, and I've been wanting to revise it in 3D. Production for this game is pretty slow since I do it in my scarce spare time
In Oni, you are fatally injured during a car crash. You end up in a limbo, where you are required to face your own demons. In Oni, every playthrough is different. You make up your character's own lifestory through the choices you make: what paths you choose, what demons you face and in what manner, et cetera. The game tackles heavier subjects like substance abuse, rape, domestic violence and death. Here is a small look through some screenshots (clickable thumbnail):
Here's a screenshot of the 2D version (clickable thumbnail):
So please let me know if you find anything interesting, or very uninteresting I will happily answer questions and I'm also very curious if other people are into gamedev!