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Should Neocodex introduce monetary incentives?


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Poll: Paying Programmers:

Should neocodex pay programmers to provide elite programs?

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#101 Bryn AKA Interhacker

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Posted 30 October 2008 - 06:13 PM

QUOTE (SidaZoid @ Oct 30 2008, 06:03 PM) <{POST_SNAPBACK}>
Have you even looked at the download list?


Am not sure what your cracking on about but i was talking about corys neopets account, he has 70 odd items he needs to put in his shop.....



#102 Sida

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Posted 30 October 2008 - 06:20 PM

QUOTE (interhacker @ Oct 31 2008, 02:13 AM) <{POST_SNAPBACK}>
Am not sure what your cracking on about but i was talking about corys neopets account, he has 70 odd items he needs to put in his shop.....


Lol we have programs that do that already.

#103 pyke

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Posted 30 October 2008 - 06:21 PM

QUOTE (Freak @ Oct 30 2008, 11:12 PM) <{POST_SNAPBACK}>
-sigh-
Um does anyone know where hydro/SL are?

Shadowlink is busy as shit with school, I'm assuming the same for Hydrogen. tongue.gif

And Josh, I see your point. If I can get in touch with Hydrogen and force him to think about this stuff, as well as give an idea on current finances.

Unless I'm mistaken, our hosting is less than our ad revenue right now...

#104 Bryn AKA Interhacker

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Posted 30 October 2008 - 06:21 PM

QUOTE (SidaZoid @ Oct 30 2008, 06:20 PM) <{POST_SNAPBACK}>
Lol we have programs that do that already.


The one i used was putting items in my shop WAYYYyy underpriced....tongue.gif

#105 Sida

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Posted 30 October 2008 - 06:22 PM

QUOTE (interhacker @ Oct 31 2008, 02:21 AM) <{POST_SNAPBACK}>
The one i used was putting items in my shop WAYYYyy underpriced.... tongue.gif


I think we have some that let you set a price based on a % of the results found in the shop. I don't play anyway so I don't knoe exactly tongue.gif

#106 Grizzly

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Posted 30 October 2008 - 07:33 PM

QUOTE (pyke @ Oct 30 2008, 08:21 PM) <{POST_SNAPBACK}>
Shadowlink is busy as shit with school, I'm assuming the same for Hydrogen. tongue.gif

And Josh, I see your point. If I can get in touch with Hydrogen and force him to think about this stuff, as well as give an idea on current finances.

Unless I'm mistaken, our hosting is less than our ad revenue right now...


Hm is that it? They're always busy from school.. but they usually fly by.. you know what I'm busy as fuck from school and I'm here more often than when I have nothing to do lol.

#107 Warlord

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Posted 31 October 2008 - 09:10 AM

$15-1000 is way to much to cheat a kids site

#108 Tetiel

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Posted 31 October 2008 - 09:22 AM

QUOTE (Freak @ Oct 30 2008, 10:33 PM) <{POST_SNAPBACK}>
Hm is that it? They're always busy from school.. but they usually fly by.. you know what I'm busy as fuck from school and I'm here more often than when I have nothing to do lol.

Slinky's not admin anyways, but he's in one of the best programming schools in Canada which really makes them put way too many credit hours on their student's heads. Hydro's kinda in the same situation, but he's working at school as a tech I believe as well so he doesn't have much time. Problem with Slinky is that he doesn't work during school as I remember correctly and he works double full time during the summer so he can support himself during school which is primarily why he resigned. Poor guy had no time sad.gif Plus I think it gets really hard when people demand things from you when it's a volunteer position.

Oh and as far as staff pay goes... I'm a bit nervous about that considering there are several of us (and I partially include myself) which don't do that much. Kitsune does a ton, though. Like seriously, a fuckton.

#109 Cory

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Posted 31 October 2008 - 02:11 PM

I wouldn't care if it was $100,000 as long as the cash is coming from appropriate places. Google = Appropriate, donations = Appropriate, huge charges to general members =/= Appropriate.

Internet now in days is made for profiting from porn

#110 Grizzly

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Posted 02 November 2008 - 07:14 PM

QUOTE (Tetiel @ Oct 31 2008, 12:22 PM) <{POST_SNAPBACK}>
Slinky's not admin anyways, but he's in one of the best programming schools in Canada which really makes them put way too many credit hours on their student's heads. Hydro's kinda in the same situation, but he's working at school as a tech I believe as well so he doesn't have much time. Problem with Slinky is that he doesn't work during school as I remember correctly and he works double full time during the summer so he can support himself during school which is primarily why he resigned. Poor guy had no time sad.gif Plus I think it gets really hard when people demand things from you when it's a volunteer position.

Oh and as far as staff pay goes... I'm a bit nervous about that considering there are several of us (and I partially include myself) which don't do that much. Kitsune does a ton, though. Like seriously, a fuckton.


I think it's is a serious problem when we have the only 2 admins left that can implement such ideas and they're too busy to do anything (and possibly don't really care as much as they used to).

I know they're busy with school, they always are at this time of year.. but if you check this date last year and the year before.. they were still mildly active. And I'm going to hope come thanksgiving/xmas break, they stop by.. otherwise school won't really be a viable excuse for them anymore.

I mean, this is why I also suggested introducing monetary incentives for the admins themselves. They deserve to make some money off their hard work.. and they would be motivated to better codex this way.. It's a win win situation.

It's not like they have to become profit mongrels.. but even if they shimmied 10% of profits among themselves, it would be worth their time much more.


#111 Sida

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Posted 02 November 2008 - 07:47 PM

Everyone talks in this thread as if we're going to be rolling in the cash. Seriously, even if we do get some profit, it's not going to be anything that makes us think 'omgomgomg I can quit my job.'

#112 Grizzly

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Posted 03 November 2008 - 03:06 PM

QUOTE (SidaZoid @ Nov 2 2008, 09:47 PM) <{POST_SNAPBACK}>
Everyone talks in this thread as if we're going to be rolling in the cash. Seriously, even if we do get some profit, it's not going to be anything that makes us think 'omgomgomg I can quit my job.'


Well, that's why we need to seriously consider selling programs..

Otherwise.. if we make a good effort, selling programs might be enough to get enough members here and increase our revenues from ads.

QUOTE (Kitsune @ Nov 2 2008, 09:57 PM) <{POST_SNAPBACK}>
Noit should have been demoted by now. But when you consider that there's no one to replace admins who aren't here. No use promoting either of us smods when the position requires someone who can program and do the tech side of things.


Well if I was getting $80+ a week I'd be quitting my job tongue.gif


Quite honestly, I don't think we need to be paying any staff but the administrators. I feel like being a supermod has enough privileges to always have members that are eager to take your job and there's also some qualifiable ones. The same can't be said for admins.

#113 Cory

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Posted 03 November 2008 - 03:26 PM

Cory says (5:08 PM):
So how much cash do I have to shell out to make this pay the programmers thing happen?
Brandon / Pykle says (5:08 PM):
Haha
Brandon / Pykle says (5:08 PM):
Don't worry about that
Brandon / Pykle says (5:08 PM):


#114 Grizzly

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Posted 03 November 2008 - 03:29 PM

QUOTE (Kitsune @ Nov 3 2008, 05:23 PM) <{POST_SNAPBACK}>
You really never did comprehend the lengths to which I go to as an smod. You thought I was a glorified moderator and nothing more. In your short time, you saw very little of what I could do.

You're right in the sense that not anyone can become an admin, but to some degree the same can be said for an smod. The difference between an smod and an admins, in my opinion is the ability to handle the technical side of things, the programming and the fundementals of the site.
You look at other sites who have ridiculous choices for smods - the likes of interhacker and nextgen. Compare that to Tetiel and myself and past smods, do you really think just anyone can do it?


On the contrary, I'm rather impressed at the likes of you and Tet who can do the same old job for years without complaint.

But you're all still motivated and you're doing yours jobs.. there's really no reason to be paying you. And if you were to leave, we could probably replace you and not much would change. Try not to think about yourself and about codex.. I'm bringing up this thread out of necessity.. because essentially we have no admins and no programs. We should guide our funds to where its necessary.. not to the people who think they deserve it.

Edited by Freak, 03 November 2008 - 03:29 PM.


#115 Cory

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Posted 03 November 2008 - 03:45 PM

Excess funds should be used for advertising, not to pay staff. Paying programmers motivate them to program which in return makes the site more active. Paying the staff motivates the staff to do what? We should be thinking of the greater good of codex, not the greater good of staffs pocket book.

#116 Ives

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Posted 03 November 2008 - 07:53 PM

Well, it's a matter of 'why do you want activity in the first place?' There are downsides and upsides to this, and if you were to ask me, I would narrow it to a desire to get more 'diverse activity' - that is, people from more variety in the number of countries, people who will post here regularly without doing post binges every now and then to make it look like they're active. I don't think it's a 'shit load of activity' that Codex really wants - at least on the scale compared to other big forums, but rather more activity to a certain point.

That's just my opinion, though. I don't think monetary incentive would acheive that alone. Monetary incentive would just increase the quantity but not really the quality. There was a site I used to moderate called Slop Dog which had a notorious reputation for their premium memberships which ended up with a lot of low-quality people posting without any real content or discussion. So I'd say provide monetary incentives for program production that can be purchased by active members, not a bunch of people who come here for the programs and kinda post now and then to not look like douchebags.

As for getting people from various backgrounds, that's more of an advertising thing. I'd rather just get some activity going at first, then if theres a surplus of money, spend it on some advertising to more 'niche' markets in addition to the neopets cheating community as a whole.

But I don't think of practicality, so yeah.

#117 Ives

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Posted 03 November 2008 - 08:25 PM

QUOTE (Kitsune @ Nov 3 2008, 10:23 PM) <{POST_SNAPBACK}>
Can't say I want an overload of activity either. Around 1000 posts a day would be acceptable in my opinion. Up to 1500 is still able to be dealt with easily and I don't have to spend hours on end catching up on what happened while I was sleeping.

Right now we're averaging approx 200-300 on a regular basis which is not enjoyable to see either.


It would be interesting to get more insightful people, but trying to find insightful people who play neopets is hard to come by. We've also come to a point where the community has matured beyond the programs shit. Programs remain a reasonable incentive to be active when you first come here, so really just getting people hooked is more of a key than getting lots of people posting a few posts average.

#118 Grizzly

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Posted 03 November 2008 - 08:41 PM

At this point, I'm just in search of some sort of life on the boards.. I don't think I want that many newbs runnin around here either, but I don't think that would happen drastically and I think it would be something we could control.

#119 Bendah

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Posted 11 November 2008 - 06:58 PM

Why promote greed?

I say no.

#120 Cory

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Posted 11 November 2008 - 07:13 PM

How would it promote greed? Pay people for working? get outta here.

#121 Frizzle

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Posted 11 November 2008 - 07:16 PM

QUOTE (Cory @ Nov 12 2008, 03:13 AM) <{POST_SNAPBACK}>
How would it promote greed? Pay people for working? get outta here.


That's if you count deleting threads and moving posts work..

#122 Cory

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Posted 11 November 2008 - 07:18 PM

QUOTE (Frizzle @ Nov 11 2008, 09:16 PM) <{POST_SNAPBACK}>
That's if you count deleting threads and moving posts work..


Programming is work.

#123 fruityone

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Posted 04 October 2009 - 05:09 AM

BUMP, because this is such an interesting debate. I didn't even realise this site was in it's autumn days, and even tho I've only been here for a week or so I'd be sad to see it go. :crybaby: Can't offer any suggestions, but good luck on finding one.

Edited so it actaully makes sense

Edited by fruityone, 04 October 2009 - 05:10 AM.


#124 Metigue

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Posted 04 October 2009 - 05:43 AM

Fruity, this topic is nearly a year old, the main programmers on NC own it, and all the other programmers program because they want to increase there knowledge of the language and make a program that works, they do not want money.

However, selling Abrosia may not be the worst idea. Perhaps have two versions, a public with very limited settings, and an Elite.

Edited by Metigue, 04 October 2009 - 05:44 AM.


#125 Hydrogen

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Posted 04 October 2009 - 10:11 AM

We'll see what happens :p. We're not going anywhere :p.


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